pendix228338

South Georgia & South Sandwich Islands
Player Viewer
129 matches tracked 12 matches in 30 days
ELO ▼ 175
1,313
30-day peak: 1,488
Rank EU
#785,505
South Georgia & South Sandwich Islands #366 in South Georgia & South Sandwich Islands

How does pendix228338 play?

Rating 1.10 K/R 0.79 ADR 84.4 from 129 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 91%
1.10
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.38 ConsistencyShare of matches with a rating of 0.90 or higher. 73%
Rating distribution from 129 matches
outstanding 1.80 and up 5% strong 1.30 to 1.79 22% good 1.10 to 1.29 20% normal 0.90 to 1.09 26% weak 0.75 to 0.89 11% very weak below 0.75 16%
Player type
Gets the frags with the AWP
Far more AWP kills than the level 6 average. More 4Ks and aces per 100 rounds than the level 6 average.
AWPerMulti-kills
better than most on level 6 about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (87 matches).

Level 6

Compared with 931 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 8% of rounds and so well below the average (10%).

Rounds with first kill 8%−2 pp · Ø 10% better than 25%
Opening duels won 52%+2 pp · Ø 50% better than 71%

Clutch

Average
Last one alive

32% of 1v1s won and so clearly below the average (38%).

Clutch 1v1 won 32%−6 pp · Ø 38% better than 22%
Clutch 1v2 won 22%0 pp · Ø 22% right on the average
Clutch kills per match 1.8+0.2 · Ø 1.6 better than 68%

Weapons and aim

Average
Where do the kills come from?

1.09 K/D and so clearly above the average (0.99).

Headshot rate 42%−3 pp · Ø 45% better than 34%
AWP share of kills 20%+9 pp · Ø 11% better than 84%
K/D 1.09+0.10 · Ø 0.99 better than 89%
Pistol kills per match 2.7

Impact

Strength
Damage and big rounds

Exactly 3 kills in 5.1% of rounds and so well above the average (3.8%).

2K rounds 14.8%+1.7 pp · Ø 13.1% better than 91%
3K rounds 5.1%+1.3 pp · Ø 3.8% better than 93%
MVPs per match 2.5+0.3 · Ø 2.2 better than 86%
4Ks and aces 21x 4K, 1 ace in 87 matches

Utility and deaths

Average
Nades, flashes and deaths

28% of nades dealing damage or blinding and so well below the average (36%).

Utility hit rate 28%−8 pp · Ø 36% better than 13%
Utility damage per round 3.4−0.7 · Ø 4.1 better than 35%
Enemies flashed per round 0.40+0.14 · Ø 0.26 better than 83%
Deaths per round 73%0 pp · Ø 73% right on the average

Progress

One value per month, dashed line is the level 6 average
▲ Improved
ELO +107
= Stayed the same
K/R at 0.80, Rating at 1.11, ADR at 84.5, Headshots at 42%
▼ Got worse
Win rate −6 pp

Aug to Oct 2026 compared with May to Jul 2026.

Kills per round (K/R)

0.81
MayJunJulAugSepOct

Best month: June 2026 with 0.89. Last 3 months: 0.80 (at the start 0.79). Clearly above the average (0.72).

Patterns

From the last 129 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

In match 2 of the day −163 ELO
34 matches · 41% win rate
On Dust 2 −54 ELO
28 matches · 46% win rate
Between 18:00 and 24:00 −25 ELO, win rate 45%
On Saturdays −167 ELO, win rate 30%

pendix228338 loses the most ELO in match 2 of the day: −163 ELO, 41% win rate

Records and milestones

from recorded matches
  1. Recorded match no. 100 · Inferno
  2. Highest rating in a match: 2.32 · Anubis
  3. Longest win streak: 8 wins in a row · Mirage
  4. Most kills in a match: 35 · Dust 2

Maps in detail

from the last 129 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage41
54% better than 68%
0.78 better than 79%
86.0 better than 84%
1.06 better than 75%
52% of 153 duels better than 62%
50% of 16 situations better than 82%
Dust 228
46% better than 37%
0.82 better than 91%
83.7 better than 76%
1.17 better than 94%
50% of 103 duels better than 54%
37% of 27 situations better than 49%
Anubis22
59% better than 73%
0.71 right on the average
79.5 better than 53%
1.00 better than 57%
42% of 83 duels better than 13%
18% of 11 situations better than 11%
Ancient19
58% better than 73%
0.91 better than 99%
92.7 better than 98%
1.24 better than 98%
63% of 73 duels better than 99%
21% of 14 situations better than 15%
Nuke9
56% -
0.75 -
76.7 -
1.07-
57% of 35 duels -
50% of 4 situations -
Inferno6
17% -
0.76 -
80.9 -
1.04-
76% of 25 duels -
0% of 2 situations -

Compared with players on the same level who have at least 15 matches on the map.

How pendix228338 plays

Across 129 matches pendix228338 averages K/R 0.79, ADR 84.4 and a rating of 1.10. Biggest strength: 3K rounds at 5.1%, better than 93% of level 6 players. Most room to improve: Utility hit rate at 28%, better than only 13% of level 6 players. Averages 17.6 kills per match with 42% headshots. The strongest map is Anubis with a 59% win rate in 22 matches. In 61 of 129 matches the rating was 1.10 or higher (47%), in 35 it was below 0.90. In 87 matches with detailed stats: 21 4Ks and 1 ace. Best month by rating: June 2026 at 1.25. pendix228338 loses the most ELO in match 2 of the day (−163 ELO, win rate 41%). Things go best in match 1 of the day (+278 ELO, win rate 60%). From match no. 5 of the day on, things go best: 65% win rate, +188 ELO. Improved over the last three months: ELO +107. Got weaker: Win rate −6 pp. Unchanged in recent months: K/R at 0.80, Rating at 1.11, ADR at 84.5, Headshots at 42%. Last 30 days: 12 matches, win rate 25%, net ELO −128.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 6): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.