-Bersone
Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (141 matches).
Compared with 11,153 players in this group, each player over up to their last 100 matches.
Opening
Average57% of opening duels won and so clearly above the average (52%).
Clutch
Average2.5 clutch kills per match and so well above the average (1.6).
Weapons and aim
Average1.21 K/D and so clearly above the average (1.05).
Impact
Average2.7 MVPs per match and so well above the average (2.4).
Utility and deaths
AverageDied in 65% of rounds and so well below the average (71%). Lower is better.
Progress
One value per month, dashed line is the level 10 · 2,750-2,999 ELO averageAug to Oct 2026 compared with Jun to Jul 2026.
Kills per round (K/R)
Best month: June 2026 with 0.89. Last 3 months: 0.77 (at the start 0.87). Slightly above the average (0.74).
Rating, 1.00 is an average match
Best month: June 2026 with 1.30. Last 3 months: 1.12 (at the start 1.25). Clearly above the average (1.04).
Damage per round (ADR)
Best month: June 2026 with 92.2. Last 3 months: 79.7 (at the start 90.6). Just below the average (80.9).
Share of headshot kills
Best month: July 2026 with 51%. Last 3 months: 45% (at the start 47%). Well below the average (51%).
Matches won (win rate)
Best month: June 2026 with 75%. Last 3 months: 55% (at the start 60%). Clearly above the average (52%).
Best month: October 2026 with 2,824. Last 3 months: 2,824 (at the start 2,383).
Rounds with first kill
Best month: September 2026 with 11%.
1v1 clutches won
Best month: August 2026 with 37%.
Patterns
From the last 186 matches, each row based on 20+ matches. Times are Berlin time.Where does the ELO go?
-Bersone loses the most ELO in match 2 of the day: −90 ELO, 49% win rate
Records and milestones
from recorded matches- Most kills in a match: 41 · Anubis
- Longest win streak: 7 wins in a row · Mirage
- Highest rating in a match: 2.30 · Dust 2
Maps in detail
from the last 186 matchesCompared with players on the same level who have at least 15 matches on the map.
How -Bersone plays
Across 186 matches -Bersone averages K/R 0.79, ADR 82.0 and a rating of 1.15. Biggest strength: Deaths per round at just 65% (lower is better), better than 96% of level 10 · 2,750-2,999 ELO players. Most room to improve: Headshot rate at 46%, better than only 19% of level 10 · 2,750-2,999 ELO players. Averages 17.6 kills per match with 46% headshots. The strongest map is Mirage with a 58% win rate in 73 matches. In 92 of 186 matches the rating was 1.10 or higher (49%), in 48 it was below 0.90. In 141 matches with detailed stats: 31 4Ks and 4 aces. Best month by rating: June 2026 at 1.30. -Bersone loses the most ELO in match 2 of the day (−90 ELO, win rate 49%). Things go best on Mirage (+125 ELO, win rate 58%). Match no. 3 of the day goes best: 63% win rate, +60 ELO. Improved over the last three months: ELO +441. Got weaker: K/R −0.10, Rating −0.13, ADR −10.9, Headshots −2 pp, Win rate −5 pp. Last 30 days: 55 matches, win rate 60%, net ELO +60.
How to read the numbers
Each value is compared with players on the same FACEIT level (here level 10 · 2,750-2,999 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.
pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.
- Rounds with first kill
- Share of rounds where the player gets the first kill.
- Opening duels won
- Share of opening duels won.
- Clutch 1v1 won
- Share of 1v1 situations won.
- Clutch 1v2 won
- Share of 1v2 situations won.
- Clutch kills per match
- Kills as the last one alive, per match on average.
- Headshot rate
- Share of kills that were headshots.
- AWP share of kills
- K/D
- Kills per death across all matches in the period.
- 2K rounds
- Share of rounds with exactly 2 kills.
- 3K rounds
- Share of rounds with exactly 3 kills.
- MVPs per match
- Round MVPs per match on average.
- Utility hit rate
- Share of nades that deal damage or blind an enemy.
- Utility damage per round
- HE and molly damage per round.
- Enemies flashed per round
- Enemies flashed per round on average.
- Deaths per round
- Share of rounds the player dies in. Lower is better.
- Spread
- How much the rating swings from match to match. The smaller, the more consistent.
- Consistency
- Share of matches with a rating of 0.90 or higher.
- Pistol kills per match
- Pistol kills per match on average. No comparison with other players.