nv_1988

Ukraine
Streamer Player Viewer
219 matches tracked 31 matches in 30 days Follow on Twitch

How does nv_1988 play?

Rating 0.94 (from 148 matches) K/R 0.66 ADR 71.4 from 219 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 19% on level 8
0.94
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.28 ConsistencyShare of matches with at least a normal rating (0.90 and up). 55%
Rating spread from 148 matches
outstanding 1.80 and up 0% strong 1.30 to 1.79 9% good 1.10 to 1.29 19% normal 0.90 to 1.09 27% weak 0.75 to 0.89 22% very weak below 0.75 23%
Player type
Rifler through and through
Rarely on the AWP.
Rifler
better than most on level 8 midfield weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (71 matches).

Opening

Average
The first duels of the round
Rounds with first kill 8%−2 pp better than 18%
Opening duels won 53%+3 pp better than 73%

Clutch

Average
Last one alive
Clutch 1v1 won 29%−9 pp better than 9%
Clutch 1v2 won 20%−2 pp better than 40%
Clutch kills per match 1.6−0.1 better than 47%

Weapons and aim

Average
Where do the kills come from?
Headshot rate 45%−2 pp better than 36%
AWP share of kills 1%−9 pp better than 7%
K/D 0.95−0.05 better than 27%
Pistol kills per match 2.3
Zeus kills5 in 219 matches

Impact

Weakness
Damage and big rounds
Rounds with 2K 13.5%+0.4 pp better than 59%
Rounds with 3K 3.0%−0.9 pp better than 12%
MVPs per match 1.8−0.4 better than 7%
4Ks and aces 4x 4K, 1 ace in 71 matches

Utility and deaths

Average
Nades, flashes and deaths
Utility with impact 33%−2 pp better than 38%
Utility damage per round 4.20.0 level
Enemies flashed per round 0.38+0.10 better than 78%
Rounds with a death 69%−3 pp better than 86%

Progress

One value per month, dashed line is the Level 8 average
▲ Improved
K/R +0.04, Rating +0.09, ADR +5.9
= Stayed the same
Headshots at 45%, Win rate at 49%, ELO at 1,578
▼ Got worse
Nothing clear

Aug to Oct 2026 compared with May to Jul 2026.

Kills per round (K/R)

0.73
MayJunJulAugSepOct

Best month: September 2026 with 0.76. Last 3 months: 0.69 (at the start 0.65).

Patterns

From the last 219 matches, each row based on 20+ matches. Times in Berlin time.

Where does the ELO go?

On Ancient −189 ELO
28 matches · 36% wins
On Inferno −56 ELO
28 matches · 46% wins
Between 6:00 and 12:00 −110 ELO, win rate 42%
On Fridays −187 ELO, win rate 39%

nv_1988 loses the most ELO on Ancient: −189 ELO, 36% wins

Records and milestones

from recorded matches
  1. Highest rating in a match: 1.64 · Nuke
  2. Most kills in a match: 35 · Anubis
  3. Recorded match no. 100 · Ancient
  4. Longest win streak: 5 wins in a row · Dust 2

Maps in detail

from the last 219 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage55
53% better than 58%
0.63 better than 8%
69.0 better than 5%
0.91 better than 16%
47% of 118 duels better than 28%
38% of 32 situations better than 47%
Dust 251
55% better than 68%
0.63 better than 8%
69.7 better than 7%
0.96 better than 31%
42% of 105 duels better than 11%
17% of 23 situations better than 7%
Anubis32
50% level
0.70 better than 32%
76.8 better than 29%
0.96 better than 27%
48% of 71 duels better than 37%
38% of 21 situations level
Ancient28
36% better than 9%
0.63 better than 10%
70.1 better than 7%
0.86 better than 8%
48% of 73 duels better than 37%
53% of 15 situations better than 81%
Inferno28
46% better than 27%
0.71 level
72.2 better than 14%
1.00 better than 45%
54% of 48 duels better than 63%
33% of 18 situations better than 39%
Nuke18
56% better than 54%
0.72 better than 32%
74.3 better than 17%
1.03-
54% of 46 duels better than 61%
11% of 9 situations better than 3%
Cache5
60% -
0.71 -
76.3 -
1.03-
44% of 16 duels -
50% of 2 situations -

Compared with players on the same level who have at least 15 matches on the map.

How nv_1988 plays

Across 219 matches nv_1988 averages K/R 0.66 and ADR 71.4; the rating across the 148 rated matches is 0.94. Biggest strength: Rounds with a death at only 69%, where lower is better. That is better than 86% of players on level 8. Most room to improve: Damage per round (ADR) at 71.4. That is better than only 7% of players on level 8. On average 14.7 kills per match, 45% of them headshots. The strongest map is Nuke with a 56% win rate in 18 matches. In 42 of 148 matches the rating was 1.10 or higher (28%), in 66 it was below 0.90. In 71 matches with detailed stats: 4 4Ks and 1 aces. Best month by rating: September 2026 at 1.06. nv_1988 loses the most ELO on Ancient (−189 ELO, win rate 36%). Things go best on Dust 2 (+112 ELO, win rate 55%). Improved over the last three months: K/R +0.04, Rating +0.09, ADR +5.9. Unchanged in recent months: Headshots at 45%, Win rate at 49%, ELO at 1,578. Last 30 days: 31 matches, win rate 48%, ELO balance +25.

How to read the numbers

Next to each value is the comparison with players on the same FACEIT level (here level 8): better than 30 % means 30 % of them are weaker, Top 12 % means better than 88 %. Green only from better than 75 % with a noticeable gap to the average, red the other way round up to 25 %, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, the neighbouring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds with the first kill of the round.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
Rounds with 2K
Share of rounds with exactly 2 kills.
Rounds with 3K
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility with impact
Share of nades that deal damage or blind.
Utility damage per round
Damage from grenades and molotovs per round.
Enemies flashed per round
Enemies flashed per round on average.
Rounds with a death
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with at least a normal rating (0.90 and up).
Pistol kills per match
Pistol kills per match on average. No comparison with other players.