petalsaim

United Kingdom
Streamer

46 followers 13 streams in 30 days 2 avg. viewers last live on Oct 25, 2026

304 matches tracked 71 matches in 30 days
ELO ▼ 201
2,733
30-day peak: 2,964
Rank EU
#23,460
United Kingdom #412 in United Kingdom

How does petalsaim play?

Rating 1.12 K/R 0.81 ADR 84.0 from 304 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 77%
1.12
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.36 ConsistencyShare of matches with a rating of 0.90 or higher. 71%
Rating distribution from 304 matches
outstanding 1.80 and up 6% strong 1.30 to 1.79 26% good 1.10 to 1.29 20% normal 0.90 to 1.09 20% weak 0.75 to 0.89 15% very weak below 0.75 14%
Player type
Clicks heads
Higher headshot rate than the level 10 · 2,500-2,749 ELO average.
Headshots
better than most on level 10 · 2,500-2,749 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (228 matches).

2,500-2,749 ELO

Compared with 2,529 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

53% of opening duels won and so just above the average (52%).

Rounds with first kill 11%0 pp · Ø 11% right on the average
Opening duels won 53%+1 pp · Ø 52% better than 61%

Clutch

Strength
Last one alive

48% of 1v1s won and so clearly above the average (39%).

Clutch 1v1 won 48%+9 pp · Ø 39% better than 91%
Clutch 1v2 won 26%+5 pp · Ø 21% better than 77%
Clutch kills per match 1.8+0.1 · Ø 1.7 better than 67%

Weapons and aim

Average
Where do the kills come from?

60% headshots and so well above the average (51%).

Headshot rate 60%+9 pp · Ø 51% better than 94%
AWP share of kills 10%−2 pp · Ø 12% better than 53%
K/D 1.13+0.09 · Ø 1.04 better than 74%
Pistol kills per match 3.4

Impact

Strength
Damage and big rounds

Exactly 3 kills in 5.6% of rounds and so well above the average (4.2%).

2K rounds 15.5%+1.9 pp · Ø 13.6% better than 87%
3K rounds 5.6%+1.4 pp · Ø 4.2% better than 91%
MVPs per match 2.7+0.3 · Ø 2.4 better than 81%
4Ks and aces 44x 4K, 5 aces in 228 matches

Utility and deaths

Average
Nades, flashes and deaths

43% of nades dealing damage or blinding and so well above the average (35%).

Utility hit rate 43%+8 pp · Ø 35% better than 94%
Utility damage per round 3.9−0.2 · Ø 4.1 better than 47%
Enemies flashed per round 0.31+0.01 · Ø 0.30 better than 56%
Deaths per round 72%0 pp · Ø 72% right on the average

Progress

One value per month, dashed line is the level 10 · 2,500-2,749 ELO average
▲ Improved
K/R +0.05, Rating +0.08, ADR +4.4
= Stayed the same
Nothing clear
▼ Got worse
Headshots −3 pp, Win rate −3 pp, ELO −391

Aug to Oct 2026 compared with Jul 2026.

Kills per round (K/R)

0.86
MayJunJulAugSepOct

Best month: October 2026 with 0.86. Last 3 months: 0.82 (at the start 0.77). Clearly above the average (0.75).

Patterns

From the last 304 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Dust 2 −137 ELO
53 matches · 36% win rate
In match 4 of the day −61 ELO
37 matches · 43% win rate
On Fridays +31 ELO, win rate 42%

petalsaim loses the most ELO on Dust 2: −137 ELO, 36% win rate

Records and milestones

from recorded matches
  1. Most kills in a match: 51 · Dust 2
  2. Highest rating in a match: 2.12 · Inferno
  3. Recorded match no. 250 · Inferno
  4. Longest win streak: 6 wins in a row · Mirage

Maps in detail

from the last 304 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage98
50% better than 40%
0.82 better than 80%
86.3 better than 73%
1.11 better than 71%
54% of 390 duels better than 64%
49% of 51 situations better than 78%
Dust 253
36% better than 6%
0.76 better than 55%
80.2 better than 42%
1.07 better than 55%
44% of 301 duels better than 12%
44% of 18 situations better than 68%
Nuke40
60% better than 71%
0.79 better than 63%
79.7 better than 39%
1.12 better than 67%
57% of 156 duels better than 73%
42% of 33 situations better than 61%
Inferno36
53% better than 43%
0.85 better than 79%
88.8 better than 67%
1.21 better than 80%
61% of 173 duels better than 81%
47% of 19 situations better than 70%
Cache33
58% -
0.82 -
84.4 -
1.15-
52% of 130 duels -
50% of 12 situations -
Ancient25
48% better than 33%
0.82 better than 82%
85.6 better than 69%
1.13 better than 79%
58% of 129 duels better than 82%
30% of 20 situations better than 29%
Anubis18
56% better than 60%
0.82 better than 81%
81.0 better than 48%
1.13 better than 77%
43% of 83 duels better than 8%
45% of 11 situations better than 68%

Compared with players on the same level who have at least 15 matches on the map.

How petalsaim plays

Across 304 matches petalsaim averages K/R 0.81, ADR 84.0 and a rating of 1.12. Biggest strength: Headshot rate at 60%, better than 94% of level 10 · 2,500-2,749 ELO players. Averages 17.8 kills per match with 60% headshots. The strongest map is Nuke with a 60% win rate in 40 matches. In 155 of 304 matches the rating was 1.10 or higher (51%), in 89 it was below 0.90. In 228 matches with detailed stats: 44 4Ks and 5 aces. Best month by rating: October 2026 at 1.19. petalsaim loses the most ELO on Dust 2 (−137 ELO, win rate 36%). Things go best on Mirage (+188 ELO, win rate 50%). Match no. 1 of the day goes best: 56% win rate, +182 ELO. Improved over the last three months: K/R +0.05, Rating +0.08, ADR +4.4. Got weaker: Headshots −3 pp, Win rate −3 pp, ELO −391. Last 30 days: 71 matches, win rate 46%, net ELO −172.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,500-2,749 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.