-Berserk77

Russia
On FACEIT since 2023 288 matches tracked 98 matches in 30 days
ELO ▲ 75
2,898
30-day peak: 2,898
Rank EU
#12,163
Russia #3,481 in Russia
Last updated:

How does -Berserk77 play?

Rating 1.11 (from 281 matches) K/R 0.76 ADR 83.3 from 288 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 69%
1.11
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.37 ConsistencyShare of matches with a rating of 0.90 or higher. 73%
Rating distribution from 281 matches
outstanding 1.80 and up 6% strong 1.30 to 1.79 20% good 1.10 to 1.29 22% normal 0.90 to 1.09 25% weak 0.75 to 0.89 12% very weak below 0.75 16%
better than most on level 10 · 2,750-2,999 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (190 matches).

2,750-2,999 ELO

Compared with 11,202 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

54% of opening duels won and so slightly above the average (52%).

Rounds with first kill 10%−1 pp · Ø 11% better than 42%
Opening duels won 54%+2 pp · Ø 52% better than 65%

Clutch

Average
Last one alive

1.8 clutch kills per match and so well above the average (1.6).

Clutch 1v1 won 39%−2 pp · Ø 41% better than 51%
Clutch 1v2 won 21%−1 pp · Ø 22% better than 44%
Clutch kills per match 1.8+0.2 · Ø 1.6 better than 68%

Weapons and aim

Average
Where do the kills come from?

46% headshots and so well below the average (52%).

Headshot rate 46%−6 pp · Ø 52% better than 19%
AWP share of kills 17%+5 pp · Ø 12% better than 77%
K/D 1.17+0.12 · Ø 1.05 better than 80%
Pistol kills per match 3.3
Knife kills 8 in 288 matches

Impact

Average
Damage and big rounds

Exactly 2 kills in 14.4% of rounds and so slightly above the average (13.6%).

2K rounds 14.4%+0.8 pp · Ø 13.6% better than 66%
3K rounds 4.5%+0.2 pp · Ø 4.3% better than 60%
MVPs per match 2.5+0.1 · Ø 2.4 better than 61%
4Ks and aces 38x 4K, 2 aces in 190 matches

Utility and deaths

Average
Nades, flashes and deaths

Died in 65% of rounds and so well below the average (71%). Lower is better.

Utility hit rate 36%+2 pp · Ø 34% better than 63%
Utility damage per round 4.6+0.6 · Ø 4.0 better than 70%
Enemies flashed per round 0.41+0.10 · Ø 0.31 better than 79%
Deaths per round 65%−6 pp · Ø 71% better than 96%

Progress

One value per month, dashed line is the level 10 · 2,750-2,999 ELO average
▲ Improved
Headshots +2 pp
= Stayed the same
K/R at 0.76, Rating at 1.11, ADR at 84.0
▼ Got worse
Win rate −7 pp, ELO −55

Aug to Oct 2026 compared with Jun to Jul 2026.

Kills per round (K/R)

0.76
MayJunJulAugSepOct

Best month: September 2026 with 0.81. Last 3 months unchanged at 0.76. Just above the average (0.75).

Patterns

From the last 288 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

From match 5 of the day −55 ELO
58 matches · 41% win rate
On Inferno −26 ELO
20 matches · 35% win rate
On Wednesdays −50 ELO, win rate 39%

-Berserk77 loses the most ELO from match 5 of the day: −55 ELO, 41% win rate

Records and milestones

from recorded matches
  1. Most kills in a match: 42 · Ancient
  2. Highest rating in a match: 2.24 · Mirage
  3. Longest win streak: 8 wins in a row · Mirage

Maps in detail

from the last 288 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage99
57% better than 67%
0.73 better than 38%
79.9 better than 39%
1.09 better than 62%
53% of 366 duels better than 55%
33% of 54 situations better than 33%
Dust 258
48% better than 30%
0.78 better than 63%
85.9 better than 71%
1.13 better than 71%
54% of 248 duels better than 61%
40% of 42 situations better than 54%
Ancient36
50% better than 37%
0.77 better than 57%
83.1 better than 55%
1.16 better than 81%
56% of 131 duels better than 72%
43% of 28 situations better than 62%
Anubis33
61% better than 74%
0.80 better than 72%
87.8 better than 79%
1.14 better than 76%
57% of 144 duels better than 74%
35% of 26 situations better than 41%
Nuke21
57% better than 53%
0.80 better than 63%
84.6 better than 59%
1.12 better than 61%
57% of 83 duels better than 72%
38% of 13 situations better than 46%
Cache20
55% better than 42%
0.73 better than 28%
82.8 better than 41%
1.07 better than 37%
58% of 102 duels better than 70%
43% of 7 situations better than 60%
Inferno20
35% better than 3%
0.76 better than 40%
83.5 better than 45%
1.11 right on the average
52% of 82 duels better than 33%
56% of 16 situations better than 82%

Compared with players on the same level who have at least 15 matches on the map.

How -Berserk77 plays

Across 288 matches -Berserk77 averages K/R 0.76 and ADR 83.3; the rating across the 281 rated matches is 1.11. Biggest strength: Deaths per round at just 65% (lower is better), better than 96% of level 10 · 2,750-2,999 ELO players. Most room to improve: Headshot rate at 46%, better than only 19% of level 10 · 2,750-2,999 ELO players. Averages 17.3 kills per match with 46% headshots. The strongest map is Anubis with a 61% win rate in 33 matches. In 134 of 281 matches the rating was 1.10 or higher (48%), in 77 it was below 0.90. In 190 matches with detailed stats: 38 4Ks and 2 aces. Best month by rating: September 2026 at 1.18. -Berserk77 loses the most ELO from match 5 of the day (−55 ELO, win rate 41%). Things go best on Anubis (+25 ELO, win rate 61%). Match no. 2 of the day goes best: 68% win rate. Improved over the last three months: Headshots +2 pp. Got weaker: Win rate −7 pp, ELO −55. Unchanged in recent months: K/R at 0.76, Rating at 1.11, ADR at 84.0. Last 30 days: 98 matches, win rate 48%, net ELO −62.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,750-2,999 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.