nowiy_barton

Russia
Streamer

14 followers 9 streams in 30 days 2 avg. viewers last live on Oct 27, 2026

218 matches tracked 120 matches in 30 days
ELO ▼ 139
1,492
30-day peak: 1,847
Rank EU
#622,373
Russia #175,648 in Russia

How does nowiy_barton play?

Rating 1.01 K/R 0.75 ADR 81.7 from 218 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 62%
1.01
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.33 ConsistencyShare of matches with a rating of 0.90 or higher. 57%
Rating distribution from 218 matches
outstanding 1.80 and up 1% strong 1.30 to 1.79 18% good 1.10 to 1.29 17% normal 0.90 to 1.09 21% weak 0.75 to 0.89 18% very weak below 0.75 25%
better than most on level 7 about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (147 matches).

Level 7

Compared with 959 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 11% of rounds and so clearly above the average (10%).

Rounds with first kill 11%+1 pp · Ø 10% better than 69%
Opening duels won 51%+1 pp · Ø 50% better than 62%

Clutch

Average
Last one alive

13% of 1v2s won and so clearly below the average (22%).

Clutch 1v1 won 39%+1 pp · Ø 38% better than 56%
Clutch 1v2 won 13%−9 pp · Ø 22% better than 10%
Clutch kills per match 1.4−0.3 · Ø 1.7 better than 29%

Weapons and aim

Average
Where do the kills come from?

47% headshots and so just above the average (46%).

Headshot rate 47%+1 pp · Ø 46% better than 56%
AWP share of kills 8%−3 pp · Ø 11% better than 46%
K/D 0.99+0.01 · Ø 0.98 better than 54%
Pistol kills per match 2.5
Knife kills 1 in 218 matches

Impact

Average
Damage and big rounds

Exactly 2 kills in 14.0% of rounds and so clearly above the average (12.9%).

2K rounds 14.0%+1.1 pp · Ø 12.9% better than 77%
3K rounds 4.1%+0.2 pp · Ø 3.9% better than 67%
MVPs per match 2.20.0 · Ø 2.2 right on the average
4Ks and aces 20x 4K, 0 aces in 147 matches

Utility and deaths

Average
Nades, flashes and deaths

42% of nades dealing damage or blinding and so well above the average (35%).

Utility hit rate 42%+7 pp · Ø 35% better than 91%
Utility damage per round 3.2−1.0 · Ø 4.2 better than 31%
Enemies flashed per round 0.15−0.11 · Ø 0.26 better than 19%
Deaths per round 76%+3 pp · Ø 73% better than 14%

Progress

One value per month, dashed line is the level 7 average
▲ Improved
Headshots +4 pp, Win rate +12 pp, ELO +155
= Stayed the same
K/R at 0.75, Rating at 1.00, ADR at 81.5
▼ Got worse
Nothing clear

Aug to Oct 2026 compared with May to Jun 2026.

Kills per round (K/R)

0.73
MayJunJulAugSepOct

Best month: June 2026 with 0.85. Last 3 months unchanged at 0.75. Slightly above the average (0.71).

Patterns

From the last 218 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Nuke −244 ELO
21 matches · 29% win rate
On Ancient −238 ELO
31 matches · 32% win rate
Between 18:00 and 24:00 −456 ELO, win rate 41%
On Saturdays −334 ELO, win rate 33%

nowiy_barton loses the most ELO on Nuke: −244 ELO, 29% win rate

Records and milestones

from recorded matches
  1. Longest win streak: 7 wins in a row · Anubis
  2. Most kills in a match: 39 · Dust 2
  3. Recorded match no. 100 · Dust 2
  4. Highest rating in a match: 1.95 · Mirage

Maps in detail

from the last 218 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Dust 265
48% better than 42%
0.75 better than 66%
80.2 better than 55%
1.02 better than 57%
48% of 295 duels better than 36%
41% of 37 situations better than 57%
Mirage53
58% better than 73%
0.79 better than 82%
86.4 better than 84%
1.05 better than 68%
55% of 284 duels better than 78%
38% of 24 situations right on the average
Ancient31
32% better than 3%
0.79 better than 80%
85.1 better than 77%
1.04 better than 68%
51% of 182 duels better than 61%
52% of 21 situations better than 86%
Anubis26
50% right on the average
0.71 right on the average
80.3 better than 59%
0.94 better than 31%
53% of 134 duels better than 69%
38% of 16 situations better than 56%
Nuke21
29% better than 2%
0.74 better than 47%
78.6 better than 36%
1.01 better than 43%
48% of 97 duels better than 32%
40% of 10 situations better than 58%
Inferno17
35% better than 8%
0.72 better than 58%
83.8 better than 76%
0.94 better than 36%
60% of 72 duels better than 90%
0% of 5 situations better than 2%
Cache5
80% -
0.45 -
53.1 -
0.73-
55% of 22 duels -
100% of 1 situations -

Compared with players on the same level who have at least 15 matches on the map.

How nowiy_barton plays

Across 218 matches nowiy_barton averages K/R 0.75, ADR 81.7 and a rating of 1.01. Biggest strength: Utility hit rate at 42%, better than 91% of level 7 players. Most room to improve: Deaths per round at 76%, better than only 14% of level 7 players. Averages 16.5 kills per match with 47% headshots. The strongest map is Mirage with a 58% win rate in 53 matches. In 80 of 218 matches the rating was 1.10 or higher (37%), in 93 it was below 0.90. In 147 matches with detailed stats: 20 4Ks and 0 aces. Best month by rating: June 2026 at 1.15. nowiy_barton loses the most ELO on Nuke (−244 ELO, win rate 29%). Things go best on Mirage (+273 ELO, win rate 58%). Match no. 4 of the day goes best: 58% win rate, +75 ELO. Improved over the last three months: Headshots +4 pp, Win rate +12 pp, ELO +155. Unchanged in recent months: K/R at 0.75, Rating at 1.00, ADR at 81.5. Last 30 days: 120 matches, win rate 48%, net ELO −115.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 7): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.