not_venum
How does not_venum play?
Compared with 1,493 players in this group, each player over up to their last 100 matches.
Opening
Average55% of opening duels won and so clearly above the average (51%).
Clutch
Average28% of 1v2s won and so clearly above the average (21%).
Weapons and aim
Average1.20 K/D and so clearly above the average (1.02).
Impact
StrengthExactly 3 kills in 5.5% of rounds and so well above the average (4.0%).
Utility and deaths
Average32% of nades dealing damage or blinding and so clearly below the average (35%).
Progress
One value per month, dashed line is the level 8 averageKills per round (K/R)
Best month: August 2026 with 0.93.
Rating, 1.00 is an average match
Best month: August 2026 with 1.29.
Damage per round (ADR)
Best month: August 2026 with 99.7.
Share of headshot kills
Best month: October 2026 with 49%.
Matches won (win rate)
Best month: August 2026 with 56%.
Best month: September 2026 with 1,709.
Rounds with first kill
Best month: August 2026 with 14%.
1v1 clutches won
Best month: August 2026 with 50%.
Patterns
From the last 183 matches, each row based on 20+ matches. Times are Berlin time.Where does the ELO go?
not_venum loses the most ELO in match 1 of the day: −243 ELO, 43% win rate
Records and milestones
from recorded matches- Most kills in a match: 37 · Dust 2
- Recorded match no. 100 · Cache
- Longest win streak: 6 wins in a row · Cache
- Highest rating in a match: 2.69 · Inferno
Maps in detail
from the last 183 matchesCompared with players on the same level who have at least 15 matches on the map.
How not_venum plays
Across 183 matches not_venum averages K/R 0.85, ADR 91.6 and a rating of 1.19. Biggest strength: Rating at 1.19, better than 96% of level 8 players. Averages 18.6 kills per match with 46% headshots. The strongest map is Mirage with a 56% win rate in 43 matches. In 103 of 183 matches the rating was 1.10 or higher (56%), in 46 it was below 0.90. In 183 matches with detailed stats: 61 4Ks and 4 aces. Best month by rating: August 2026 at 1.29. not_venum loses the most ELO in match 1 of the day (−243 ELO, win rate 43%). Things go best from match 5 of the day (+190 ELO, win rate 59%). Match no. 3 of the day goes best: 66% win rate, +171 ELO. Last 30 days: 90 matches, win rate 50%, net ELO +37.
How to read the numbers
Each value is compared with players on the same FACEIT level (here level 8): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.
pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.
- Rounds with first kill
- Share of rounds where the player gets the first kill.
- Opening duels won
- Share of opening duels won.
- Clutch 1v1 won
- Share of 1v1 situations won.
- Clutch 1v2 won
- Share of 1v2 situations won.
- Clutch kills per match
- Kills as the last one alive, per match on average.
- Headshot rate
- Share of kills that were headshots.
- AWP share of kills
- K/D
- Kills per death across all matches in the period.
- 2K rounds
- Share of rounds with exactly 2 kills.
- 3K rounds
- Share of rounds with exactly 3 kills.
- MVPs per match
- Round MVPs per match on average.
- Utility hit rate
- Share of nades that deal damage or blind an enemy.
- Utility damage per round
- HE and molly damage per round.
- Enemies flashed per round
- Enemies flashed per round on average.
- Deaths per round
- Share of rounds the player dies in. Lower is better.
- Spread
- How much the rating swings from match to match. The smaller, the more consistent.
- Consistency
- Share of matches with a rating of 0.90 or higher.
- Pistol kills per match
- Pistol kills per match on average. No comparison with other players.