-BlocH-
How does -BlocH- play?
Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (117 matches).
Compared with 7,105 players in this group, each player over up to their last 100 matches.
Opening
WeaknessFirst kill in 7% of rounds and so well below the average (11%).
Clutch
Average1.9 clutch kills per match and so well above the average (1.6).
Weapons and aim
Average56% headshots and so clearly above the average (53%).
Impact
AverageExactly 3 kills in 3.5% of rounds and so clearly below the average (4.2%).
Utility and deaths
AverageDied in 66% of rounds and so well below the average (71%). Lower is better.
Progress
One value per month, dashed line is the level 10 · 3,000-3,499 ELO averageAug to Oct 2026 compared with Jan to Mar 2026.
Kills per round (K/R)
Best month: March 2026 with 0.78. Last 3 months: 0.70 (at the start 0.76). Clearly below the average (0.75).
Rating, 1.00 is an average match
Best month: August 2026 with 1.08.
Damage per round (ADR)
Best month: March 2026 with 81.1. Last 3 months: 74.3 (at the start 78.6). Clearly below the average (80.9).
Share of headshot kills
Best month: April 2026 with 61%. Last 3 months: 56% (at the start 55%). Clearly above the average (53%).
Matches won (win rate)
Best month: April 2026 with 75%. Last 3 months unchanged at 57%. Clearly above the average (53%).
Best month: October 2026 with 3,383. Last 3 months: 3,304 (at the start 3,225).
Rounds with first kill
Best month: August 2026 with 9%.
1v1 clutches won
Best month: September 2026 with 57%.
Patterns
From the last 160 matches, each row based on 20+ matches. Times are Berlin time.Where does the ELO go?
-BlocH- loses the most ELO in match 3 of the day: +97 ELO, 52% win rate
Records and milestones
from recorded matches- Most kills in a match: 31 · Ancient
- Highest rating in a match: 2.25 · Mirage
- Longest win streak: 10 wins in a row · Anubis
Maps in detail
from the last 160 matchesCompared with players on the same level who have at least 15 matches on the map.
How -BlocH- plays
Across 160 matches -BlocH- averages K/R 0.71 and ADR 75.4; the rating across the 117 rated matches is 1.03. Biggest strength: Deaths per round at just 66% (lower is better), better than 90% of level 10 · 3,000-3,499 ELO players. Most room to improve: Rounds with first kill at 7%, better than only 5% of level 10 · 3,000-3,499 ELO players. Averages 15.5 kills per match with 56% headshots. The strongest map is Anubis with a 68% win rate in 31 matches. In 40 of 117 matches the rating was 1.10 or higher (34%), in 44 it was below 0.90. In 117 matches with detailed stats: 22 4Ks and 3 aces. Best month by rating: August 2026 at 1.08. -BlocH- loses the most ELO in match 3 of the day (+97 ELO, win rate 52%). Things go best on Mirage (+112 ELO, win rate 60%). From match no. 5 of the day on, things go best: 65% win rate, +105 ELO. Improved over the last three months: ELO +79. Got weaker: K/R −0.06, ADR −4.3. Unchanged in recent months: Headshots at 56%, Win rate at 57%. Last 30 days: 62 matches, win rate 50%, net ELO +24.
How to read the numbers
Each value is compared with players on the same FACEIT level (here level 10 · 3,000-3,499 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.
pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.
- Rounds with first kill
- Share of rounds where the player gets the first kill.
- Opening duels won
- Share of opening duels won.
- Clutch 1v1 won
- Share of 1v1 situations won.
- Clutch 1v2 won
- Share of 1v2 situations won.
- Clutch kills per match
- Kills as the last one alive, per match on average.
- Headshot rate
- Share of kills that were headshots.
- AWP share of kills
- K/D
- Kills per death across all matches in the period.
- 2K rounds
- Share of rounds with exactly 2 kills.
- 3K rounds
- Share of rounds with exactly 3 kills.
- MVPs per match
- Round MVPs per match on average.
- Utility hit rate
- Share of nades that deal damage or blind an enemy.
- Utility damage per round
- HE and molly damage per round.
- Enemies flashed per round
- Enemies flashed per round on average.
- Deaths per round
- Share of rounds the player dies in. Lower is better.
- Spread
- How much the rating swings from match to match. The smaller, the more consistent.
- Consistency
- Share of matches with a rating of 0.90 or higher.
- Pistol kills per match
- Pistol kills per match on average. No comparison with other players.