-Asura---
Name history of -Asura---
Periods based on our observations - a change may have happened a little earlier. The oldest name was already in use before our records began.
How does -Asura--- play?
Compared with 1,663 players in this group, each player over up to their last 100 matches.
Opening
AverageFirst kill in 12% of rounds and so well above the average (10%).
Clutch
Average37% of 1v1s won and so just below the average (39%).
Weapons and aim
Average63% headshots and so well above the average (50%).
Impact
AverageExactly 3 kills in 4.5% of rounds and so clearly above the average (4.0%).
Utility and deaths
Average39% of nades dealing damage or blinding and so clearly above the average (35%).
Progress
One value per month, dashed line is the level 10 · 2,001-2,249 ELO averageKills per round (K/R)
Best month: September 2026 with 0.81.
Rating, 1.00 is an average match
Best month: September 2026 with 1.11.
Damage per round (ADR)
Best month: September 2026 with 87.7.
Share of headshot kills
Best month: August 2026 with 65%.
Matches won (win rate)
Best month: October 2026 with 54%.
Best month: October 2026 with 2,247.
Rounds with first kill
Best month: October 2026 with 13%.
1v1 clutches won
Best month: August 2026 with 56%.
Patterns
From the last 137 matches, each row based on 20+ matches. Times are Berlin time.Where does the ELO go?
-Asura--- loses the most ELO in match 1 of the day: ±0 ELO, 38% win rate
Records and milestones
from recorded matches- Longest win streak: 6 wins in a row · Dust 2
- Most kills in a match: 31 · Dust 2
- Highest rating in a match: 2.15 · Dust 2
Maps in detail
from the last 137 matchesCompared with players on the same level who have at least 15 matches on the map.
How -Asura--- plays
Across 137 matches -Asura--- averages K/R 0.76, ADR 83.2 and a rating of 1.04. Biggest strength: Headshot rate at 63%, better than 99% of level 10 · 2,001-2,249 ELO players. Most room to improve: Deaths per round at 74%, better than only 24% of level 10 · 2,001-2,249 ELO players. Averages 16.7 kills per match with 63% headshots. The strongest map is Dust 2 with a 58% win rate in 38 matches. In 54 of 137 matches the rating was 1.10 or higher (39%), in 56 it was below 0.90. In 137 matches with detailed stats: 29 4Ks and 1 ace. Best month by rating: September 2026 at 1.11. -Asura--- loses the most ELO in match 1 of the day (±0 ELO, win rate 38%). Things go best on Mirage (+111 ELO, win rate 44%). From match no. 5 of the day on, things go best: 57% win rate, +86 ELO. Last 30 days: 47 matches, win rate 49%, net ELO +80.
How to read the numbers
Each value is compared with players on the same FACEIT level (here level 10 · 2,001-2,249 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.
pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.
- Rounds with first kill
- Share of rounds where the player gets the first kill.
- Opening duels won
- Share of opening duels won.
- Clutch 1v1 won
- Share of 1v1 situations won.
- Clutch 1v2 won
- Share of 1v2 situations won.
- Clutch kills per match
- Kills as the last one alive, per match on average.
- Headshot rate
- Share of kills that were headshots.
- AWP share of kills
- K/D
- Kills per death across all matches in the period.
- 2K rounds
- Share of rounds with exactly 2 kills.
- 3K rounds
- Share of rounds with exactly 3 kills.
- MVPs per match
- Round MVPs per match on average.
- Utility hit rate
- Share of nades that deal damage or blind an enemy.
- Utility damage per round
- HE and molly damage per round.
- Enemies flashed per round
- Enemies flashed per round on average.
- Deaths per round
- Share of rounds the player dies in. Lower is better.
- Spread
- How much the rating swings from match to match. The smaller, the more consistent.
- Consistency
- Share of matches with a rating of 0.90 or higher.
- Pistol kills per match
- Pistol kills per match on average. No comparison with other players.