-BiNZy

Kosovo
On FACEIT since 2015 52 matches tracked 26 matches in 30 days
Last updated:

How does -BiNZy play?

Rating 1.32 K/R 0.93 ADR 94.4 from 52 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 98%
1.32
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.42 ConsistencyShare of matches with a rating of 0.90 or higher. 81%
Rating distribution from 52 matches
outstanding 1.80 and up 17% strong 1.30 to 1.79 38% good 1.10 to 1.29 17% normal 0.90 to 1.09 8% weak 0.75 to 0.89 12% very weak below 0.75 8%
Player type
Often gets multi-kills
More 4Ks and aces per 100 rounds than the level 10 · 2,500-2,749 ELO average. More 1v1 and 1v2 wins than the level 10 · 2,500-2,749 ELO average. More damage per round than the level 10 · 2,500-2,749 ELO average.
Multi-killsClutcherDamage
better than most on level 10 · 2,500-2,749 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (51 matches).

2,500-2,749 ELO

Compared with 2,449 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

58% of opening duels won and so well above the average (52%).

Rounds with first kill 9%−2 pp · Ø 11% better than 27%
Opening duels won 58%+6 pp · Ø 52% better than 89%

Clutch

Strength
Last one alive

2.5 clutch kills per match and so well above the average (1.6).

Clutch 1v1 won 43%+4 pp · Ø 39% better than 72%
Clutch 1v2 won 28%+7 pp · Ø 21% better than 86%
Clutch kills per match 2.5+0.9 · Ø 1.6 better than 97%

Weapons and aim

Strength
Where do the kills come from?

1.37 K/D and so well above the average (1.04).

Headshot rate 56%+5 pp · Ø 51% better than 80%
AWP share of kills 2%−10 pp · Ø 12% better than 12%
K/D 1.37+0.33 · Ø 1.04 better than 98%
Pistol kills per match 4.0
Knife kills 4 in 52 matches

Impact

Strength
Damage and big rounds

3.5 MVPs per match and so well above the average (2.4).

2K rounds 16.8%+3.2 pp · Ø 13.6% better than 97%
3K rounds 6.3%+2.1 pp · Ø 4.2% better than 97%
MVPs per match 3.5+1.1 · Ø 2.4 better than 99%
4Ks and aces 23x 4K, 0 aces in 51 matches

Utility and deaths

Average
Nades, flashes and deaths

0.65 enemies flashed per round and so well above the average (0.30).

Utility hit rate 36%+1 pp · Ø 35% better than 61%
Utility damage per round 3.6−0.5 · Ø 4.1 better than 38%
Enemies flashed per round 0.65+0.35 · Ø 0.30 better than 98%
Deaths per round 67%−4 pp · Ø 71% better than 90%

Progress

One value per month, dashed line is the level 10 · 2,500-2,749 ELO average
Whether -BiNZy is improving shows up here once there are enough matches to compare: 20 each in the last 3 months and in the time before. So far: 51 matches from the last 3 months and 1 before.

Kills per round (K/R)

0.93
JulAugSepOct

Patterns

From the last 52 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

Between 0:00 and 6:00 +50 ELO, win rate 52%

No clear pattern

Records and milestones

from recorded matches
  1. Longest win streak: 6 wins in a row · Ancient
  2. Most kills in a match: 50 · Inferno
  3. Highest rating in a match: 2.26 · Mirage

Maps in detail

from the last 52 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage14
64% -
1.00 -
101.4 -
1.45-
52% of 61 duels -
43% of 14 situations -
Dust 211
55% -
0.90 -
90.4 -
1.27-
64% of 28 duels -
17% of 6 situations -
Ancient9
78% -
0.93 -
93.4 -
1.26-
59% of 29 duels -
38% of 8 situations -
Anubis7
57% -
0.86 -
86.5 -
1.23-
53% of 30 duels -
33% of 6 situations -
Inferno6
67% -
0.96 -
102.1 -
1.36-
70% of 23 duels -
100% of 3 situations -

Compared with players on the same level who have at least 15 matches on the map.

How -BiNZy plays

Across 52 matches -BiNZy averages K/R 0.93, ADR 94.4 and a rating of 1.32. Biggest strength: Rating at 1.32, better than 98% of level 10 · 2,500-2,749 ELO players. Averages 20.4 kills per match with 56% headshots. The strongest map is Mirage with a 64% win rate in 14 matches. In 38 of 52 matches the rating was 1.10 or higher (73%), in 10 it was below 0.90. In 51 matches with detailed stats: 23 4Ks and 0 aces. Last 30 days: 26 matches, win rate 65%, net ELO +22.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,500-2,749 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.