--Niv--
How does --Niv-- play?
Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (77 matches).
Compared with 1,862 players in this group, each player over up to their last 100 matches.
Opening
AverageFirst kill in 7% of rounds and so well below the average (10%).
Clutch
Average2.0 clutch kills per match and so well above the average (1.7).
Weapons and aim
Average0.93 K/D and so slightly below the average (1.02).
Impact
AverageExactly 2 kills in 12.7% of rounds and so slightly below the average (13.3%).
Utility and deaths
Average29% of nades dealing damage or blinding and so well below the average (36%).
Progress
One value per month, dashed line is the level 10 · 2,001-2,249 ELO averageAug to Oct 2026 compared with May to Jul 2026.
Kills per round (K/R)
Best month: August 2026 with 0.71. Last 3 months: 0.70 (at the start 0.65). Slightly below the average (0.73).
Rating, 1.00 is an average match
Best month: September 2026 with 1.02. Last 3 months: 0.99 (at the start 0.95). Slightly below the average (1.02).
Damage per round (ADR)
Best month: September 2026 with 80.8. Last 3 months: 79.5 (at the start 74.8). Just below the average (80.2).
Share of headshot kills
Best month: May 2026 with 48%. Last 3 months: 46% (at the start 43%). Clearly below the average (50%).
Matches won (win rate)
Best month: October 2026 with 60%. Last 3 months unchanged at 48%. Just below the average (49%).
Best month: July 2026 with 2,169. Last 3 months: 2,105 (at the start 2,169).
Rounds with first kill
Best month: August 2026 with 7%.
1v1 clutches won
Best month: August 2026 with 50%.
Patterns
From the last 160 matches, each row based on 20+ matches. Times are Berlin time.Where does the ELO go?
--Niv-- loses the most ELO on Dust 2: −13 ELO, 43% win rate
Records and milestones
from recorded matches- Highest rating in a match: 1.67 · Dust 2
- Most kills in a match: 35 · Dust 2
- Longest win streak: 5 wins in a row · Dust 2
Maps in detail
from the last 160 matchesCompared with players on the same level who have at least 15 matches on the map.
How --Niv-- plays
Across 160 matches --Niv-- averages K/R 0.68 and ADR 77.2; the rating across the 118 rated matches is 0.98. Most room to improve: Rounds with first kill at 7%, better than only 8% of level 10 · 2,001-2,249 ELO players. Averages 14.8 kills per match with 44% headshots. The strongest map is Anubis with a 64% win rate in 14 matches. In 35 of 118 matches the rating was 1.10 or higher (30%), in 49 it was below 0.90. In 77 matches with detailed stats: 13 4Ks and 0 aces. Best month by rating: September 2026 at 1.02. --Niv-- loses the most ELO on Dust 2 (−13 ELO, win rate 43%). Things go best on Mirage (+125 ELO, win rate 54%). Match no. 3 of the day goes best: 54% win rate, +52 ELO. Improved over the last three months: K/R +0.05, ADR +4.7, Headshots +3 pp. Got weaker: ELO −64. Unchanged in recent months: Rating at 0.99, Win rate at 48%. Last 30 days: 38 matches, win rate 58%, net ELO +26.
How to read the numbers
Each value is compared with players on the same FACEIT level (here level 10 · 2,001-2,249 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.
pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.
- Rounds with first kill
- Share of rounds where the player gets the first kill.
- Opening duels won
- Share of opening duels won.
- Clutch 1v1 won
- Share of 1v1 situations won.
- Clutch 1v2 won
- Share of 1v2 situations won.
- Clutch kills per match
- Kills as the last one alive, per match on average.
- Headshot rate
- Share of kills that were headshots.
- AWP share of kills
- K/D
- Kills per death across all matches in the period.
- 2K rounds
- Share of rounds with exactly 2 kills.
- 3K rounds
- Share of rounds with exactly 3 kills.
- MVPs per match
- Round MVPs per match on average.
- Utility hit rate
- Share of nades that deal damage or blind an enemy.
- Utility damage per round
- HE and molly damage per round.
- Enemies flashed per round
- Enemies flashed per round on average.
- Deaths per round
- Share of rounds the player dies in. Lower is better.
- Spread
- How much the rating swings from match to match. The smaller, the more consistent.
- Consistency
- Share of matches with a rating of 0.90 or higher.
- Pistol kills per match
- Pistol kills per match on average. No comparison with other players.