-ARjETA
Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (123 matches).
Compared with 6,811 players in this group, each player over up to their last 100 matches.
Opening
Average45% of opening duels won and so well below the average (52%).
Clutch
Average29% of 1v1s won and so well below the average (40%).
Weapons and aim
Average0.98 K/D and so slightly below the average (1.07).
Impact
AverageExactly 2 kills in 14.7% of rounds and so clearly above the average (13.6%).
Utility and deaths
AverageDied in 75% of rounds and so well above the average (70%). Lower is better.
Progress
One value per month, dashed line is the level 10 · 3,000-3,499 ELO averageAug to Oct 2026 compared with Jul 2026.
Kills per round (K/R)
Best month: September 2026 with 0.79. Last 3 months: 0.75 (at the start 0.70). Right on the average (0.75).
Rating, 1.00 is an average match
Best month: September 2026 with 1.06. Last 3 months: 1.02 (at the start 0.96). Slightly below the average (1.06).
Damage per round (ADR)
Best month: September 2026 with 85.8. Last 3 months: 81.6 (at the start 76.9). Just above the average (81.3).
Share of headshot kills
Best month: August 2026 with 60%. Last 3 months: 53% (at the start 56%). Right on the average (53%).
Matches won (win rate)
Best month: October 2026 with 63%. Last 3 months: 59% (at the start 47%). Clearly above the average (54%).
Best month: October 2026 with 3,054. Last 3 months: 3,054 (at the start 2,718).
Rounds with first kill
Best month: August 2026 with 11%.
1v1 clutches won
Best month: September 2026 with 33%.
Patterns
From the last 220 matches, each row based on 20+ matches. Times are Berlin time.Where does the ELO go?
-ARjETA loses the most ELO on Anubis: −60 ELO, 38% win rate
Records and milestones
from recorded matches- Most kills in a match: 37 · Dust 2
- Longest win streak: 7 wins in a row · Dust 2
- Highest rating in a match: 2.08 · Mirage
Maps in detail
from the last 220 matchesCompared with players on the same level who have at least 15 matches on the map.
How -ARjETA plays
Across 220 matches -ARjETA averages K/R 0.73, ADR 79.8 and a rating of 1.00. Most room to improve: Opening duels won at 45%, better than only 4% of level 10 · 3,000-3,499 ELO players. Averages 16.2 kills per match with 54% headshots. The strongest map is Dust 2 with a 61% win rate in 67 matches. In 76 of 220 matches the rating was 1.10 or higher (35%), in 83 it was below 0.90. In 123 matches with detailed stats: 20 4Ks and 2 aces. Best month by rating: September 2026 at 1.06. -ARjETA loses the most ELO on Anubis (−60 ELO, win rate 38%). Things go best on Dust 2 (+6 ELO, win rate 61%). Match no. 2 of the day goes best: 62% win rate, −133 ELO. Improved over the last three months: K/R +0.05, Rating +0.06, ADR +4.7, Win rate +12 pp, ELO +336. Got weaker: Headshots −3 pp. Last 30 days: 81 matches, win rate 59%, net ELO +191.
How to read the numbers
Each value is compared with players on the same FACEIT level (here level 10 · 3,000-3,499 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.
pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.
- Rounds with first kill
- Share of rounds where the player gets the first kill.
- Opening duels won
- Share of opening duels won.
- Clutch 1v1 won
- Share of 1v1 situations won.
- Clutch 1v2 won
- Share of 1v2 situations won.
- Clutch kills per match
- Kills as the last one alive, per match on average.
- Headshot rate
- Share of kills that were headshots.
- AWP share of kills
- K/D
- Kills per death across all matches in the period.
- 2K rounds
- Share of rounds with exactly 2 kills.
- 3K rounds
- Share of rounds with exactly 3 kills.
- MVPs per match
- Round MVPs per match on average.
- Utility hit rate
- Share of nades that deal damage or blind an enemy.
- Utility damage per round
- HE and molly damage per round.
- Enemies flashed per round
- Enemies flashed per round on average.
- Deaths per round
- Share of rounds the player dies in. Lower is better.
- Spread
- How much the rating swings from match to match. The smaller, the more consistent.
- Consistency
- Share of matches with a rating of 0.90 or higher.
- Pistol kills per match
- Pistol kills per match on average. No comparison with other players.