-AnuuBis-

Russia
332 matches tracked 73 matches in 30 days
Last updated:

How does -AnuuBis- play?

Rating 0.99 K/R 0.73 ADR 78.9 from 332 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 42%
0.99
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.32 ConsistencyShare of matches with a rating of 0.90 or higher. 60%
Rating distribution from 332 matches
outstanding 1.80 and up 2% strong 1.30 to 1.79 15% good 1.10 to 1.29 19% normal 0.90 to 1.09 24% weak 0.75 to 0.89 19% very weak below 0.75 21%
better than most on level 8 about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (242 matches).

Level 8

Compared with 1,493 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 11% of rounds and so clearly above the average (10%).

Rounds with first kill 11%+1 pp · Ø 10% better than 64%
Opening duels won 49%−2 pp · Ø 51% better than 38%

Clutch

Average
Last one alive

43% of 1v1s won and so slightly above the average (39%).

Clutch 1v1 won 43%+4 pp · Ø 39% better than 77%
Clutch 1v2 won 19%−2 pp · Ø 21% better than 33%
Clutch kills per match 1.5−0.2 · Ø 1.7 better than 39%

Weapons and aim

Average
Where do the kills come from?

52% headshots and so clearly above the average (48%).

Headshot rate 52%+4 pp · Ø 48% better than 78%
AWP share of kills 15%+5 pp · Ø 10% better than 74%
K/D 0.97−0.05 · Ø 1.02 better than 36%
Pistol kills per match 2.9
Knife kills 13 in 332 matches

Impact

Average
Damage and big rounds

Exactly 3 kills in 4.1% of rounds and so just above the average (4.0%).

2K rounds 13.1%−0.1 pp · Ø 13.2% better than 48%
3K rounds 4.1%+0.1 pp · Ø 4.0% better than 60%
MVPs per match 2.30.0 · Ø 2.3 right on the average
4Ks and aces 49x 4K, 3 aces in 242 matches

Utility and deaths

Average
Nades, flashes and deaths

29% of nades dealing damage or blinding and so well below the average (35%).

Utility hit rate 29%−6 pp · Ø 35% better than 14%
Utility damage per round 3.8−0.4 · Ø 4.2 better than 41%
Enemies flashed per round 0.20−0.07 · Ø 0.27 better than 33%
Deaths per round 75%+3 pp · Ø 72% better than 20%

Progress

One value per month, dashed line is the level 8 average
▲ Improved
K/R +0.04, Rating +0.07, Win rate +4 pp
= Stayed the same
ADR at 79.8
▼ Got worse
Headshots −2 pp, ELO −50

Aug to Oct 2026 compared with Jun to Jul 2026.

Kills per round (K/R)

0.74
MayJunJulAugSepOct

Best month: August 2026 with 0.74. Last 3 months: 0.74 (at the start 0.70). Just above the average (0.73).

Patterns

From the last 332 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Mirage −85 ELO
92 matches · 51% win rate
In match 2 of the day −28 ELO
47 matches · 43% win rate
Between 18:00 and 24:00 −41 ELO, win rate 43%
On Thursdays +89 ELO, win rate 37%

-AnuuBis- loses the most ELO on Mirage: −85 ELO, 51% win rate

Records and milestones

from recorded matches
  1. Longest win streak: 7 wins in a row · Dust 2
  2. Highest rating in a match: 2.16 · Dust 2
  3. Most kills in a match: 42 · Mirage

Maps in detail

from the last 332 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Dust 2101
47% better than 36%
0.75 better than 63%
80.0 right on the average
1.04 better than 60%
49% of 517 duels better than 42%
36% of 56 situations better than 44%
Mirage92
51% better than 52%
0.71 better than 43%
76.7 better than 32%
0.97 better than 37%
45% of 448 duels better than 20%
56% of 45 situations better than 90%
Anubis69
59% better than 75%
0.76 better than 64%
83.2 better than 66%
1.01 better than 47%
50% of 338 duels better than 43%
47% of 30 situations better than 71%
Ancient31
45% better than 30%
0.69 better than 28%
76.2 better than 29%
0.94 better than 24%
44% of 153 duels better than 16%
40% of 15 situations better than 60%
Nuke20
40% better than 10%
0.72 better than 40%
79.1 better than 38%
0.93 better than 17%
43% of 98 duels better than 13%
45% of 11 situations better than 69%
Inferno14
36% -
0.70 -
73.0 -
0.94-
45% of 62 duels -
18% of 11 situations -
Cache5
60% -
0.67 -
74.0 -
0.91-
59% of 22 duels -
0% of 2 situations -

Compared with players on the same level who have at least 15 matches on the map.

How -AnuuBis- plays

Across 332 matches -AnuuBis- averages K/R 0.73, ADR 78.9 and a rating of 0.99. Biggest strength: Headshot rate at 52%, better than 78% of level 8 players. Most room to improve: Utility hit rate at 29%, better than only 14% of level 8 players. Averages 16.2 kills per match with 52% headshots. The strongest map is Anubis with a 59% win rate in 69 matches. In 119 of 332 matches the rating was 1.10 or higher (36%), in 133 it was below 0.90. In 242 matches with detailed stats: 49 4Ks and 3 aces. Best month by rating: August 2026 at 1.02. -AnuuBis- loses the most ELO on Mirage (−85 ELO, win rate 51%). Things go best on Anubis (+124 ELO, win rate 59%). Improved over the last three months: K/R +0.04, Rating +0.07, Win rate +4 pp. Got weaker: Headshots −2 pp, ELO −50. Unchanged in recent months: ADR at 79.8. Last 30 days: 73 matches, win rate 49%, net ELO +99.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 8): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.