-339

Russia
On FACEIT since 2023 314 matches tracked 113 matches in 30 days
ELO ▲ 455
2,527
30-day peak: 2,527
Rank EU
#43,263
Russia #12,373 in Russia
Last updated:

How does -339 play?

Rating 1.04 K/R 0.76 ADR 81.8 from 314 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
right on the average
1.04
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.38 ConsistencyShare of matches with a rating of 0.90 or higher. 62%
Rating distribution from 314 matches
outstanding 1.80 and up 4% strong 1.30 to 1.79 19% good 1.10 to 1.29 20% normal 0.90 to 1.09 20% weak 0.75 to 0.89 16% very weak below 0.75 22%
Player type
Clicks heads
Higher headshot rate than the level 10 · 2,500-2,749 ELO average.
Headshots
better than most on level 10 · 2,500-2,749 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (235 matches).

2,500-2,749 ELO

Compared with 2,449 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

51% of opening duels won and so just below the average (52%).

Rounds with first kill 10%−1 pp · Ø 11% better than 43%
Opening duels won 51%−1 pp · Ø 52% better than 41%

Clutch

Average
Last one alive

16% of 1v2s won and so clearly below the average (21%).

Clutch 1v1 won 35%−4 pp · Ø 39% better than 29%
Clutch 1v2 won 16%−5 pp · Ø 21% better than 16%
Clutch kills per match 1.5−0.1 · Ø 1.6 better than 38%

Weapons and aim

Average
Where do the kills come from?

58% headshots and so well above the average (51%).

Headshot rate 58%+7 pp · Ø 51% better than 87%
AWP share of kills 12%0 pp · Ø 12% right on the average
K/D 1.03−0.01 · Ø 1.04 better than 40%
Pistol kills per match 4.5
Knife kills 9 in 314 matches

Impact

Average
Damage and big rounds

2.5 MVPs per match and so slightly above the average (2.4).

2K rounds 14.2%+0.6 pp · Ø 13.6% better than 64%
3K rounds 4.1%−0.1 pp · Ø 4.2% better than 45%
MVPs per match 2.5+0.1 · Ø 2.4 better than 64%
4Ks and aces 34x 4K, 4 aces in 235 matches

Utility and deaths

Average
Nades, flashes and deaths

0.49 enemies flashed per round and so well above the average (0.30).

Utility hit rate 29%−6 pp · Ø 35% better than 15%
Utility damage per round 4.7+0.6 · Ø 4.1 better than 70%
Enemies flashed per round 0.49+0.19 · Ø 0.30 better than 91%
Deaths per round 74%+3 pp · Ø 71% better than 16%

Progress

One value per month, dashed line is the level 10 · 2,500-2,749 ELO average
▲ Improved
Headshots +6 pp, ELO +509
= Stayed the same
ADR at 81.5, Win rate at 52%
▼ Got worse
K/R −0.05, Rating −0.09

Aug to Oct 2026 compared with Jul 2026.

Kills per round (K/R)

0.77
MayJunJulAugSepOct

Best month: July 2026 with 0.80. Last 3 months: 0.75 (at the start 0.80). Right on the average (0.75).

Patterns

From the last 314 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Nuke −30 ELO
35 matches · 43% win rate
Between 12:00 and 18:00 +30 ELO, win rate 41%
On Fridays +3 ELO, win rate 41%

-339 loses the most ELO on Nuke: −30 ELO, 43% win rate

Records and milestones

from recorded matches
  1. Longest win streak: 8 wins in a row · Ancient
  2. Highest rating in a match: 2.44 · Mirage
  3. Most kills in a match: 40 · Ancient

Maps in detail

from the last 314 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage111
52% better than 46%
0.78 better than 65%
83.1 better than 58%
1.07 better than 58%
53% of 606 duels better than 57%
36% of 50 situations better than 43%
Ancient72
67% better than 89%
0.82 better than 79%
91.5 better than 88%
1.11 better than 72%
52% of 308 duels right on the average
36% of 33 situations better than 46%
Anubis71
49% better than 34%
0.72 better than 34%
77.5 better than 25%
1.00 better than 31%
55% of 283 duels better than 66%
49% of 35 situations better than 72%
Nuke35
43% better than 16%
0.77 better than 54%
78.8 better than 32%
1.06 right on the average
51% of 142 duels better than 39%
32% of 22 situations better than 26%
Dust 210
10% -
0.58 -
63.5 -
0.72-
35% of 31 duels -
50% of 2 situations -
Inferno10
20% -
0.71 -
71.0 -
0.98-
35% of 46 duels -
27% of 11 situations -
Cache5
60% -
0.54 -
58.3 -
0.73-
26% of 27 duels -
0% of 1 situations -

Compared with players on the same level who have at least 15 matches on the map.

How -339 plays

Across 314 matches -339 averages K/R 0.76, ADR 81.8 and a rating of 1.04. Biggest strength: Headshot rate at 58%, better than 87% of level 10 · 2,500-2,749 ELO players. Most room to improve: Utility hit rate at 29%, better than only 15% of level 10 · 2,500-2,749 ELO players. Averages 17.1 kills per match with 58% headshots. The strongest map is Ancient with a 67% win rate in 72 matches. In 134 of 314 matches the rating was 1.10 or higher (43%), in 118 it was below 0.90. In 235 matches with detailed stats: 34 4Ks and 4 aces. Best month by rating: July 2026 at 1.11. -339 loses the most ELO on Nuke (−30 ELO, win rate 43%). Things go best on Mirage (+129 ELO, win rate 52%). Match no. 2 of the day goes best: 62% win rate. Improved over the last three months: Headshots +6 pp, ELO +509. Got weaker: K/R −0.05, Rating −0.09. Unchanged in recent months: ADR at 81.5, Win rate at 52%. Last 30 days: 113 matches, win rate 56%, net ELO +138.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,500-2,749 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.