-53263643121

Finland
On FACEIT since 2023 202 matches tracked 60 matches in 30 days
Last updated:

How does -53263643121 play?

Rating 1.13 K/R 0.82 ADR 91.0 from 202 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 79%
1.13
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.39 ConsistencyShare of matches with a rating of 0.90 or higher. 74%
Rating distribution from 202 matches
outstanding 1.80 and up 3% strong 1.30 to 1.79 26% good 1.10 to 1.29 25% normal 0.90 to 1.09 20% weak 0.75 to 0.89 12% very weak below 0.75 13%
Player type
Deals serious damage
More damage per round than the level 10 · 2,500-2,749 ELO average. Rarely on the AWP.
DamageRifler
better than most on level 10 · 2,500-2,749 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (125 matches).

2,500-2,749 ELO

Compared with 2,449 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

53% of opening duels won and so just above the average (52%).

Rounds with first kill 11%0 pp · Ø 11% right on the average
Opening duels won 53%+1 pp · Ø 52% better than 59%

Clutch

Average
Last one alive

50% of 1v1s won and so well above the average (39%).

Clutch 1v1 won 50%+11 pp · Ø 39% better than 94%
Clutch 1v2 won 19%−2 pp · Ø 21% better than 32%
Clutch kills per match 1.60.0 · Ø 1.6 right on the average

Weapons and aim

Average
Where do the kills come from?

1.16 K/D and so clearly above the average (1.04).

Headshot rate 47%−4 pp · Ø 51% better than 27%
AWP share of kills 3%−9 pp · Ø 12% better than 18%
K/D 1.16+0.12 · Ø 1.04 better than 82%
Pistol kills per match 2.4
Knife kills 1 in 202 matches

Impact

Average
Damage and big rounds

Exactly 2 kills in 16.2% of rounds and so well above the average (13.6%).

2K rounds 16.2%+2.6 pp · Ø 13.6% better than 93%
3K rounds 4.5%+0.3 pp · Ø 4.2% better than 63%
MVPs per match 2.5+0.1 · Ø 2.4 better than 64%
4Ks and aces 21x 4K, 2 aces in 125 matches

Utility and deaths

Average
Nades, flashes and deaths

0.09 enemies flashed per round and so well below the average (0.30).

Utility hit rate 37%+2 pp · Ø 35% better than 69%
Utility damage per round 3.5−0.6 · Ø 4.1 better than 35%
Enemies flashed per round 0.09−0.21 · Ø 0.30 better than 3%
Deaths per round 71%0 pp · Ø 71% right on the average

Progress

One value per month, dashed line is the level 10 · 2,500-2,749 ELO average
▲ Improved
Win rate +5 pp, ELO +108
= Stayed the same
K/R at 0.81, Rating at 1.13, ADR at 90.7
▼ Got worse
Headshots −3 pp

Aug to Oct 2026 compared with Jul 2026.

Kills per round (K/R)

0.74
MayJunJulAugSepOct

Best month: August 2026 with 0.89. Last 3 months: 0.81 (at the start 0.84). Clearly above the average (0.75).

Patterns

From the last 202 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

In match 1 of the day −119 ELO
51 matches · 43% win rate
From match 5 of the day −80 ELO
52 matches · 42% win rate
On Wednesdays +121 ELO, win rate 39%

-53263643121 loses the most ELO in match 1 of the day: −119 ELO, 43% win rate

Records and milestones

from recorded matches
  1. Longest win streak: 6 wins in a row · Nuke
  2. Most kills in a match: 38 · Mirage
  3. Highest rating in a match: 3.13 · Anubis

Maps in detail

from the last 202 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage77
44% better than 18%
0.79 better than 69%
90.7 better than 87%
1.08 better than 61%
54% of 353 duels better than 63%
43% of 40 situations better than 64%
Anubis41
59% better than 68%
0.86 better than 90%
95.7 better than 96%
1.22 better than 91%
56% of 195 duels better than 71%
55% of 31 situations better than 85%
Ancient35
63% better than 82%
0.83 better than 83%
91.9 better than 89%
1.15 better than 82%
56% of 144 duels better than 73%
39% of 28 situations better than 54%
Dust 217
35% better than 6%
0.79 better than 69%
87.2 better than 75%
1.04 better than 48%
48% of 60 duels better than 29%
50% of 18 situations better than 79%
Nuke17
47% better than 24%
0.87 better than 87%
87.4 better than 72%
1.25 better than 92%
52% of 58 duels better than 45%
67% of 9 situations better than 95%
Inferno11
36% -
0.83 -
88.6 -
1.16-
53% of 40 duels -
31% of 13 situations -
Cache4
50% -
0.72 -
78.1 -
0.90-
60% of 15 duels -
0% of 1 situations -

Compared with players on the same level who have at least 15 matches on the map.

How -53263643121 plays

Across 202 matches -53263643121 averages K/R 0.82, ADR 91.0 and a rating of 1.13. Biggest strength: Clutch 1v1 won at 50%, better than 94% of level 10 · 2,500-2,749 ELO players. Averages 18.1 kills per match with 47% headshots. The strongest map is Ancient with a 63% win rate in 35 matches. In 109 of 202 matches the rating was 1.10 or higher (54%), in 52 it was below 0.90. In 125 matches with detailed stats: 21 4Ks and 2 aces. Best month by rating: August 2026 at 1.25. -53263643121 loses the most ELO in match 1 of the day (−119 ELO, win rate 43%). Things go best on Anubis (+29 ELO, win rate 59%). Match no. 2 of the day goes best: 66% win rate, −38 ELO. Improved over the last three months: Win rate +5 pp, ELO +108. Got weaker: Headshots −3 pp. Unchanged in recent months: K/R at 0.81, Rating at 1.13, ADR at 90.7. Last 30 days: 60 matches, win rate 50%, net ELO −175.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,500-2,749 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.