peszekko
How does peszekko play?
Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (190 matches).
Compared with 969 players in this group, each player over up to their last 100 matches.
Opening
Average50% of opening duels won and so right on the average (50%).
Clutch
Average25% of 1v1s won and so well below the average (39%).
Weapons and aim
Average51% headshots and so clearly above the average (46%).
Impact
AverageExactly 2 kills in 12.3% of rounds and so slightly below the average (12.9%).
Utility and deaths
Average45% of nades dealing damage or blinding and so well above the average (35%).
Progress
One value per month, dashed line is the level 6 averageAug to Oct 2026 compared with May to Jul 2026.
Kills per round (K/R)
Best month: June 2026 with 0.78. Last 3 months: 0.68 (at the start 0.72). Slightly below the average (0.72).
Rating, 1.00 is an average match
Best month: July 2026 with 0.99. Last 3 months: 0.96 (at the start 0.99). Slightly below the average (1.00).
Damage per round (ADR)
Best month: June 2026 with 82.9. Last 3 months: 75.9 (at the start 77.0). Slightly below the average (79.2).
Share of headshot kills
Best month: October 2026 with 54%. Last 3 months: 52% (at the start 50%). Well above the average (46%).
Matches won (win rate)
Best month: June 2026 with 56%. Last 3 months: 50% (at the start 48%). Slightly below the average (52%).
Best month: August 2026 with 1,483. Last 3 months: 1,325 (at the start 1,165).
Rounds with first kill
Best month: August 2026 with 11%.
1v1 clutches won
Best month: September 2026 with 32%.
Patterns
From the last 298 matches, each row based on 20+ matches. Times are Berlin time.Where does the ELO go?
peszekko loses the most ELO from match 5 of the day: −332 ELO, 38% win rate
Records and milestones
from recorded matches- Recorded match no. 250 · Dust 2
- Most kills in a match: 37 · Dust 2
- Longest win streak: 7 wins in a row · Mirage
- Highest rating in a match: 2.06 · Mirage
Maps in detail
from the last 298 matchesCompared with players on the same level who have at least 15 matches on the map.
How peszekko plays
Across 298 matches peszekko averages K/R 0.70 and ADR 76.2; the rating across the 278 rated matches is 0.97. Biggest strength: Utility hit rate at 45%, better than 96% of level 6 players. Most room to improve: Clutch 1v1 won at 25%, better than only 6% of level 6 players. Averages 15.1 kills per match with 51% headshots. The strongest map is Cache with a 60% win rate in 30 matches. In 92 of 278 matches the rating was 1.10 or higher (33%), in 121 it was below 0.90. In 190 matches with detailed stats: 24 4Ks and 1 ace. Best month by rating: July 2026 at 0.99. peszekko loses the most ELO from match 5 of the day (−332 ELO, win rate 38%). Things go best in match 1 of the day (+430 ELO, win rate 57%). Match no. 1 of the day goes best: 57% win rate, +430 ELO. Improved over the last three months: Headshots +2 pp, ELO +160. Got weaker: K/R −0.04. Unchanged in recent months: Rating at 0.96, ADR at 75.9, Win rate at 50%. Last 30 days: 51 matches, win rate 45%, net ELO −74.
How to read the numbers
Each value is compared with players on the same FACEIT level (here level 6): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.
pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.
- Rounds with first kill
- Share of rounds where the player gets the first kill.
- Opening duels won
- Share of opening duels won.
- Clutch 1v1 won
- Share of 1v1 situations won.
- Clutch 1v2 won
- Share of 1v2 situations won.
- Clutch kills per match
- Kills as the last one alive, per match on average.
- Headshot rate
- Share of kills that were headshots.
- AWP share of kills
- K/D
- Kills per death across all matches in the period.
- 2K rounds
- Share of rounds with exactly 2 kills.
- 3K rounds
- Share of rounds with exactly 3 kills.
- MVPs per match
- Round MVPs per match on average.
- Utility hit rate
- Share of nades that deal damage or blind an enemy.
- Utility damage per round
- HE and molly damage per round.
- Enemies flashed per round
- Enemies flashed per round on average.
- Deaths per round
- Share of rounds the player dies in. Lower is better.
- Spread
- How much the rating swings from match to match. The smaller, the more consistent.
- Consistency
- Share of matches with a rating of 0.90 or higher.
- Pistol kills per match
- Pistol kills per match on average. No comparison with other players.