nfory

Ukraine
Streamer
222 matches tracked 84 matches in 30 days
ELO ▲ 71
2,163
30-day peak: 2,256
Rank EU
#151,036
Ukraine #6,035 in Ukraine

How does nfory play?

Rating 1.00 (from 111 matches) K/R 0.79 ADR 82.4 from 222 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 39%
1.00
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.34 ConsistencyShare of matches with a rating of 0.90 or higher. 60%
Rating distribution from 111 matches
outstanding 1.80 and up 2% strong 1.30 to 1.79 16% good 1.10 to 1.29 19% normal 0.90 to 1.09 23% weak 0.75 to 0.89 15% very weak below 0.75 24%
better than most on level 10 · 2,001-2,249 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (111 matches).

2,001-2,249 ELO

Compared with 1,851 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 12% of rounds and so well above the average (10%).

Rounds with first kill 12%+2 pp · Ø 10% better than 75%
Opening duels won 51%0 pp · Ø 51% right on the average

Clutch

Average
Last one alive

44% of 1v1s won and so clearly above the average (38%).

Clutch 1v1 won 44%+6 pp · Ø 38% better than 79%
Clutch 1v2 won 24%+2 pp · Ø 22% better than 68%
Clutch kills per match 1.6−0.1 · Ø 1.7 better than 48%

Weapons and aim

Average
Where do the kills come from?

42% headshots and so well below the average (49%).

Headshot rate 42%−7 pp · Ø 49% better than 13%
AWP share of kills 24%+13 pp · Ø 11% better than 92%
K/D 1.11+0.09 · Ø 1.02 better than 77%
Pistol kills per match 2.9
Knife kills 3 in 222 matches

Impact

Average
Damage and big rounds

Exactly 3 kills in 3.1% of rounds and so well below the average (4.1%).

2K rounds 14.3%+1.0 pp · Ø 13.3% better than 71%
3K rounds 3.1%−1.0 pp · Ø 4.1% better than 13%
MVPs per match 2.6+0.3 · Ø 2.3 better than 80%
4Ks and aces 13x 4K, 4 aces in 111 matches

Utility and deaths

Average
Nades, flashes and deaths

40% of nades dealing damage or blinding and so clearly above the average (35%).

Utility hit rate 40%+5 pp · Ø 35% better than 83%
Utility damage per round 3.2−1.0 · Ø 4.2 better than 25%
Enemies flashed per round 0.18−0.10 · Ø 0.28 better than 23%
Deaths per round 71%−1 pp · Ø 72% better than 61%

Progress

One value per month, dashed line is the level 10 · 2,001-2,249 ELO average
▲ Improved
Headshots +3 pp
= Stayed the same
ELO at 2,163
▼ Got worse
K/R −0.13, ADR −12.0, Win rate −9 pp

Aug to Oct 2026 compared with May to Jun 2026.

Kills per round (K/R)

0.73
MayJunJulAugSepOct

Best month: May 2026 with 0.88. Last 3 months: 0.72 (at the start 0.85). Just below the average (0.74).

Patterns

From the last 222 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

From match 5 of the day −125 ELO
45 matches · 47% win rate
On Anubis −85 ELO
25 matches · 40% win rate
Between 12:00 and 18:00 −129 ELO, win rate 47%
On Sundays +40 ELO, win rate 47%

nfory loses the most ELO from match 5 of the day: −125 ELO, 47% win rate

Records and milestones

from recorded matches
  1. Highest rating in a match: 2.27 · Mirage
  2. Recorded match no. 100 · Dust 2
  3. Longest win streak: 5 wins in a row · Inferno
  4. Most kills in a match: 36 · Ancient

Maps in detail

from the last 222 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage71
54% better than 61%
0.84 better than 88%
87.4 better than 82%
1.05 better than 59%
51% of 182 duels right on the average
58% of 19 situations better than 92%
Ancient49
57% better than 66%
0.77 better than 64%
81.7 right on the average
1.00 better than 39%
50% of 120 duels better than 43%
50% of 14 situations better than 79%
Dust 246
52% right on the average
0.78 better than 70%
80.8 better than 49%
1.05 better than 56%
51% of 110 duels right on the average
14% of 7 situations better than 4%
Anubis25
40% better than 15%
0.68 better than 22%
72.7 better than 10%
0.84 better than 3%
44% of 90 duels better than 13%
27% of 11 situations better than 26%
Inferno21
43% better than 20%
0.80 better than 78%
82.2 better than 57%
1.12-
54% of 59 duels better than 65%
40% of 5 situations better than 58%
Overpass6
83% -
0.98 -
97.1 -
1.12-
67% of 15 duels -
75% of 4 situations -
Nuke4
50% -
0.62 -
76.6 -
0.45-
50% of 4 duels -
0% of 1 situations -

Compared with players on the same level who have at least 15 matches on the map.

How nfory plays

Across 222 matches nfory averages K/R 0.79 and ADR 82.4; the rating across the 111 rated matches is 1.00. Biggest strength: Utility hit rate at 40%, better than 83% of level 10 · 2,001-2,249 ELO players. Most room to improve: Headshot rate at 42%, better than only 13% of level 10 · 2,001-2,249 ELO players. Averages 16.9 kills per match with 42% headshots. The strongest map is Ancient with a 57% win rate in 49 matches. In 41 of 111 matches the rating was 1.10 or higher (37%), in 44 it was below 0.90. In 111 matches with detailed stats: 13 4Ks and 4 aces. Best month by rating: October 2026 at 1.02. nfory loses the most ELO from match 5 of the day (−125 ELO, win rate 47%). Things go best on Ancient (+174 ELO, win rate 57%). Match no. 4 of the day goes best: 63% win rate, +159 ELO. Improved over the last three months: Headshots +3 pp. Got weaker: K/R −0.13, ADR −12.0, Win rate −9 pp. Unchanged in recent months: ELO at 2,163. Last 30 days: 84 matches, win rate 50%, net ELO +44.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,001-2,249 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.