---ZYXEL---
How does ---ZYXEL--- play?
Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (137 matches).
Compared with 2,150 players in this group, each player over up to their last 100 matches.
Opening
Average54% of opening duels won and so clearly above the average (51%).
Clutch
Average14% of 1v2s won and so clearly below the average (22%).
Weapons and aim
Average60% headshots and so well above the average (50%).
Impact
AverageExactly 2 kills in 14.4% of rounds and so clearly above the average (13.4%).
Utility and deaths
Average3.2 utility damage per round and so well below the average (4.2).
Progress
One value per month, dashed line is the level 10 · 2,250-2,499 ELO averageAug to Oct 2026 compared with Jun to Jul 2026.
Kills per round (K/R)
Best month: October 2026 with 0.77. Last 3 months: 0.75 (at the start 0.71). Just above the average (0.74).
Rating, 1.00 is an average match
Best month: October 2026 with 1.06. Last 3 months: 1.05 (at the start 0.98). Just above the average (1.03).
Damage per round (ADR)
Best month: October 2026 with 79.0. Last 3 months: 76.4 (at the start 75.5). Slightly below the average (80.8).
Share of headshot kills
Best month: September 2026 with 61%. Last 3 months: 60% (at the start 59%). Well above the average (50%).
Matches won (win rate)
Best month: September 2026 with 53%. Last 3 months: 51% (at the start 49%). Just above the average (50%).
Best month: July 2026 with 2,283. Last 3 months: 2,248 (at the start 2,185).
Rounds with first kill
Best month: October 2026 with 11%.
1v1 clutches won
Best month: August 2026 with 47%.
Patterns
From the last 213 matches, each row based on 20+ matches. Times are Berlin time.Where does the ELO go?
---ZYXEL--- loses the most ELO on Dust 2: −46 ELO, 41% win rate
Records and milestones
from recorded matches- Most kills in a match: 38 · Anubis
- Longest win streak: 12 wins in a row · Ancient
- Highest rating in a match: 1.99 · Cache
Maps in detail
from the last 213 matchesCompared with players on the same level who have at least 15 matches on the map.
How ---ZYXEL--- plays
Across 213 matches ---ZYXEL--- averages K/R 0.74, ADR 76.1 and a rating of 1.02. Biggest strength: Headshot rate at 60%, better than 95% of level 10 · 2,250-2,499 ELO players. Averages 16.2 kills per match with 60% headshots. The strongest map is Ancient with a 55% win rate in 47 matches. In 83 of 213 matches the rating was 1.10 or higher (39%), in 76 it was below 0.90. In 137 matches with detailed stats: 19 4Ks and 3 aces. Best month by rating: October 2026 at 1.06. ---ZYXEL--- loses the most ELO on Dust 2 (−46 ELO, win rate 41%). Things go best in match 4 of the day (+177 ELO, win rate 62%). Match no. 4 of the day goes best: 62% win rate, +177 ELO. Improved over the last three months: K/R +0.04, Rating +0.07, ELO +63. Unchanged in recent months: ADR at 76.4, Headshots at 60%, Win rate at 51%. Last 30 days: 63 matches, win rate 51%, net ELO +29.
How to read the numbers
Each value is compared with players on the same FACEIT level (here level 10 · 2,250-2,499 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.
pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.
- Rounds with first kill
- Share of rounds where the player gets the first kill.
- Opening duels won
- Share of opening duels won.
- Clutch 1v1 won
- Share of 1v1 situations won.
- Clutch 1v2 won
- Share of 1v2 situations won.
- Clutch kills per match
- Kills as the last one alive, per match on average.
- Headshot rate
- Share of kills that were headshots.
- AWP share of kills
- K/D
- Kills per death across all matches in the period.
- 2K rounds
- Share of rounds with exactly 2 kills.
- 3K rounds
- Share of rounds with exactly 3 kills.
- MVPs per match
- Round MVPs per match on average.
- Utility hit rate
- Share of nades that deal damage or blind an enemy.
- Utility damage per round
- HE and molly damage per round.
- Enemies flashed per round
- Enemies flashed per round on average.
- Deaths per round
- Share of rounds the player dies in. Lower is better.
- Spread
- How much the rating swings from match to match. The smaller, the more consistent.
- Consistency
- Share of matches with a rating of 0.90 or higher.
- Pistol kills per match
- Pistol kills per match on average. No comparison with other players.