PabloABI_

Netherlands
Streamer
219 matches tracked 25 matches in 30 days
ELO ▲ 15
2,341
30-day peak: 2,379
Rank EU
#88,400
Netherlands #502 in Netherlands

How does PabloABI_ play?

Rating 1.22 (from 127 matches) K/R 0.85 ADR 92.8 from 219 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 94%
1.22
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.34 ConsistencyShare of matches with a rating of 0.90 or higher. 82%
Rating distribution from 127 matches
outstanding 1.80 and up 3% strong 1.30 to 1.79 40% good 1.10 to 1.29 19% normal 0.90 to 1.09 20% weak 0.75 to 0.89 8% very weak below 0.75 10%
Player type
Often gets multi-kills
More 4Ks and aces per 100 rounds than the level 10 · 2,250-2,499 ELO average. More 1v1 and 1v2 wins than the level 10 · 2,250-2,499 ELO average. More first kills per match than the level 10 · 2,250-2,499 ELO average.
Multi-killsClutcherEntry
better than most on level 10 · 2,250-2,499 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (81 matches).

2,250-2,499 ELO

Compared with 2,157 players in this group, each player over up to their last 100 matches.

Opening

Strength
The first duels of the round

59% of opening duels won and so well above the average (51%).

Rounds with first kill 13%+3 pp · Ø 10% better than 84%
Opening duels won 59%+8 pp · Ø 51% better than 93%

Clutch

Average
Last one alive

2.4 clutch kills per match and so well above the average (1.7).

Clutch 1v1 won 39%0 pp · Ø 39% right on the average
Clutch 1v2 won 25%+3 pp · Ø 22% better than 72%
Clutch kills per match 2.4+0.7 · Ø 1.7 better than 95%

Weapons and aim

Average
Where do the kills come from?

1.22 K/D and so clearly above the average (1.03).

Headshot rate 53%+3 pp · Ø 50% better than 68%
AWP share of kills 15%+4 pp · Ø 11% better than 71%
K/D 1.22+0.19 · Ø 1.03 better than 90%
Pistol kills per match 3.5
Knife kills 7 in 219 matches

Impact

Strength
Damage and big rounds

3.0 MVPs per match and so well above the average (2.3).

2K rounds 16.3%+2.9 pp · Ø 13.4% better than 94%
3K rounds 5.8%+1.7 pp · Ø 4.1% better than 93%
MVPs per match 3.0+0.7 · Ø 2.3 better than 95%
4Ks and aces 23x 4K, 2 aces in 81 matches

Utility and deaths

Strength
Nades, flashes and deaths

8.4 utility damage per round and so well above the average (4.2).

Utility hit rate 42%+7 pp · Ø 35% better than 91%
Utility damage per round 8.4+4.2 · Ø 4.2 better than 99%
Enemies flashed per round 0.53+0.24 · Ø 0.29 better than 94%
Deaths per round 70%−2 pp · Ø 72% better than 68%

Progress

One value per month, dashed line is the level 10 · 2,250-2,499 ELO average
▲ Improved
K/R +0.09, ADR +9.8
= Stayed the same
Win rate at 47%
▼ Got worse
Headshots −8 pp, ELO −156

Aug to Oct 2026 compared with Jan to Mar 2026.

Kills per round (K/R)

0.92
JanFebMarAprMayJunJulAugSepOct

Best month: October 2026 with 0.92. Last 3 months: 0.88 (at the start 0.79). Well above the average (0.74).

Patterns

From the last 219 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

In match 2 of the day −84 ELO
53 matches · 43% win rate
On Overpass −60 ELO
26 matches · 35% win rate
Between 0:00 and 6:00 −46 ELO, win rate 37%
On Thursdays −99 ELO, win rate 32%

PabloABI_ loses the most ELO in match 2 of the day: −84 ELO, 43% win rate

Records and milestones

from recorded matches
  1. Highest rating in a match: 1.92 · Cache
  2. Recorded match no. 100 · Dust 2
  3. Longest win streak: 9 wins in a row · Anubis
  4. Most kills in a match: 36 · Overpass

Maps in detail

from the last 219 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Ancient73
53% right on the average
0.83 better than 84%
92.4 better than 90%
1.21 better than 89%
60% of 186 duels better than 88%
41% of 32 situations better than 57%
Inferno48
46% better than 25%
0.83 better than 80%
91.3 better than 84%
1.12 better than 66%
65% of 110 duels better than 95%
40% of 15 situations better than 56%
Anubis27
56% better than 61%
0.90 better than 95%
93.5 better than 93%
1.27 better than 95%
52% of 97 duels right on the average
36% of 28 situations better than 44%
Overpass26
35% -
0.85 -
93.3 -
1.37-
52% of 33 duels -
100% of 3 situations -
Cache15
47% -
0.95 -
102.1 -
1.38-
62% of 77 duels -
33% of 9 situations -
Mirage11
36% -
0.86 -
96.1 -
1.13-
45% of 33 duels -
60% of 5 situations -
Nuke11
55% -
0.89 -
92.9 -
1.24-
67% of 18 duels -
100% of 1 situations -
Dust 28
50% -
0.66 -
76.7 -
1.10-
55% of 11 duels -
0% of 2 situations -

Compared with players on the same level who have at least 15 matches on the map.

How PabloABI_ plays

Across 219 matches PabloABI_ averages K/R 0.85 and ADR 92.8; the rating across the 127 rated matches is 1.22. Biggest strength: Utility damage per round at 8.4, better than 99% of level 10 · 2,250-2,499 ELO players. Averages 18.9 kills per match with 53% headshots. The strongest map is Anubis with a 56% win rate in 27 matches. In 79 of 127 matches the rating was 1.10 or higher (62%), in 23 it was below 0.90. In 81 matches with detailed stats: 23 4Ks and 2 aces. Best month by rating: October 2026 at 1.29. PabloABI_ loses the most ELO in match 2 of the day (−84 ELO, win rate 43%). Things go best on Anubis (+33 ELO, win rate 56%). Improved over the last three months: K/R +0.09, ADR +9.8. Got weaker: Headshots −8 pp, ELO −156. Unchanged in recent months: Win rate at 47%. Last 30 days: 25 matches, win rate 52%, net ELO +11.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,250-2,499 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.