-Asura_
Name history of -Asura_
Periods based on our observations - a change may have happened a little earlier. The oldest name was already in use before our records began.
How does -Asura_ play?
Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (204 matches).
Compared with 1,851 players in this group, each player over up to their last 100 matches.
Opening
Average53% of opening duels won and so slightly above the average (51%).
Clutch
Average18% of 1v2s won and so slightly below the average (22%).
Weapons and aim
Average59% headshots and so well above the average (49%).
Impact
AverageExactly 2 kills in 13.9% of rounds and so slightly above the average (13.3%).
Utility and deaths
Weakness25% of nades dealing damage or blinding and so well below the average (35%).
Progress
One value per month, dashed line is the level 10 · 2,001-2,249 ELO averageAug to Oct 2026 compared with May to Jul 2026.
Kills per round (K/R)
Best month: August 2026 with 0.75. Last 3 months: 0.75 (at the start 0.74). Just above the average (0.74).
Rating, 1.00 is an average match
Best month: August 2026 with 1.07. Last 3 months: 1.05 (at the start 1.08). Slightly above the average (1.02).
Damage per round (ADR)
Best month: September 2026 with 79.8. Last 3 months: 79.5 (at the start 78.0). Just below the average (80.4).
Share of headshot kills
Best month: August 2026 with 62%. Last 3 months: 59% (at the start 58%). Well above the average (49%).
Matches won (win rate)
Best month: August 2026 with 55%. Last 3 months: 51% (at the start 49%). Slightly above the average (49%).
Best month: August 2026 with 2,221. Last 3 months: 2,098 (at the start 1,871).
Rounds with first kill
Best month: September 2026 with 12%.
1v1 clutches won
Best month: October 2026 with 70%.
Patterns
From the last 263 matches, each row based on 20+ matches. Times are Berlin time.Where does the ELO go?
-Asura_ loses the most ELO in match 4 of the day: +51 ELO, 42% win rate
Records and milestones
from recorded matches- Highest rating in a match: 2.24 · Anubis
- Most kills in a match: 37 · Mirage
- Longest win streak: 5 wins in a row · Mirage
Maps in detail
from the last 263 matchesCompared with players on the same level who have at least 15 matches on the map.
How -Asura_ plays
Across 263 matches -Asura_ averages K/R 0.75 and ADR 79.3; the rating across the 225 rated matches is 1.05. Biggest strength: Headshot rate at 59%, better than 95% of level 10 · 2,001-2,249 ELO players. Most room to improve: Utility hit rate at 25%, better than only 2% of level 10 · 2,001-2,249 ELO players. Averages 16.4 kills per match with 59% headshots. The strongest map is Dust 2 with a 60% win rate in 105 matches. In 97 of 225 matches the rating was 1.10 or higher (43%), in 70 it was below 0.90. In 204 matches with detailed stats: 34 4Ks and 3 aces. Best month by rating: August 2026 at 1.07. -Asura_ loses the most ELO in match 4 of the day (+51 ELO, win rate 42%). Things go best on Dust 2 (+61 ELO, win rate 60%). Match no. 3 of the day goes best: 57% win rate, −30 ELO. Improved over the last three months: ELO +227. Unchanged in recent months: K/R at 0.75, Rating at 1.05, ADR at 79.5, Headshots at 59%, Win rate at 51%. Last 30 days: 48 matches, win rate 52%, net ELO +3.
How to read the numbers
Each value is compared with players on the same FACEIT level (here level 10 · 2,001-2,249 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.
pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.
- Rounds with first kill
- Share of rounds where the player gets the first kill.
- Opening duels won
- Share of opening duels won.
- Clutch 1v1 won
- Share of 1v1 situations won.
- Clutch 1v2 won
- Share of 1v2 situations won.
- Clutch kills per match
- Kills as the last one alive, per match on average.
- Headshot rate
- Share of kills that were headshots.
- AWP share of kills
- K/D
- Kills per death across all matches in the period.
- 2K rounds
- Share of rounds with exactly 2 kills.
- 3K rounds
- Share of rounds with exactly 3 kills.
- MVPs per match
- Round MVPs per match on average.
- Utility hit rate
- Share of nades that deal damage or blind an enemy.
- Utility damage per round
- HE and molly damage per round.
- Enemies flashed per round
- Enemies flashed per round on average.
- Deaths per round
- Share of rounds the player dies in. Lower is better.
- Spread
- How much the rating swings from match to match. The smaller, the more consistent.
- Consistency
- Share of matches with a rating of 0.90 or higher.
- Pistol kills per match
- Pistol kills per match on average. No comparison with other players.