-BmN

Finland
On FACEIT since 2015 216 matches tracked 52 matches in 30 days
ELO ▲ 107
2,377
30-day peak: 2,474
Rank EU
#78,699
Finland #1,628 in Finland
Last updated:

How does -BmN play?

Rating 1.10 (from 176 matches) K/R 0.77 ADR 84.6 from 216 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 72%
1.10
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.36 ConsistencyShare of matches with a rating of 0.90 or higher. 72%
Rating distribution from 176 matches
outstanding 1.80 and up 3% strong 1.30 to 1.79 23% good 1.10 to 1.29 23% normal 0.90 to 1.09 23% weak 0.75 to 0.89 13% very weak below 0.75 15%
better than most on level 10 · 2,250-2,499 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (134 matches).

2,250-2,499 ELO

Compared with 2,157 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 9% of rounds and so clearly below the average (10%).

Rounds with first kill 9%−1 pp · Ø 10% better than 28%
Opening duels won 51%0 pp · Ø 51% right on the average

Clutch

Average
Last one alive

16% of 1v2s won and so clearly below the average (22%).

Clutch 1v1 won 40%+1 pp · Ø 39% better than 58%
Clutch 1v2 won 16%−6 pp · Ø 22% better than 17%
Clutch kills per match 1.5−0.2 · Ø 1.7 better than 35%

Weapons and aim

Average
Where do the kills come from?

48% headshots and so slightly below the average (50%).

Headshot rate 48%−2 pp · Ø 50% better than 36%
AWP share of kills 7%−4 pp · Ø 11% better than 39%
K/D 1.08+0.05 · Ø 1.03 better than 62%
Pistol kills per match 3.4

Impact

Average
Damage and big rounds

Exactly 2 kills in 14.8% of rounds and so clearly above the average (13.4%).

2K rounds 14.8%+1.4 pp · Ø 13.4% better than 78%
3K rounds 3.9%−0.2 pp · Ø 4.1% better than 38%
MVPs per match 2.30.0 · Ø 2.3 right on the average
4Ks and aces 25x 4K, 6 aces in 134 matches

Utility and deaths

Average
Nades, flashes and deaths

0.36 enemies flashed per round and so well above the average (0.29).

Utility hit rate 35%0 pp · Ø 35% right on the average
Utility damage per round 4.20.0 · Ø 4.2 right on the average
Enemies flashed per round 0.36+0.07 · Ø 0.29 better than 70%
Deaths per round 71%−1 pp · Ø 72% better than 55%

Progress

One value per month, dashed line is the level 10 · 2,250-2,499 ELO average
▲ Improved
K/R +0.06, Win rate +9 pp
= Stayed the same
Rating at 1.09, ADR at 84.8
▼ Got worse
Headshots −7 pp

Aug to Oct 2026 compared with Mar to May 2026.

Kills per round (K/R)

0.75
MarAprMayJunJulAugSepOct

Best month: July 2026 with 0.85. Last 3 months: 0.78 (at the start 0.72). Slightly above the average (0.74).

Patterns

From the last 216 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

In match 1 of the day −51 ELO
65 matches · 35% win rate
In match 3 of the day +17 ELO
38 matches · 42% win rate
On Tuesdays −24 ELO, win rate 45%

-BmN loses the most ELO in match 1 of the day: −51 ELO, 35% win rate

Records and milestones

from recorded matches
  1. Longest win streak: 7 wins in a row · Anubis
  2. Highest rating in a match: 2.62 · Ancient
  3. Most kills in a match: 43 · Cache

Maps in detail

from the last 216 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage91
55% better than 62%
0.80 better than 73%
87.1 better than 78%
1.14 better than 79%
57% of 273 duels better than 80%
39% of 54 situations better than 53%
Ancient57
46% better than 28%
0.75 right on the average
84.1 better than 62%
1.06 better than 60%
49% of 198 duels better than 35%
41% of 29 situations better than 57%
Anubis36
53% right on the average
0.74 better than 47%
80.5 better than 46%
1.06 better than 55%
50% of 115 duels better than 41%
31% of 16 situations better than 32%
Dust 213
46% -
0.79 -
88.1 -
1.17-
44% of 55 duels -
33% of 9 situations -
Inferno8
38% -
0.73 -
79.6 -
1.00-
46% of 28 duels -
60% of 5 situations -
Cache7
43% -
0.80 -
88.6 -
1.26-
61% of 31 duels -
40% of 5 situations -

Compared with players on the same level who have at least 15 matches on the map.

How -BmN plays

Across 216 matches -BmN averages K/R 0.77 and ADR 84.6; the rating across the 176 rated matches is 1.10. Averages 16.8 kills per match with 48% headshots. The strongest map is Mirage with a 55% win rate in 91 matches. In 86 of 176 matches the rating was 1.10 or higher (49%), in 49 it was below 0.90. In 134 matches with detailed stats: 25 4Ks and 6 aces. Best month by rating: July 2026 at 1.18. -BmN loses the most ELO in match 1 of the day (−51 ELO, win rate 35%). Things go best on Mirage (+39 ELO, win rate 55%). Match no. 4 of the day goes best: 73% win rate, +20 ELO. Improved over the last three months: K/R +0.06, Win rate +9 pp. Got weaker: Headshots −7 pp. Unchanged in recent months: Rating at 1.09, ADR at 84.8. Last 30 days: 52 matches, win rate 54%, net ELO −30.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,250-2,499 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.