How does -B6D- play?
Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (45 matches).
Compared with 1,329 players in this group, each player over up to their last 100 matches.
Opening
AverageFirst kill in 9% of rounds and so clearly below the average (10%).
Clutch
Average13% of 1v2s won and so clearly below the average (21%).
Weapons and aim
Average1.09 K/D and so clearly above the average (0.97).
Impact
StrengthExactly 2 kills in 14.8% of rounds and so well above the average (12.8%).
Utility and deaths
Average27% of nades dealing damage or blinding and so well below the average (36%).
Progress
One value per month, dashed line is the level 8 averageAug to Oct 2026 compared with Jun to Jul 2026.
Kills per round (K/R)
Best month: June 2026 with 0.84. Last 3 months: 0.79 (at the start 0.81). Clearly above the average (0.71).
Rating, 1.00 is an average match
Best month: June 2026 with 1.12. Last 3 months: 1.08 (at the start 1.07). Clearly above the average (0.99).
Damage per round (ADR)
Best month: June 2026 with 88.4. Last 3 months: 84.9 (at the start 86.5). Clearly above the average (78.5).
Share of headshot kills
Best month: September 2026 with 54%. Last 3 months: 45% (at the start 41%). Clearly below the average (48%).
Matches won (win rate)
Best month: September 2026 with 57%. Last 3 months: 49% (at the start 53%). Clearly above the average (46%).
Best month: October 2026 with 1,538. Last 3 months: 1,538 (at the start 1,358).
Rounds with first kill
Best month: August 2026 with 10%.
1v1 clutches won
Best month: September 2026 with 75%.
Patterns
From the last 113 matches, each row based on 20+ matches. Times are Berlin time.Where does the ELO go?
-B6D- loses the most ELO from match 5 of the day: +33 ELO, 44% win rate
Records and milestones
from recorded matches- Highest rating in a match: 2.08 · Mirage
- Longest win streak: 5 wins in a row · Mirage
- Most kills in a match: 33 · Dust 2
Maps in detail
from the last 113 matchesCompared with players on the same level who have at least 15 matches on the map.
How -B6D- plays
Across 113 matches -B6D- averages K/R 0.80 and ADR 85.9; the rating across the 91 rated matches is 1.08. Biggest strength: Damage per round (ADR) at 85.9, better than 86% of level 8 players. Most room to improve: Utility hit rate at 27%, better than only 7% of level 8 players. Averages 17.4 kills per match with 43% headshots. The strongest map is Dust 2 with a 57% win rate in 37 matches. In 41 of 91 matches the rating was 1.10 or higher (45%), in 29 it was below 0.90. In 45 matches with detailed stats: 9 4Ks and 2 aces. Best month by rating: June 2026 at 1.12. -B6D- loses the most ELO from match 5 of the day (+33 ELO, win rate 44%). Things go best on Anubis (+70 ELO, win rate 48%). Match no. 2 of the day goes best: 57% win rate, +56 ELO. Improved over the last three months: Headshots +4 pp, ELO +180. Got weaker: Win rate −4 pp. Unchanged in recent months: K/R at 0.79, Rating at 1.08, ADR at 84.9. Last 30 days: 4 matches, win rate 50%, net ELO +38.
How to read the numbers
Each value is compared with players on the same FACEIT level (here level 8): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.
pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.
- Rounds with first kill
- Share of rounds where the player gets the first kill.
- Opening duels won
- Share of opening duels won.
- Clutch 1v1 won
- Share of 1v1 situations won.
- Clutch 1v2 won
- Share of 1v2 situations won.
- Clutch kills per match
- Kills as the last one alive, per match on average.
- Headshot rate
- Share of kills that were headshots.
- AWP share of kills
- K/D
- Kills per death across all matches in the period.
- 2K rounds
- Share of rounds with exactly 2 kills.
- 3K rounds
- Share of rounds with exactly 3 kills.
- MVPs per match
- Round MVPs per match on average.
- Utility hit rate
- Share of nades that deal damage or blind an enemy.
- Utility damage per round
- HE and molly damage per round.
- Enemies flashed per round
- Enemies flashed per round on average.
- Deaths per round
- Share of rounds the player dies in. Lower is better.
- Spread
- How much the rating swings from match to match. The smaller, the more consistent.
- Consistency
- Share of matches with a rating of 0.90 or higher.
- Pistol kills per match
- Pistol kills per match on average. No comparison with other players.