-13fukko

Sweden
On FACEIT since 2026 188 matches tracked 164 matches in 30 days
Last updated:

How does -13fukko play?

Rating 1.19 K/R 0.85 ADR 88.5 from 188 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 91%
1.19
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.36 ConsistencyShare of matches with a rating of 0.90 or higher. 79%
Rating distribution from 188 matches
outstanding 1.80 and up 6% strong 1.30 to 1.79 34% good 1.10 to 1.29 23% normal 0.90 to 1.09 16% weak 0.75 to 0.89 9% very weak below 0.75 12%
Player type
Often gets multi-kills
More 4Ks and aces per 100 rounds than the level 10 · 2,250-2,499 ELO average. More first kills per match than the level 10 · 2,250-2,499 ELO average. Higher headshot rate than the level 10 · 2,250-2,499 ELO average.
Multi-killsEntryHeadshots
better than most on level 10 · 2,250-2,499 ELO about average weaker than most
2,250-2,499 ELO

Compared with 2,157 players in this group, each player over up to their last 100 matches.

Opening

Strength
The first duels of the round

59% of opening duels won and so well above the average (51%).

Rounds with first kill 13%+3 pp · Ø 10% better than 84%
Opening duels won 59%+8 pp · Ø 51% better than 93%

Clutch

Average
Last one alive

2.3 clutch kills per match and so well above the average (1.7).

Clutch 1v1 won 33%−6 pp · Ø 39% better than 23%
Clutch 1v2 won 24%+2 pp · Ø 22% better than 66%
Clutch kills per match 2.3+0.6 · Ø 1.7 better than 92%

Weapons and aim

Strength
Where do the kills come from?

58% headshots and so well above the average (50%).

Headshot rate 58%+8 pp · Ø 50% better than 90%
AWP share of kills 14%+3 pp · Ø 11% better than 68%
K/D 1.21+0.18 · Ø 1.03 better than 89%
Pistol kills per match 3.5
Knife kills 6 in 188 matches

Impact

Strength
Damage and big rounds

Exactly 2 kills in 15.8% of rounds and so well above the average (13.4%).

2K rounds 15.8%+2.4 pp · Ø 13.4% better than 91%
3K rounds 5.5%+1.4 pp · Ø 4.1% better than 90%
MVPs per match 2.7+0.4 · Ø 2.3 better than 83%
4Ks and aces 51x 4K, 5 aces in 188 matches

Utility and deaths

Average
Nades, flashes and deaths

29% of nades dealing damage or blinding and so well below the average (35%).

Utility hit rate 29%−6 pp · Ø 35% better than 13%
Utility damage per round 2.9−1.3 · Ø 4.2 better than 18%
Enemies flashed per round 0.290.00 · Ø 0.29 right on the average
Deaths per round 70%−2 pp · Ø 72% better than 68%

Progress

One value per month, dashed line is the level 10 · 2,250-2,499 ELO average
Whether -13fukko is improving shows up here once there are enough matches to compare: 20 each in the last 3 months and in the time before. So far: 188 matches, all from the last 3 months.

Kills per round (K/R)

0.83
SepOct

Patterns

From the last 188 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Mirage −98 ELO
76 matches · 58% win rate
From match 5 of the day −82 ELO
80 matches · 46% win rate
Between 12:00 and 18:00 −94 ELO, win rate 40%

-13fukko loses the most ELO on Mirage: −98 ELO, 58% win rate

Records and milestones

from recorded matches
  1. Most kills in a match: 42 · Anubis
  2. Longest win streak: 9 wins in a row · Mirage
  3. Highest rating in a match: 2.33 · Mirage

Maps in detail

from the last 188 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage76
58% better than 73%
0.84 better than 86%
86.6 better than 76%
1.17 better than 85%
59% of 358 duels better than 87%
41% of 56 situations better than 60%
Ancient45
51% better than 46%
0.89 better than 91%
94.3 better than 92%
1.26 better than 93%
60% of 198 duels better than 88%
39% of 28 situations better than 52%
Anubis38
53% right on the average
0.81 better than 76%
85.9 better than 73%
1.15 better than 80%
58% of 186 duels better than 81%
20% of 20 situations better than 11%
Cache11
45% -
0.89 -
89.5 -
1.25-
62% of 47 duels -
33% of 9 situations -
Dust 28
25% -
0.99 -
94.5 -
1.36-
68% of 38 duels -
0% of 4 situations -
Nuke6
17% -
0.76 -
82.8 -
1.03-
56% of 18 duels -
10% of 10 situations -
Vertigo4
25% -
0.81 -
80.6 -
1.12-
62% of 29 duels -
25% of 4 situations -

Compared with players on the same level who have at least 15 matches on the map.

How -13fukko plays

Across 188 matches -13fukko averages K/R 0.85, ADR 88.5 and a rating of 1.19. Biggest strength: Opening duels won at 59%, better than 93% of level 10 · 2,250-2,499 ELO players. Most room to improve: Utility hit rate at 29%, better than only 13% of level 10 · 2,250-2,499 ELO players. Averages 18.9 kills per match with 58% headshots. The strongest map is Mirage with a 58% win rate in 76 matches. In 118 of 188 matches the rating was 1.10 or higher (63%), in 40 it was below 0.90. In 188 matches with detailed stats: 51 4Ks and 5 aces. -13fukko loses the most ELO on Mirage (−98 ELO, win rate 58%). Things go best in match 4 of the day (+25 ELO, win rate 61%). Match no. 4 of the day goes best: 61% win rate, +25 ELO. Last 30 days: 164 matches, win rate 49%, net ELO −83.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,250-2,499 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.