-BRRYzZz

Guadeloupe
On FACEIT since 2014 229 matches tracked 66 matches in 30 days
ELO ▲ 74
3,042
30-day peak: 3,066
Rank EU ▼ 681 places
#6,878
Guadeloupe #2 in Guadeloupe
30 days · prev. #6,197 · best #5,072
Last updated:

How does -BRRYzZz play?

Rating 1.07 (from 208 matches) K/R 0.76 ADR 82.7 from 229 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 50%
1.07
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.37 ConsistencyShare of matches with a rating of 0.90 or higher. 68%
Rating distribution from 208 matches
outstanding 1.80 and up 5% strong 1.30 to 1.79 19% good 1.10 to 1.29 21% normal 0.90 to 1.09 24% weak 0.75 to 0.89 10% very weak below 0.75 23%
better than most on level 10 · 3,000-3,499 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (134 matches).

3,000-3,499 ELO

Compared with 7,105 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 10% of rounds and so clearly below the average (11%).

Rounds with first kill 10%−1 pp · Ø 11% better than 38%
Opening duels won 54%+2 pp · Ø 52% better than 61%

Clutch

Average
Last one alive

32% of 1v1s won and so well below the average (42%).

Clutch 1v1 won 32%−10 pp · Ø 42% better than 15%
Clutch 1v2 won 18%−3 pp · Ø 21% better than 25%
Clutch kills per match 1.60.0 · Ø 1.6 right on the average

Weapons and aim

Average
Where do the kills come from?

48% headshots and so clearly below the average (53%).

Headshot rate 48%−5 pp · Ø 53% better than 23%
AWP share of kills 22%+10 pp · Ø 12% better than 84%
K/D 1.06+0.01 · Ø 1.05 better than 41%
Pistol kills per match 3.5
Knife kills 1 in 229 matches

Impact

Average
Damage and big rounds

Exactly 3 kills in 3.4% of rounds and so clearly below the average (4.2%).

2K rounds 13.6%+0.1 pp · Ø 13.5% better than 43%
3K rounds 3.4%−0.8 pp · Ø 4.2% better than 14%
MVPs per match 2.5+0.1 · Ø 2.4 better than 58%
4Ks and aces 26x 4K, 5 aces in 134 matches

Utility and deaths

Average
Nades, flashes and deaths

0.13 enemies flashed per round and so well below the average (0.32).

Utility hit rate 39%+5 pp · Ø 34% better than 86%
Utility damage per round 3.2−0.7 · Ø 3.9 better than 29%
Enemies flashed per round 0.13−0.19 · Ø 0.32 better than 4%
Deaths per round 72%+1 pp · Ø 71% better than 27%

Progress

One value per month, dashed line is the level 10 · 3,000-3,499 ELO average
▲ Improved
Win rate +7 pp
= Stayed the same
K/R at 0.75, ADR at 80.6
▼ Got worse
Rating −0.06, Headshots −3 pp

Aug to Oct 2026 compared with Apr to Jun 2026.

Kills per round (K/R)

0.75
AprMayJunJulAugSepOct

Best month: August 2026 with 0.82. Last 3 months: 0.75 (at the start 0.77). Right on the average (0.75).

Patterns

From the last 229 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Anubis −116 ELO
50 matches · 52% win rate
On Nuke −30 ELO
29 matches · 55% win rate
On Saturdays ±0 ELO, win rate 48%

-BRRYzZz loses the most ELO on Anubis: −116 ELO, 52% win rate

Records and milestones

from recorded matches
  1. Highest rating in a match: 2.68 · Mirage
  2. Most kills in a match: 38 · Dust 2
  3. Longest win streak: 6 wins in a row · Mirage

Maps in detail

from the last 229 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Dust 277
61% better than 72%
0.81 better than 73%
87.8 better than 76%
1.13 better than 67%
52% of 300 duels better than 47%
24% of 37 situations better than 12%
Anubis50
52% better than 38%
0.71 better than 28%
79.3 better than 37%
1.02 better than 36%
52% of 174 duels better than 46%
35% of 31 situations better than 41%
Mirage40
45% better than 14%
0.72 better than 30%
75.3 better than 17%
1.00 better than 27%
53% of 171 duels right on the average
33% of 15 situations better than 32%
Nuke29
55% better than 40%
0.85 better than 82%
93.7 better than 90%
1.18 better than 78%
64% of 146 duels better than 92%
38% of 8 situations better than 44%
Ancient27
44% better than 15%
0.68 better than 14%
73.2 better than 9%
0.93 better than 10%
52% of 97 duels better than 46%
25% of 4 situations better than 18%
Cache4
25% -
0.77 -
82.0 -
1.08-
50% of 10 duels -
0% of 3 situations -

Compared with players on the same level who have at least 15 matches on the map.

How -BRRYzZz plays

Across 229 matches -BRRYzZz averages K/R 0.76 and ADR 82.7; the rating across the 208 rated matches is 1.07. Biggest strength: Utility hit rate at 39%, better than 86% of level 10 · 3,000-3,499 ELO players. Most room to improve: 3K rounds at 3.4%, better than only 14% of level 10 · 3,000-3,499 ELO players. Averages 16.7 kills per match with 48% headshots. The strongest map is Dust 2 with a 61% win rate in 77 matches. In 92 of 208 matches the rating was 1.10 or higher (44%), in 67 it was below 0.90. In 134 matches with detailed stats: 26 4Ks and 5 aces. Best month by rating: August 2026 at 1.14. -BRRYzZz loses the most ELO on Anubis (−116 ELO, win rate 52%). Things go best in match 4 of the day (+54 ELO, win rate 63%). Match no. 4 of the day goes best: 63% win rate, +54 ELO. Improved over the last three months: Win rate +7 pp. Got weaker: Rating −0.06, Headshots −3 pp. Unchanged in recent months: K/R at 0.75, ADR at 80.6. Last 30 days: 66 matches, win rate 55%, net ELO +112.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 3,000-3,499 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.