-Beginner-
How does -Beginner- play?
Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (109 matches).
Compared with 10,591 players in this group, each player over up to their last 100 matches.
Opening
Average50% of opening duels won and so slightly below the average (52%).
Clutch
Average2.0 clutch kills per match and so well above the average (1.6).
Weapons and aim
Average41% headshots and so well below the average (52%).
Impact
AverageExactly 3 kills in 4.4% of rounds and so just above the average (4.3%).
Utility and deaths
Average31% of nades dealing damage or blinding and so clearly below the average (34%).
Progress
One value per month, dashed line is the level 10 · 2,750-2,999 ELO averageAug to Oct 2026 compared with May to Jul 2026.
Kills per round (K/R)
Best month: June 2026 with 0.83. Last 3 months: 0.76 (at the start 0.75). Just above the average (0.75).
Rating, 1.00 is an average match
Best month: June 2026 with 1.09. Last 3 months: 1.06 (at the start 0.99). Just above the average (1.05).
Damage per round (ADR)
Best month: June 2026 with 86.9. Last 3 months: 82.3 (at the start 81.4). Just above the average (81.3).
Share of headshot kills
Best month: October 2026 with 57%. Last 3 months: 54% (at the start 27%). Slightly above the average (52%).
Matches won (win rate)
Best month: September 2026 with 64%. Last 3 months: 54% (at the start 56%). Clearly above the average (51%).
Best month: October 2026 with 2,864. Last 3 months: 2,831 (at the start 2,764).
Rounds with first kill
Best month: August 2026 with 11%.
1v1 clutches won
Best month: October 2026 with 48%.
Patterns
From the last 173 matches, each row based on 20+ matches. Times are Berlin time.Where does the ELO go?
-Beginner- loses the most ELO in match 4 of the day: −105 ELO, 41% win rate
Records and milestones
from recorded matches- Highest rating in a match: 2.23 · Inferno
- Most kills in a match: 36 · Dust 2
- Longest win streak: 9 wins in a row · Anubis
Maps in detail
from the last 173 matchesCompared with players on the same level who have at least 15 matches on the map.
How -Beginner- plays
Across 227 matches -Beginner- averages K/R 0.76 and ADR 81.8; the rating across the 173 rated matches is 1.03. Most room to improve: Headshot rate at 41%, better than only 5% of level 10 · 2,750-2,999 ELO players. Averages 16.7 kills per match with 41% headshots. The strongest map is Inferno with a 69% win rate in 26 matches. In 67 of 173 matches the rating was 1.10 or higher (39%), in 57 it was below 0.90. In 109 matches with detailed stats: 19 4Ks and 4 aces. Best month by rating: June 2026 at 1.09. -Beginner- loses the most ELO in match 4 of the day (−105 ELO, win rate 41%). Things go best on Dust 2 (+120 ELO, win rate 55%). From match no. 5 of the day on, things go best: 62% win rate, +50 ELO. Improved over the last three months: Rating +0.07, Headshots +27 pp, ELO +67. Unchanged in recent months: K/R at 0.76, ADR at 82.3, Win rate at 54%. Last 30 days: 40 matches, win rate 60%, net ELO −12.
How to read the numbers
Each value is compared with players on the same FACEIT level (here level 10 · 2,750-2,999 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.
pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.
- Rounds with first kill
- Share of rounds where the player gets the first kill.
- Opening duels won
- Share of opening duels won.
- Clutch 1v1 won
- Share of 1v1 situations won.
- Clutch 1v2 won
- Share of 1v2 situations won.
- Clutch kills per match
- Kills as the last one alive, per match on average.
- Headshot rate
- Share of kills that were headshots.
- AWP share of kills
- K/D
- Kills per death across all matches in the period.
- 2K rounds
- Share of rounds with exactly 2 kills.
- 3K rounds
- Share of rounds with exactly 3 kills.
- MVPs per match
- Round MVPs per match on average.
- Utility hit rate
- Share of nades that deal damage or blind an enemy.
- Utility damage per round
- HE and molly damage per round.
- Enemies flashed per round
- Enemies flashed per round on average.
- Deaths per round
- Share of rounds the player dies in. Lower is better.
- Spread
- How much the rating swings from match to match. The smaller, the more consistent.
- Consistency
- Share of matches with a rating of 0.90 or higher.
- Pistol kills per match
- Pistol kills per match on average. No comparison with other players.