-7eXsup-
Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (70 matches).
Compared with 1,549 players in this group, each player over up to their last 100 matches.
Opening
Average54% of opening duels won and so clearly above the average (50%).
Clutch
Average30% of 1v2s won and so well above the average (20%).
Weapons and aim
Average1.06 K/D and so slightly above the average (1.00).
Impact
AverageExactly 2 kills in 14.7% of rounds and so clearly above the average (13.1%).
Utility and deaths
Average43% of nades dealing damage or blinding and so well above the average (36%).
Progress
One value per month, dashed line is the level 9 averageAug to Oct 2026 compared with May to Jul 2026.
Kills per round (K/R)
Best month: August 2026 with 0.76. Last 3 months: 0.74 (at the start 0.72). Just above the average (0.72).
Rating, 1.00 is an average match
Best month: August 2026 with 1.08. Last 3 months: 1.05 (at the start 1.01). Slightly above the average (1.01).
Damage per round (ADR)
Best month: August 2026 with 86.3. Last 3 months: 84.1 (at the start 80.7). Slightly above the average (79.4).
Share of headshot kills
Best month: May 2026 with 54%. Last 3 months: 45% (at the start 46%). Clearly below the average (48%).
Matches won (win rate)
Best month: August 2026 with 53%. Last 3 months: 51% (at the start 30%). Slightly above the average (49%).
Best month: October 2026 with 1,896.
Rounds with first kill
Best month: October 2026 with 11%.
1v1 clutches won
Best month: October 2026 with 42%.
Patterns
From the last 92 matches, each row based on 20+ matches. Times are Berlin time.Where does the ELO go?
-7eXsup- loses the most ELO in match 1 of the day: −30 ELO, 35% win rate
Records and milestones
from recorded matches- Longest win streak: 7 wins in a row · Anubis
- Highest rating in a match: 2.92 · Ancient
- Most kills in a match: 34 · Ancient
Maps in detail
from the last 92 matchesCompared with players on the same level who have at least 15 matches on the map.
How -7eXsup- plays
Across 92 matches -7eXsup- averages K/R 0.74, ADR 83.4 and a rating of 1.04. Biggest strength: Utility hit rate at 43%, better than 92% of level 9 players. Averages 16.2 kills per match with 45% headshots. The strongest map is Ancient with a 55% win rate in 11 matches. In 40 of 92 matches the rating was 1.10 or higher (43%), in 27 it was below 0.90. In 70 matches with detailed stats: 7 4Ks and 3 aces. Best month by rating: August 2026 at 1.08. -7eXsup- loses the most ELO in match 1 of the day (−30 ELO, win rate 35%). Things go best on Mirage (+33 ELO, win rate 35%). Improved over the last three months: Win rate +21 pp. Unchanged in recent months: K/R at 0.74, Rating at 1.05, ADR at 84.1, Headshots at 45%. Last 30 days: 40 matches, win rate 50%, net ELO +33.
How to read the numbers
Each value is compared with players on the same FACEIT level (here level 9): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.
pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.
- Rounds with first kill
- Share of rounds where the player gets the first kill.
- Opening duels won
- Share of opening duels won.
- Clutch 1v1 won
- Share of 1v1 situations won.
- Clutch 1v2 won
- Share of 1v2 situations won.
- Clutch kills per match
- Kills as the last one alive, per match on average.
- Headshot rate
- Share of kills that were headshots.
- AWP share of kills
- K/D
- Kills per death across all matches in the period.
- 2K rounds
- Share of rounds with exactly 2 kills.
- 3K rounds
- Share of rounds with exactly 3 kills.
- MVPs per match
- Round MVPs per match on average.
- Utility hit rate
- Share of nades that deal damage or blind an enemy.
- Utility damage per round
- HE and molly damage per round.
- Enemies flashed per round
- Enemies flashed per round on average.
- Deaths per round
- Share of rounds the player dies in. Lower is better.
- Spread
- How much the rating swings from match to match. The smaller, the more consistent.
- Consistency
- Share of matches with a rating of 0.90 or higher.
- Pistol kills per match
- Pistol kills per match on average. No comparison with other players.