--MORS--
Name history of --MORS--
Periods based on our observations - a change may have happened a little earlier. The oldest name was already in use before our records began.
Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (137 matches).
Compared with 657 players in this group, each player over up to their last 100 matches.
Opening
Weakness42% of opening duels won and so well below the average (48%).
Clutch
Average1.0 clutch kills per match and so well below the average (1.6).
Weapons and aim
Weakness0.77 K/D and so clearly below the average (0.94).
Impact
WeaknessExactly 2 kills in 10.4% of rounds and so well below the average (12.4%).
Utility and deaths
Average0.46 enemies flashed per round and so well above the average (0.23).
Progress
One value per month, dashed line is the level 4 averageAug to Oct 2026 compared with Jun to Jul 2026.
Kills per round (K/R)
Best month: July 2026 with 0.64. Last 3 months: 0.58 (at the start 0.63). Well below the average (0.69).
Rating, 1.00 is an average match
Best month: July 2026 with 0.85. Last 3 months: 0.78 (at the start 0.84). Well below the average (0.96).
Damage per round (ADR)
Best month: July 2026 with 75.8. Last 3 months: 68.3 (at the start 75.0). Clearly below the average (76.4).
Share of headshot kills
Best month: July 2026 with 36%. Last 3 months: 33% (at the start 35%). Well below the average (43%).
Matches won (win rate)
Best month: August 2026 with 50%. Last 3 months: 48% (at the start 43%). Clearly below the average (51%).
Best month: October 2026 with 950. Last 3 months: 936 (at the start 722).
Rounds with first kill
Best month: September 2026 with 9%.
1v1 clutches won
Best month: August 2026 with 45%.
Patterns
From the last 189 matches, each row based on 20+ matches. Times are Berlin time.Where does the ELO go?
--MORS-- loses the most ELO on Anubis: −49 ELO, 40% win rate
Records and milestones
from recorded matches- Longest win streak: 11 wins in a row · Cache
- Highest rating in a match: 1.88 · Dust 2
- Most kills in a match: 29 · Inferno
Maps in detail
from the last 189 matchesCompared with players on the same level who have at least 15 matches on the map.
How --MORS-- plays
Across 189 matches --MORS-- averages K/R 0.59, ADR 69.9 and a rating of 0.80. Biggest strength: Utility damage per round at 6.1, better than 90% of level 4 players. Most room to improve: Rating at 0.80, better than only 4% of level 4 players. Averages 13.1 kills per match with 33% headshots. The strongest map is Mirage with a 59% win rate in 17 matches. In 35 of 189 matches the rating was 1.10 or higher (19%), in 129 it was below 0.90. In 137 matches with detailed stats: 9 4Ks and 0 aces. Best month by rating: July 2026 at 0.85. --MORS-- loses the most ELO on Anubis (−49 ELO, win rate 40%). Things go best on Dust 2 (+50 ELO, win rate 53%). From match no. 5 of the day on, things go best: 59% win rate, −3 ELO. Improved over the last three months: Win rate +5 pp, ELO +214. Got weaker: K/R −0.05, Rating −0.06, ADR −6.7, Headshots −2 pp. Last 30 days: 14 matches, win rate 29%, net ELO −37.
How to read the numbers
Each value is compared with players on the same FACEIT level (here level 4): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.
pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.
- Rounds with first kill
- Share of rounds where the player gets the first kill.
- Opening duels won
- Share of opening duels won.
- Clutch 1v1 won
- Share of 1v1 situations won.
- Clutch 1v2 won
- Share of 1v2 situations won.
- Clutch kills per match
- Kills as the last one alive, per match on average.
- Headshot rate
- Share of kills that were headshots.
- AWP share of kills
- K/D
- Kills per death across all matches in the period.
- 2K rounds
- Share of rounds with exactly 2 kills.
- 3K rounds
- Share of rounds with exactly 3 kills.
- MVPs per match
- Round MVPs per match on average.
- Utility hit rate
- Share of nades that deal damage or blind an enemy.
- Utility damage per round
- HE and molly damage per round.
- Enemies flashed per round
- Enemies flashed per round on average.
- Deaths per round
- Share of rounds the player dies in. Lower is better.
- Spread
- How much the rating swings from match to match. The smaller, the more consistent.
- Consistency
- Share of matches with a rating of 0.90 or higher.
- Pistol kills per match
- Pistol kills per match on average. No comparison with other players.