---JZ--

Russia
119 matches tracked 21 matches in 30 days
Last updated:

How does ---JZ-- play?

Rating 0.93 (from 21 matches) K/R 0.67 ADR 75.8 from 119 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
0.93
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.24 ConsistencyShare of matches with at least a normal rating (0.90 and up). 62%
Rating spread from 21 matches
outstanding 1.80 and up 0% strong 1.30 to 1.79 10% good 1.10 to 1.29 10% normal 0.90 to 1.09 43% weak 0.75 to 0.89 14% very weak below 0.75 24%
better than most on level 5 midfield weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (77 matches).

Opening

Average
The first duels of the round
Rounds with first kill 9%−1.0 pp better than 39%
Opening duels won 48%−1 pp better than 42%

Clutch

Average
Last one alive
Clutch 1v1 won 31%−8 pp better than 17%
Clutch 1v2 won 16%−5 pp better than 24%
Clutch kills per match 2.0+0.4 better than 83%

Weapons and aim

Average
Where do the kills come from?
Headshot rate 41%−3 pp better than 31%
AWP share of kills 17%+6 pp better than 79%
K/D 0.98+0.01 better than 62%
Pistol kills per match 2.4
Knife kills 3 in 119 matches

Impact

Average
Damage and big rounds
Rounds with 2K 12.5%−0.1 pp better than 46%
Rounds with 3K 2.6%−1.1 pp better than 8%
MVPs per match 1.9−0.2 better than 28%
4Ks and aces 7x 4K, 0 aces in 77 matches

Utility and deaths

Average
Nades, flashes and deaths
Utility with impact 31%−4 pp better than 32%
Utility damage per round 4.0+0.1 better than 59%
Enemies flashed per round 0.36+0.11 better than 79%
Rounds with a death 69%−4.0 pp better than 92%

Progress

One value per month, dashed line is the Level 5 average
▲ Improved
ELO +78
= Stayed the same
Nothing clear
▼ Got worse
K/R −0.07, ADR −7.8, Headshots −8 pp, Win rate −11 pp

Aug to Oct 2026 compared with Jun to Jul 2026.

Kills per round (K/R)

0.70
NovDecJanFebMarAprMayJunJulAugSepOct

Best month: June 2026 with 0.76. Last 3 months: 0.66 (at the start 0.73).

Patterns

From the last 119 matches, each row based on 20+ matches.

Where does the ELO go?

On Dust 2 −14 ELO
39 matches · 54% wins
In match 2 of the day ±0 ELO
32 matches · 34% wins

---JZ-- loses the most ELO on Dust 2: −14 ELO, 54% wins

Records and milestones

from recorded matches
  1. Highest rating in a match: 1.48 · Mirage
  2. Longest win streak: 7 wins in a row · Mirage
  3. Most kills in a match: 38 · Inferno

Maps in detail

from the last 119 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Dust 239
54% better than 68%
0.64 better than 20%
75.1 better than 34%
0.92–
44% of 138 duels better than 22%
17% of 30 situations better than 7%
Mirage31
52% better than 58%
0.65 better than 23%
74.9 better than 33%
0.83–
51% of 140 duels better than 59%
24% of 17 situations better than 15%
Nuke17
41% better than 17%
0.74 better than 62%
79.0 better than 55%
1.00–
53% of 60 duels better than 71%
56% of 16 situations better than 90%
Ancient15
40% better than 17%
0.72 better than 61%
74.7 better than 33%
1.02–
47% of 89 duels better than 37%
53% of 15 situations better than 87%
Anubis10
30% –
0.67 –
73.5 –
0.88–
45% of 40 duels –
25% of 4 situations –
Inferno5
40% –
0.65 –
76.6 –
-
55% of 33 duels –
100% of 1 situations –

Compared with players on the same level who have at least 15 matches on the map.

How ---JZ-- plays

Across 119 matches ---JZ-- averages K/R 0.67 and ADR 75.8; the rating across the 21 rated matches is 0.93. Biggest strength: Rounds with a death at 69%. That is better than 92% of players on level 5. Most room to improve: Rounds with 3K at 2.6%. That is better than only 8% of players on level 5. On average 15.0 kills per match, 41% of them headshots. The strongest map is Dust 2 with a 54% win rate in 39 matches. In 4 of 21 matches the rating was 1.10 or higher (19%), in 8 it was below 0.90. In 77 matches with detailed stats: 7 4Ks and 0 aces. Best month by rating: October 2026 at 0.95. ---JZ-- loses the most ELO on Dust 2 (−14 ELO, win rate 54%). Things go best on Mirage (+35 ELO, win rate 52%). Improved over the last three months: ELO +78. Got weaker: K/R −0.07, ADR −7.8, Headshots −8 pp, Win rate −11 pp. Last 30 days: 21 matches, win rate 33%, ELO balance +6.

How to read the numbers

Next to each value is the comparison with players on the same FACEIT level (here level 5): better than 30 % means 30 % of them are weaker, Top 12 % means better than 88 %. Green from better than 60 %, red up to 40 %, gray in between. A comparison needs at least 20 matches in the period. If a level has too few players, the neighbouring levels count too.

Rounds with first kill
Share of rounds with the first kill of the round.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
Rounds with 2K
Share of rounds with exactly 2 kills.
Rounds with 3K
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility with impact
Share of nades that deal damage or blind.
Utility damage per round
Damage from grenades and molotovs per round.
Enemies flashed per round
Enemies flashed per round on average.
Rounds with a death
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with at least a normal rating (0.90 and up).
Pistol kills per match
Pistol kills per match on average. No comparison with other players.