--MikeS--
How does --MikeS-- play?
Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (45 matches).
Compared with 2,157 players in this group, each player over up to their last 100 matches.
Opening
WeaknessFirst kill in 7% of rounds and so well below the average (10%).
Clutch
Strength2.6 clutch kills per match and so well above the average (1.7).
Weapons and aim
Average1.07 K/D and so just above the average (1.03).
Impact
Average2.1 MVPs per match and so clearly below the average (2.3).
Utility and deaths
StrengthDied in 64% of rounds and so well below the average (72%). Lower is better.
Progress
One value per month, dashed line is the level 10 · 2,250-2,499 ELO averageAug to Oct 2026 compared with Jun to Jul 2026.
Kills per round (K/R)
Best month: October 2026 with 0.74. Last 3 months: 0.71 (at the start 0.67). Slightly below the average (0.74).
Rating, 1.00 is an average match
Best month: October 2026 with 1.10. Last 3 months: 1.06 (at the start 1.00). Slightly above the average (1.03).
Damage per round (ADR)
Best month: October 2026 with 76.6. Last 3 months: 75.3 (at the start 74.0). Clearly below the average (80.7).
Share of headshot kills
Best month: August 2026 with 58%. Last 3 months: 52% (at the start 49%). Slightly above the average (50%).
Matches won (win rate)
Best month: August 2026 with 67%. Last 3 months: 49% (at the start 61%). Just below the average (50%).
Best month: October 2026 with 2,349. Last 3 months: 2,272 (at the start 2,168).
Rounds with first kill
Best month: August 2026 with 10%.
1v1 clutches won
Best month: October 2026 with 48%.
Patterns
From the last 107 matches, each row based on 20+ matches. Times are Berlin time.Where does the ELO go?
--MikeS-- loses the most ELO on Mirage: −7 ELO, 50% win rate
Records and milestones
from recorded matches- Highest rating in a match: 2.32 · Dust 2
- Most kills in a match: 31 · Inferno
- Longest win streak: 6 wins in a row · Anubis
Maps in detail
from the last 107 matchesCompared with players on the same level who have at least 15 matches on the map.
How --MikeS-- plays
Across 107 matches --MikeS-- averages K/R 0.69, ADR 74.5 and a rating of 1.02. Biggest strength: Deaths per round at just 64% (lower is better), better than 99% of level 10 · 2,250-2,499 ELO players. Most room to improve: Rounds with first kill at 7%, better than only 7% of level 10 · 2,250-2,499 ELO players. Averages 15.1 kills per match with 50% headshots. The strongest map is Inferno with a 70% win rate in 10 matches. In 44 of 107 matches the rating was 1.10 or higher (41%), in 35 it was below 0.90. In 45 matches with detailed stats: 7 4Ks and 1 ace. Best month by rating: October 2026 at 1.10. --MikeS-- loses the most ELO on Mirage (−7 ELO, win rate 50%). Things go best on Anubis (+53 ELO, win rate 57%). Improved over the last three months: K/R +0.04, Rating +0.06, Headshots +3 pp, ELO +104. Got weaker: Win rate −12 pp. Unchanged in recent months: ADR at 75.3. Last 30 days: 35 matches, win rate 46%, net ELO −1.
How to read the numbers
Each value is compared with players on the same FACEIT level (here level 10 · 2,250-2,499 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.
pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.
- Rounds with first kill
- Share of rounds where the player gets the first kill.
- Opening duels won
- Share of opening duels won.
- Clutch 1v1 won
- Share of 1v1 situations won.
- Clutch 1v2 won
- Share of 1v2 situations won.
- Clutch kills per match
- Kills as the last one alive, per match on average.
- Headshot rate
- Share of kills that were headshots.
- AWP share of kills
- K/D
- Kills per death across all matches in the period.
- 2K rounds
- Share of rounds with exactly 2 kills.
- 3K rounds
- Share of rounds with exactly 3 kills.
- MVPs per match
- Round MVPs per match on average.
- Utility hit rate
- Share of nades that deal damage or blind an enemy.
- Utility damage per round
- HE and molly damage per round.
- Enemies flashed per round
- Enemies flashed per round on average.
- Deaths per round
- Share of rounds the player dies in. Lower is better.
- Spread
- How much the rating swings from match to match. The smaller, the more consistent.
- Consistency
- Share of matches with a rating of 0.90 or higher.
- Pistol kills per match
- Pistol kills per match on average. No comparison with other players.