-Akise
Name history of -Akise
Periods based on our observations - a change may have happened a little earlier. The oldest name was already in use before our records began.
Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (270 matches).
Compared with 2,012 players in this group, each player over up to their last 100 matches.
Opening
Average48% of opening duels won and so clearly below the average (51%).
Clutch
Average35% of 1v1s won and so slightly below the average (39%).
Weapons and aim
Average52% headshots and so just above the average (51%).
Impact
AverageExactly 3 kills in 3.9% of rounds and so just below the average (4.0%).
Utility and deaths
Average26% of nades dealing damage or blinding and so well below the average (35%).
Progress
One value per month, dashed line is the level 10 · 2,250-2,499 ELO averageAug to Oct 2026 compared with Jul 2026.
Kills per round (K/R)
Best month: September 2026 with 0.76. Last 3 months: 0.72 (at the start 0.70). Just below the average (0.73).
Rating, 1.00 is an average match
Best month: September 2026 with 1.07. Last 3 months: 1.03 (at the start 0.98). Just above the average (1.02).
Damage per round (ADR)
Best month: September 2026 with 83.9. Last 3 months: 79.3 (at the start 78.4). Just below the average (80.0).
Share of headshot kills
Best month: September 2026 with 55%. Last 3 months unchanged at 52%. Just above the average (51%).
Matches won (win rate)
Best month: August 2026 with 54%. Last 3 months: 51% (at the start 47%). Slightly above the average (49%).
Best month: August 2026 with 2,394. Last 3 months: 1,968 (at the start 2,069).
Rounds with first kill
Best month: September 2026 with 12%.
1v1 clutches won
Best month: October 2026 with 44%.
Patterns
From the last 330 matches, each row based on 20+ matches. Times are Berlin time.Where does the ELO go?
-Akise loses the most ELO on Mirage: −92 ELO, 51% win rate
Records and milestones
from recorded matches- Highest rating in a match: 2.21 · Anubis
- Most kills in a match: 39 · Dust 2
- Longest win streak: 9 wins in a row · Dust 2
Maps in detail
from the last 330 matchesCompared with players on the same level who have at least 15 matches on the map.
How -Akise plays
Across 330 matches -Akise averages K/R 0.72, ADR 79.1 and a rating of 1.02. Most room to improve: Utility hit rate at 26%, better than only 5% of level 10 · 2,250-2,499 ELO players. Averages 16.1 kills per match with 52% headshots. The strongest map is Inferno with a 60% win rate in 10 matches. In 128 of 330 matches the rating was 1.10 or higher (39%), in 124 it was below 0.90. In 270 matches with detailed stats: 39 4Ks and 3 aces. Best month by rating: September 2026 at 1.07. -Akise loses the most ELO on Mirage (−92 ELO, win rate 51%). Things go best on Dust 2 (+98 ELO, win rate 50%). Match no. 2 of the day goes best: 59% win rate, +60 ELO. Improved over the last three months: Rating +0.05, Win rate +4 pp. Got weaker: ELO −101. Unchanged in recent months: K/R at 0.72, ADR at 79.3, Headshots at 52%. Last 30 days: 98 matches, win rate 49%, net ELO −48.
How to read the numbers
Each value is compared with players on the same FACEIT level (here level 10 · 2,250-2,499 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.
pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.
- Rounds with first kill
- Share of rounds where the player gets the first kill.
- Opening duels won
- Share of opening duels won.
- Clutch 1v1 won
- Share of 1v1 situations won.
- Clutch 1v2 won
- Share of 1v2 situations won.
- Clutch kills per match
- Kills as the last one alive, per match on average.
- Headshot rate
- Share of kills that were headshots.
- AWP share of kills
- K/D
- Kills per death across all matches in the period.
- 2K rounds
- Share of rounds with exactly 2 kills.
- 3K rounds
- Share of rounds with exactly 3 kills.
- MVPs per match
- Round MVPs per match on average.
- Utility hit rate
- Share of nades that deal damage or blind an enemy.
- Utility damage per round
- HE and molly damage per round.
- Enemies flashed per round
- Enemies flashed per round on average.
- Deaths per round
- Share of rounds the player dies in. Lower is better.
- Spread
- How much the rating swings from match to match. The smaller, the more consistent.
- Consistency
- Share of matches with a rating of 0.90 or higher.
- Pistol kills per match
- Pistol kills per match on average. No comparison with other players.