Nivera

Morocco
Streamer

14,438 followers 20 streams in 30 days 83 avg. viewers last live on Oct 22, 2026

226 matches tracked 70 matches in 30 days
ELO ▲ 154
3,761
30-day peak: 3,807
Rank EU ▲ 80 places
#352
Morocco #1 in Morocco
30 days · prev. #432 · best #296

How does Nivera play?

Rating 1.24 (from 210 matches) K/R 0.86 ADR 86.9 from 226 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 84%
1.24
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.34 ConsistencyShare of matches with a rating of 0.90 or higher. 87%
Rating distribution from 208 matches
outstanding 1.80 and up 5% strong 1.30 to 1.79 40% good 1.10 to 1.29 21% normal 0.90 to 1.09 20% weak 0.75 to 0.89 8% very weak below 0.75 5%
better than most on level 10 · 3,500+ ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (191 matches).

3,500+ ELO

Compared with 1,129 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

57% of opening duels won and so clearly above the average (54%).

Rounds with first kill 11%−1 pp · Ø 12% better than 38%
Opening duels won 57%+3 pp · Ø 54% better than 68%

Clutch

Average
Last one alive

1.8 clutch kills per match and so clearly above the average (1.7).

Clutch 1v1 won 40%+1 pp · Ø 39% better than 51%
Clutch 1v2 won 26%+4 pp · Ø 22% better than 69%
Clutch kills per match 1.8+0.1 · Ø 1.7 better than 69%

Weapons and aim

Average
Where do the kills come from?

1.32 K/D and so well above the average (1.11).

Headshot rate 54%0 pp · Ø 54% right on the average
AWP share of kills 19%+6 pp · Ø 13% better than 76%
K/D 1.32+0.21 · Ø 1.11 better than 87%
Pistol kills per match 3.3 from the last 224

Impact

Strength
Damage and big rounds

Exactly 2 kills in 16.7% of rounds and so well above the average (14.1%).

2K rounds 16.7%+2.6 pp · Ø 14.1% better than 88%
3K rounds 5.7%+1.1 pp · Ø 4.6% better than 82%
MVPs per match 3.0+0.5 · Ø 2.5 better than 82%
4Ks and aces 50x 4K, 0 aces in 191 matches

Utility and deaths

Average
Nades, flashes and deaths

Died in 65% of rounds and so well below the average (70%). Lower is better.

Utility hit rate 32%−2 pp · Ø 34% better than 35%
Utility damage per round 3.4−0.5 · Ø 3.9 better than 32%
Enemies flashed per round 0.32−0.02 · Ø 0.34 better than 41%
Deaths per round 65%−5 pp · Ø 70% better than 88%

Progress

One value per month, dashed line is the level 10 · 3,500+ ELO average
▲ Improved
ADR +6.2, Headshots +9 pp, ELO +244
= Stayed the same
K/R at 0.86, Rating at 1.24
▼ Got worse
Win rate −14 pp

Aug to Oct 2026 compared with May to Jul 2026.

Kills per round (K/R)

0.84
MayJunJulAugSepOct

Best month: August 2026 with 0.89. Last 3 months: 0.86 (at the start 0.83). Clearly above the average (0.78).

Patterns

From the last 224 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Nuke −62 ELO
20 matches · 45% win rate
On Mirage −30 ELO
29 matches · 55% win rate
Between 12:00 and 18:00 −10 ELO, win rate 54%
On Tuesdays −66 ELO, win rate 51%

Nivera loses the most ELO on Nuke: −62 ELO, 45% win rate

Records and milestones

from recorded matches
  1. Highest rating in a match: 2.25 · Dust 2
  2. Most kills in a match: 45 · Inferno
  3. Longest win streak: 10 wins in a row · Mirage

Maps in detail

from the last 224 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Dust 268
68% better than 82%
0.85 better than 70%
86.3 better than 51%
1.25 better than 78%
58% of 276 duels better than 66%
39% of 31 situations better than 47%
Anubis42
76% better than 94%
0.86 better than 79%
87.6 better than 58%
1.29 better than 89%
60% of 174 duels better than 78%
39% of 23 situations better than 49%
Ancient31
55% better than 33%
0.88 better than 83%
87.0 better than 55%
1.27 better than 87%
63% of 121 duels better than 90%
41% of 22 situations better than 52%
Mirage29
55% better than 37%
0.80 better than 46%
82.0 better than 26%
1.09 better than 34%
49% of 103 duels better than 15%
36% of 11 situations better than 37%
Nuke20
45% better than 19%
0.89 better than 91%
89.6 better than 81%
1.26 better than 92%
64% of 81 duels better than 95%
30% of 20 situations better than 22%
Cache17
47% -
0.82 -
84.4 -
1.15-
45% of 80 duels -
71% of 7 situations -
Inferno17
71% better than 93%
0.92 better than 94%
92.2 better than 83%
1.30 better than 92%
64% of 87 duels better than 91%
50% of 2 situations better than 77%

Compared with players on the same level who have at least 15 matches on the map.

How Nivera plays

Across 226 matches Nivera averages K/R 0.86 and ADR 86.9; the rating across the 210 rated matches is 1.24. Biggest strength: Deaths per round at just 65% (lower is better), better than 88% of level 10 · 3,500+ ELO players. Averages 19.0 kills per match with 54% headshots. The strongest map is Anubis with a 76% win rate in 42 matches. In 138 of 208 matches the rating was 1.10 or higher (66%), in 28 it was below 0.90. In 191 matches with detailed stats: 50 4Ks and 0 aces. Best month by rating: August 2026 at 1.30. Nivera loses the most ELO on Nuke (−62 ELO, win rate 45%). Things go best on Anubis (+476 ELO, win rate 76%). Improved over the last three months: ADR +6.2, Headshots +9 pp, ELO +244. Got weaker: Win rate −14 pp. Unchanged in recent months: K/R at 0.86, Rating at 1.24. Last 30 days: 70 matches, win rate 53%, net ELO +124.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 3,500+ ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.