--DavyJones
How does --DavyJones play?
Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (53 matches).
Compared with 11,202 players in this group, each player over up to their last 100 matches.
Opening
WeaknessFirst kill in 6% of rounds and so well below the average (11%).
Clutch
Average30% of 1v1s won and so well below the average (41%).
Weapons and aim
Average0.95 K/D and so clearly below the average (1.05).
Impact
WeaknessExactly 2 kills in 9.3% of rounds and so well below the average (13.6%).
Utility and deaths
AverageDied in 67% of rounds and so well below the average (71%). Lower is better.
Progress
One value per month, dashed line is the level 10 · 2,750-2,999 ELO averageAug to Oct 2026 compared with May to Jul 2026.
Kills per round (K/R)
Best month: July 2026 with 0.69. Last 3 months: 0.60 (at the start 0.68). Well below the average (0.75).
Rating, 1.00 is an average match
Best month: June 2026 with 1.10. Last 3 months: 0.89 (at the start 1.02). Well below the average (1.05).
Damage per round (ADR)
Best month: July 2026 with 75.8. Last 3 months: 68.4 (at the start 75.1). Well below the average (81.4).
Share of headshot kills
Best month: October 2026 with 64%. Last 3 months: 48% (at the start 51%). Clearly below the average (52%).
Matches won (win rate)
Best month: September 2026 with 80%. Last 3 months: 64% (at the start 54%). Well above the average (51%).
Best month: October 2026 with 2,909. Last 3 months: 2,879 (at the start 2,608).
Rounds with first kill
Best month: September 2026 with 8%.
1v1 clutches won
Best month: September 2026 with 40%.
Patterns
From the last 133 matches, each row based on 20+ matches. Times are Berlin time.Where does the ELO go?
--DavyJones loses the most ELO on Anubis: −30 ELO, 50% win rate
Records and milestones
from recorded matches- Longest win streak: 7 wins in a row · Mirage
- Highest rating in a match: 2.00 · Mirage
- Most kills in a match: 29 · Inferno
Maps in detail
from the last 133 matchesCompared with players on the same level who have at least 15 matches on the map.
How --DavyJones plays
Across 133 matches --DavyJones averages K/R 0.64 and ADR 72.0; the rating across the 113 rated matches is 0.95. Biggest strength: Deaths per round at just 67% (lower is better), better than 88% of level 10 · 2,750-2,999 ELO players. Most room to improve: Rounds with first kill at 6%, better than only 2% of level 10 · 2,750-2,999 ELO players. Averages 14.0 kills per match with 50% headshots. The strongest map is Dust 2 with a 67% win rate in 27 matches. In 33 of 113 matches the rating was 1.10 or higher (29%), in 51 it was below 0.90. In 53 matches with detailed stats: 5 4Ks and 0 aces. Best month by rating: June 2026 at 1.10. --DavyJones loses the most ELO on Anubis (−30 ELO, win rate 50%). Things go best on Ancient (+105 ELO, win rate 64%). Improved over the last three months: Win rate +10 pp, ELO +271. Got weaker: K/R −0.08, Rating −0.13, ADR −6.7, Headshots −3 pp. Last 30 days: 5 matches, win rate 40%, net ELO ±0.
How to read the numbers
Each value is compared with players on the same FACEIT level (here level 10 · 2,750-2,999 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.
pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.
- Rounds with first kill
- Share of rounds where the player gets the first kill.
- Opening duels won
- Share of opening duels won.
- Clutch 1v1 won
- Share of 1v1 situations won.
- Clutch 1v2 won
- Share of 1v2 situations won.
- Clutch kills per match
- Kills as the last one alive, per match on average.
- Headshot rate
- Share of kills that were headshots.
- AWP share of kills
- K/D
- Kills per death across all matches in the period.
- 2K rounds
- Share of rounds with exactly 2 kills.
- 3K rounds
- Share of rounds with exactly 3 kills.
- MVPs per match
- Round MVPs per match on average.
- Utility hit rate
- Share of nades that deal damage or blind an enemy.
- Utility damage per round
- HE and molly damage per round.
- Enemies flashed per round
- Enemies flashed per round on average.
- Deaths per round
- Share of rounds the player dies in. Lower is better.
- Spread
- How much the rating swings from match to match. The smaller, the more consistent.
- Consistency
- Share of matches with a rating of 0.90 or higher.
- Pistol kills per match
- Pistol kills per match on average. No comparison with other players.