NotTonyttv

Bulgaria
Streamer

1,016 followers 25 streams in 30 days 10 avg. viewers last live on Oct 21, 2026

268 matches tracked 75 matches in 30 days

How does NotTonyttv play?

Rating 1.06 (from 207 matches) K/R 0.79 ADR 87.0 from 268 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 60%
1.06
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.45 ConsistencyShare of matches with a rating of 0.90 or higher. 60%
Rating distribution from 207 matches
outstanding 1.80 and up 9% strong 1.30 to 1.79 20% good 1.10 to 1.29 10% normal 0.90 to 1.09 22% weak 0.75 to 0.89 14% very weak below 0.75 26%
Player type
Gets the frags with the AWP
Far more AWP kills than the level 10 · 2,250-2,499 ELO average. More 4Ks and aces per 100 rounds than the level 10 · 2,250-2,499 ELO average. More first kills per match than the level 10 · 2,250-2,499 ELO average.
AWPerMulti-killsEntry
better than most on level 10 · 2,250-2,499 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (192 matches).

2,250-2,499 ELO

Compared with 2,150 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 14% of rounds and so well above the average (10%).

Rounds with first kill 14%+4 pp · Ø 10% better than 91%
Opening duels won 50%−1 pp · Ø 51% better than 36%

Clutch

Average
Last one alive

28% of 1v2s won and so clearly above the average (22%).

Clutch 1v1 won 39%0 pp · Ø 39% right on the average
Clutch 1v2 won 28%+6 pp · Ø 22% better than 86%
Clutch kills per match 1.4−0.3 · Ø 1.7 better than 25%

Weapons and aim

Average
Where do the kills come from?

45% headshots and so clearly below the average (50%).

Headshot rate 45%−5 pp · Ø 50% better than 21%
AWP share of kills 23%+12 pp · Ø 11% better than 90%
K/D 1.05+0.02 · Ø 1.03 better than 53%
Pistol kills per match 2.9
Knife kills 12 in 268 matches

Impact

Strength
Damage and big rounds

Exactly 3 kills in 5.0% of rounds and so clearly above the average (4.1%).

2K rounds 12.9%−0.5 pp · Ø 13.4% better than 33%
3K rounds 5.0%+0.9 pp · Ø 4.1% better than 80%
MVPs per match 2.6+0.3 · Ø 2.3 better than 77%
4Ks and aces 46x 4K, 7 aces in 192 matches

Utility and deaths

Average
Nades, flashes and deaths

Died in 75% of rounds and so clearly above the average (72%). Lower is better.

Utility hit rate 41%+6 pp · Ø 35% better than 88%
Utility damage per round 4.7+0.5 · Ø 4.2 better than 69%
Enemies flashed per round 0.22−0.08 · Ø 0.30 better than 29%
Deaths per round 75%+3 pp · Ø 72% better than 11%

Progress

One value per month, dashed line is the level 10 · 2,250-2,499 ELO average
▲ Improved
ELO +391
= Stayed the same
Win rate at 52%
▼ Got worse
K/R −0.09, ADR −7.1, Headshots −4 pp

Aug to Oct 2026 compared with Jun 2026.

Kills per round (K/R)

0.67
MayJunJulAugSepOct

Best month: June 2026 with 0.86. Last 3 months: 0.77 (at the start 0.86). Slightly above the average (0.74).

Patterns

From the last 268 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Cache −74 ELO
24 matches · 38% win rate
In match 4 of the day −52 ELO
34 matches · 41% win rate
Between 0:00 and 6:00 −82 ELO, win rate 45%
On Saturdays −101 ELO, win rate 40%

NotTonyttv loses the most ELO on Cache: −74 ELO, 38% win rate

Records and milestones

from recorded matches
  1. Recorded match no. 250 · Dust 2
  2. Highest rating in a match: 2.44 · Mirage
  3. Most kills in a match: 46 · Mirage
  4. Longest win streak: 6 wins in a row · Dust 2
  5. Reached level 10 · Dust 2

Maps in detail

from the last 268 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage82
57% better than 71%
0.81 better than 78%
87.1 better than 77%
1.12 better than 75%
53% of 356 duels better than 60%
41% of 37 situations better than 60%
Dust 276
57% better than 69%
0.77 better than 64%
86.3 better than 75%
1.01 better than 39%
48% of 392 duels better than 30%
32% of 22 situations better than 36%
Ancient45
51% better than 45%
0.74 better than 45%
84.9 better than 67%
0.95 better than 21%
48% of 207 duels better than 30%
30% of 10 situations better than 30%
Cache24
38% -
0.76 -
83.8 -
1.02-
48% of 124 duels -
57% of 14 situations -
Inferno15
53% right on the average
0.95 better than 97%
101.6 better than 98%
1.34-
65% of 91 duels better than 96%
50% of 6 situations better than 79%
Nuke13
38% -
0.77 -
87.0 -
0.96-
54% of 57 duels -
33% of 3 situations -
Anubis7
43% -
0.80 -
89.1 -
1.05-
52% of 23 duels -
0% of 3 situations -
Overpass3
67% -
0.83 -
82.7 -
-
-
-
Vertigo3
33% -
0.91 -
92.9 -
1.23-
42% of 12 duels -
0% of 3 situations -

Compared with players on the same level who have at least 15 matches on the map.

How NotTonyttv plays

Across 268 matches NotTonyttv averages K/R 0.79 and ADR 87.0; the rating across the 207 rated matches is 1.06. Biggest strength: Rounds with first kill at 14%, better than 91% of level 10 · 2,250-2,499 ELO players. Most room to improve: Deaths per round at 75%, better than only 11% of level 10 · 2,250-2,499 ELO players. Averages 17.1 kills per match with 45% headshots. The strongest map is Mirage with a 57% win rate in 82 matches. In 80 of 207 matches the rating was 1.10 or higher (39%), in 82 it was below 0.90. In 192 matches with detailed stats: 46 4Ks and 7 aces. Best month by rating: August 2026 at 1.16. NotTonyttv loses the most ELO on Cache (−74 ELO, win rate 38%). Things go best in match 2 of the day (+512 ELO, win rate 60%). Match no. 2 of the day goes best: 60% win rate, +512 ELO. Improved over the last three months: ELO +391. Got weaker: K/R −0.09, ADR −7.1, Headshots −4 pp. Unchanged in recent months: Win rate at 52%. Last 30 days: 75 matches, win rate 48%, net ELO +75.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,250-2,499 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.