pa1n985

Serbia
Player
160 matches tracked 43 matches in 30 days
ELO ▲ 124
1,146
30-day peak: 1,202
Rank EU
#1,051,022
Serbia #9,110 in Serbia

How does pa1n985 play?

Rating 1.00 (from 159 matches) K/R 0.70 ADR 74.2 from 160 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 67%
1.00
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.32 ConsistencyShare of matches with a rating of 0.90 or higher. 60%
Rating distribution from 159 matches
outstanding 1.80 and up 1% strong 1.30 to 1.79 17% good 1.10 to 1.29 22% normal 0.90 to 1.09 20% weak 0.75 to 0.89 18% very weak below 0.75 23%
Player type
Often wins rounds alone
More 1v1 and 1v2 wins than the level 5 average.
Clutcher
better than most on level 5 about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (135 matches).

Level 5

Compared with 659 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 8% of rounds and so well below the average (10%).

Rounds with first kill 8%−2 pp · Ø 10% better than 25%
Opening duels won 50%+2 pp · Ø 48% better than 61%

Clutch

Average
Last one alive

2.1 clutch kills per match and so well above the average (1.6).

Clutch 1v1 won 33%−5 pp · Ø 38% better than 27%
Clutch 1v2 won 20%0 pp · Ø 20% right on the average
Clutch kills per match 2.1+0.5 · Ø 1.6 better than 87%

Weapons and aim

Average
Where do the kills come from?

31% headshots and so well below the average (45%).

Headshot rate 31%−14 pp · Ø 45% better than 3%
AWP share of kills 20%+9 pp · Ø 11% better than 83%
K/D 1.03+0.09 · Ø 0.94 better than 80%
Pistol kills per match 2.0
Knife kills 1 in 160 matches

Impact

Average
Damage and big rounds

Exactly 3 kills in 3.2% of rounds and so slightly below the average (3.6%).

2K rounds 13.1%+0.6 pp · Ø 12.5% better than 62%
3K rounds 3.2%−0.4 pp · Ø 3.6% better than 29%
MVPs per match 2.2+0.1 · Ø 2.1 better than 64%
4Ks and aces 9x 4K, 0 aces in 135 matches

Utility and deaths

Average
Nades, flashes and deaths

Died in 68% of rounds and so well below the average (74%). Lower is better.

Utility hit rate 27%−8 pp · Ø 35% better than 11%
Utility damage per round 3.7−0.1 · Ø 3.8 better than 48%
Enemies flashed per round 0.13−0.11 · Ø 0.24 better than 21%
Deaths per round 68%−6 pp · Ø 74% better than 95%

Progress

One value per month, dashed line is the level 5 average
▲ Improved
ELO +112
= Stayed the same
Nothing clear
▼ Got worse
K/R −0.17, Rating −0.24, ADR −14.8, Headshots −2 pp, Win rate −9 pp

Aug to Oct 2026 compared with Jul 2026.

Kills per round (K/R)

0.73
MayJunJulAugSepOct

Best month: July 2026 with 0.85. Last 3 months: 0.68 (at the start 0.85). Just below the average (0.69).

Patterns

From the last 160 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Ancient −96 ELO
24 matches · 38% win rate
In match 3 of the day −81 ELO
28 matches · 43% win rate
On Saturdays −115 ELO, win rate 40%

pa1n985 loses the most ELO on Ancient: −96 ELO, 38% win rate

Records and milestones

from recorded matches
  1. Most kills in a match: 43 · Dust 2
  2. Recorded match no. 100 · Mirage
  3. Highest rating in a match: 1.88 · Dust 2
  4. Longest win streak: 5 wins in a row · Mirage

Maps in detail

from the last 160 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage61
51% better than 53%
0.68 better than 37%
72.1 better than 22%
0.97 right on the average
53% of 187 duels better than 69%
38% of 55 situations right on the average
Anubis28
64% better than 90%
0.78 better than 81%
79.2 better than 54%
1.11 better than 90%
61% of 92 duels better than 97%
37% of 19 situations better than 47%
Dust 225
60% better than 89%
0.72 better than 62%
78.9 better than 57%
1.07 better than 82%
48% of 101 duels better than 46%
33% of 27 situations better than 36%
Ancient24
38% better than 15%
0.67 better than 33%
72.5 better than 20%
0.95 better than 47%
46% of 100 duels better than 35%
27% of 26 situations better than 23%
Inferno9
67% -
0.65 -
65.8 -
0.91-
53% of 32 duels -
25% of 8 situations -
Nuke8
25% -
0.76 -
81.6 -
1.03-
55% of 38 duels -
17% of 6 situations -
Cache5
20% -
0.54 -
58.6 -
0.74-
15% of 13 duels -
0% of 2 situations -

Compared with players on the same level who have at least 15 matches on the map.

How pa1n985 plays

Across 160 matches pa1n985 averages K/R 0.70 and ADR 74.2; the rating across the 159 rated matches is 1.00. Biggest strength: Deaths per round at just 68% (lower is better), better than 95% of level 5 players. Most room to improve: Headshot rate at 31%, better than only 3% of level 5 players. Averages 15.3 kills per match with 31% headshots. The strongest map is Anubis with a 64% win rate in 28 matches. In 63 of 159 matches the rating was 1.10 or higher (40%), in 64 it was below 0.90. In 135 matches with detailed stats: 9 4Ks and 0 aces. Best month by rating: July 2026 at 1.21. pa1n985 loses the most ELO on Ancient (−96 ELO, win rate 38%). Things go best on Anubis (+248 ELO, win rate 64%). Match no. 2 of the day goes best: 57% win rate, +75 ELO. Improved over the last three months: ELO +112. Got weaker: K/R −0.17, Rating −0.24, ADR −14.8, Headshots −2 pp, Win rate −9 pp. Last 30 days: 43 matches, win rate 53%, net ELO +150.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 5): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.