-A1Mple

Russia
62 matches tracked 21 matches in 30 days
Last updated:

How does -A1Mple play?

Rating 0.89 K/R 0.65 ADR 76.2 from 62 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 33%
0.89
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.36 ConsistencyShare of matches with a rating of 0.90 or higher. 40%
Rating distribution from 62 matches
outstanding 1.80 and up 5% strong 1.30 to 1.79 10% good 1.10 to 1.29 8% normal 0.90 to 1.09 18% weak 0.75 to 0.89 21% very weak below 0.75 39%
better than most on level 3 about average weaker than most
Level 3

Compared with 847 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

42% of opening duels won and so well below the average (48%).

Rounds with first kill 8%−1 pp · Ø 9% better than 31%
Opening duels won 42%−6 pp · Ø 48% better than 12%

Clutch

Average
Last one alive

23% of 1v2s won and so slightly above the average (20%).

Clutch 1v1 won 35%0 pp · Ø 35% right on the average
Clutch 1v2 won 23%+3 pp · Ø 20% better than 68%
Clutch kills per match 1.50.0 · Ø 1.5 right on the average

Weapons and aim

Average
Where do the kills come from?

32% headshots and so well below the average (42%).

Headshot rate 32%−10 pp · Ø 42% better than 7%
AWP share of kills 11%0 pp · Ø 11% right on the average
K/D 0.86−0.06 · Ø 0.92 better than 29%
Pistol kills per match 1.7
Knife kills 2 in 62 matches

Impact

Average
Damage and big rounds

2.1 MVPs per match and so clearly above the average (2.0).

2K rounds 11.7%−0.4 pp · Ø 12.1% better than 38%
3K rounds 3.4%−0.2 pp · Ø 3.6% better than 53%
MVPs per match 2.1+0.1 · Ø 2.0 better than 67%
4Ks and aces 8x 4K, 0 aces in 62 matches

Utility and deaths

Strength
Nades, flashes and deaths

10.9 utility damage per round and so well above the average (3.6).

Utility hit rate 51%+18 pp · Ø 33% better than 99%
Utility damage per round 10.9+7.3 · Ø 3.6 better than 99%
Enemies flashed per round 0.50+0.27 · Ø 0.23 better than 95%
Deaths per round 75%+1 pp · Ø 74% better than 43%

Progress

One value per month, dashed line is the level 3 average
Whether -A1Mple is improving shows up here once there are enough matches to compare: 20 each in the last 3 months and in the time before. So far: 62 matches, all from the last 3 months.

Kills per round (K/R)

0.62
AugSepOct

Patterns

From the last 62 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

Between 12:00 and 18:00 +27 ELO, win rate 27%

No clear pattern

Records and milestones

from recorded matches
  1. Longest win streak: 3 wins in a row · Dust 2
  2. Most kills in a match: 30 · Dust 2
  3. Highest rating in a match: 2.11 · Dust 2

Maps in detail

from the last 62 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Dust 227
48% better than 47%
0.67 better than 45%
77.9 better than 62%
0.93 better than 48%
39% of 102 duels better than 9%
30% of 20 situations better than 34%
Anubis12
25% -
0.57 -
72.1 -
0.75-
47% of 47 duels -
20% of 5 situations -
Inferno9
33% -
0.63 -
73.0 -
0.87-
46% of 48 duels -
100% of 2 situations -
Ancient5
40% -
0.83 -
92.9 -
1.12-
50% of 16 duels -
33% of 3 situations -
Mirage5
20% -
0.55 -
60.6 -
0.75-
23% of 22 duels -
33% of 3 situations -
Nuke4
100% -
0.71 -
83.1 -
0.98-
50% of 14 duels -
100% of 1 situations -

Compared with players on the same level who have at least 15 matches on the map.

How -A1Mple plays

Across 62 matches -A1Mple averages K/R 0.65, ADR 76.2 and a rating of 0.89. Biggest strength: Utility hit rate at 51%, better than 99% of level 3 players. Most room to improve: Headshot rate at 32%, better than only 7% of level 3 players. Averages 13.8 kills per match with 32% headshots. The strongest map is Dust 2 with a 48% win rate in 27 matches. In 14 of 62 matches the rating was 1.10 or higher (23%), in 37 it was below 0.90. In 62 matches with detailed stats: 8 4Ks and 0 aces. Last 30 days: 21 matches, win rate 29%, net ELO −36.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 3): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.