patuuw

Finland
Streamer

1,028 followers 27 streams in 30 days 29 avg. viewers last live on Oct 23, 2026

432 matches tracked 86 matches in 30 days

How does patuuw play?

Rating 1.02 (from 299 matches) K/R 0.73 ADR 78.1 from 432 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 34%
1.02
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.34 ConsistencyShare of matches with a rating of 0.90 or higher. 60%
Rating distribution from 299 matches
outstanding 1.80 and up 2% strong 1.30 to 1.79 14% good 1.10 to 1.29 21% normal 0.90 to 1.09 22% weak 0.75 to 0.89 20% very weak below 0.75 20%
better than most on level 10 · 2,750-2,999 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (261 matches).

2,750-2,999 ELO

Compared with 11,153 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 10% of rounds and so clearly below the average (11%).

Rounds with first kill 10%−1 pp · Ø 11% better than 42%
Opening duels won 52%0 pp · Ø 52% right on the average

Clutch

Average
Last one alive

1.8 clutch kills per match and so well above the average (1.6).

Clutch 1v1 won 39%−1 pp · Ø 40% better than 51%
Clutch 1v2 won 22%+1 pp · Ø 21% better than 51%
Clutch kills per match 1.8+0.2 · Ø 1.6 better than 68%

Weapons and aim

Average
Where do the kills come from?

47% headshots and so clearly below the average (51%).

Headshot rate 47%−4 pp · Ø 51% better than 23%
AWP share of kills 18%+6 pp · Ø 12% better than 80%
K/D 1.01−0.04 · Ø 1.05 better than 29%
Pistol kills per match 2.8
Knife kills 2 in 432 matches

Impact

Average
Damage and big rounds

2.2 MVPs per match and so clearly below the average (2.4).

2K rounds 13.4%0.0 pp · Ø 13.4% right on the average
3K rounds 4.0%−0.2 pp · Ø 4.2% better than 38%
MVPs per match 2.2−0.2 · Ø 2.4 better than 27%
4Ks and aces 40x 4K, 2 aces in 261 matches

Utility and deaths

Average
Nades, flashes and deaths

0.16 enemies flashed per round and so well below the average (0.31).

Utility hit rate 38%+4 pp · Ø 34% better than 77%
Utility damage per round 3.9−0.1 · Ø 4.0 better than 49%
Enemies flashed per round 0.16−0.15 · Ø 0.31 better than 10%
Deaths per round 72%+1 pp · Ø 71% better than 32%

Progress

One value per month, dashed line is the level 10 · 2,750-2,999 ELO average
▲ Improved
Headshots +4 pp, ELO +149
= Stayed the same
K/R at 0.73, ADR at 77.8, Win rate at 52%
▼ Got worse
Nothing clear

Aug to Oct 2026 compared with Mar to May 2026.

Kills per round (K/R)

0.74
MarAprMayJunJulAugSepOct

Best month: March 2026 with 0.87. Last 3 months: 0.73 (at the start 0.71). Just below the average (0.74).

Patterns

From the last 432 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Mirage −411 ELO
57 matches · 40% win rate
In match 4 of the day −174 ELO
52 matches · 42% win rate
Between 6:00 and 12:00 +29 ELO, win rate 45%

patuuw loses the most ELO on Mirage: −411 ELO, 40% win rate

Records and milestones

from recorded matches
  1. Recorded match no. 250 · Nuke
  2. Highest rating in a match: 2.44 · Anubis
  3. Longest win streak: 8 wins in a row · Anubis
  4. Most kills in a match: 47 · Mirage

Maps in detail

from the last 432 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Ancient124
52% better than 43%
0.72 better than 33%
77.8 better than 27%
1.01 better than 35%
52% of 352 duels right on the average
35% of 37 situations better than 42%
Anubis99
49% better than 32%
0.75 right on the average
79.4 better than 37%
1.05 better than 47%
55% of 322 duels better than 65%
42% of 69 situations better than 58%
Nuke68
60% better than 61%
0.75 better than 40%
79.4 better than 34%
1.01 better than 29%
56% of 189 duels better than 67%
38% of 26 situations better than 46%
Mirage57
40% better than 7%
0.72 better than 33%
74.7 better than 16%
1.02 better than 38%
43% of 128 duels better than 8%
6% of 17 situations better than 1%
Inferno39
46% better than 14%
0.68 better than 11%
76.5 better than 15%
0.91 better than 3%
49% of 83 duels better than 21%
28% of 18 situations better than 24%
Cache28
64% better than 74%
0.77 better than 42%
81.5 better than 35%
1.07 better than 37%
57% of 121 duels better than 66%
55% of 22 situations better than 82%
Overpass8
50% -
0.75 -
81.8 -
1.27-
64% of 11 duels -
0% of 1 situations -
Dust 27
29% -
0.60 -
70.7 -
0.85-
38% of 32 duels -
33% of 3 situations -

Compared with players on the same level who have at least 15 matches on the map.

How patuuw plays

Across 432 matches patuuw averages K/R 0.73 and ADR 78.1; the rating across the 299 rated matches is 1.02. Biggest strength: Utility hit rate at 38%, better than 77% of level 10 · 2,750-2,999 ELO players. Most room to improve: Headshot rate at 47%, better than only 23% of level 10 · 2,750-2,999 ELO players. Averages 15.8 kills per match with 47% headshots. The strongest map is Cache with a 64% win rate in 28 matches. In 113 of 299 matches the rating was 1.10 or higher (38%), in 119 it was below 0.90. In 261 matches with detailed stats: 40 4Ks and 2 aces. Best month by rating: July 2026 at 1.09. patuuw loses the most ELO on Mirage (−411 ELO, win rate 40%). Things go best on Ancient (+342 ELO, win rate 52%). Improved over the last three months: Headshots +4 pp, ELO +149. Unchanged in recent months: K/R at 0.73, ADR at 77.8, Win rate at 52%. Last 30 days: 86 matches, win rate 55%, net ELO +216.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,750-2,999 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.