nauchi11

Russia
Streamer

112 followers 37 streams in 30 days 2 avg. viewers last live on Oct 23, 2026

276 matches tracked 58 matches in 30 days
ELO ▼ 12
2,629
30-day peak: 2,708
Rank EU
#33,506
Russia #9,696 in Russia

How does nauchi11 play?

Rating 1.22 (from 128 matches) K/R 0.85 ADR 90.2 from 276 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 93%
1.22
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.44 ConsistencyShare of matches with a rating of 0.90 or higher. 76%
Rating distribution from 128 matches
outstanding 1.80 and up 11% strong 1.30 to 1.79 27% good 1.10 to 1.29 20% normal 0.90 to 1.09 18% weak 0.75 to 0.89 13% very weak below 0.75 12%
Player type
Often gets multi-kills
More 4Ks and aces per 100 rounds than the level 10 · 2,500-2,749 ELO average. More 1v1 and 1v2 wins than the level 10 · 2,500-2,749 ELO average. More first kills per match than the level 10 · 2,500-2,749 ELO average.
Multi-killsClutcherEntry
better than most on level 10 · 2,500-2,749 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (127 matches).

2,500-2,749 ELO

Compared with 2,483 players in this group, each player over up to their last 100 matches.

Opening

Strength
The first duels of the round

57% of opening duels won and so clearly above the average (52%).

Rounds with first kill 13%+2 pp · Ø 11% better than 83%
Opening duels won 57%+5 pp · Ø 52% better than 85%

Clutch

Average
Last one alive

2.3 clutch kills per match and so well above the average (1.7).

Clutch 1v1 won 40%+1 pp · Ø 39% better than 57%
Clutch 1v2 won 25%+4 pp · Ø 21% better than 72%
Clutch kills per match 2.3+0.6 · Ø 1.7 better than 94%

Weapons and aim

Average
Where do the kills come from?

1.24 K/D and so well above the average (1.04).

Headshot rate 49%−2 pp · Ø 51% better than 40%
AWP share of kills 18%+6 pp · Ø 12% better than 78%
K/D 1.24+0.20 · Ø 1.04 better than 92%
Pistol kills per match 3.3
Knife kills 7 in 276 matches

Impact

Strength
Damage and big rounds

2.9 MVPs per match and so well above the average (2.4).

2K rounds 15.0%+1.6 pp · Ø 13.4% better than 80%
3K rounds 5.6%+1.4 pp · Ø 4.2% better than 91%
MVPs per match 2.9+0.5 · Ø 2.4 better than 92%
4Ks and aces 47x 4K, 4 aces in 127 matches

Utility and deaths

Average
Nades, flashes and deaths

Died in 69% of rounds and so clearly below the average (72%). Lower is better.

Utility hit rate 34%−1 pp · Ø 35% better than 47%
Utility damage per round 4.9+0.8 · Ø 4.1 better than 73%
Enemies flashed per round 0.39+0.09 · Ø 0.30 better than 75%
Deaths per round 69%−3 pp · Ø 72% better than 76%

Progress

One value per month, dashed line is the level 10 · 2,500-2,749 ELO average
▲ Improved
K/R +0.05, ADR +6.6
= Stayed the same
Headshots at 49%
▼ Got worse
Win rate −6 pp, ELO −160

Aug to Oct 2026 compared with Mar to May 2026.

Kills per round (K/R)

0.87
MarAprMayJunJulAugSepOct

Best month: June 2026 with 1.04. Last 3 months: 0.86 (at the start 0.81). Well above the average (0.74).

Patterns

From the last 276 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

In match 1 of the day −343 ELO
90 matches · 48% win rate
On Mirage −220 ELO
96 matches · 47% win rate
Between 12:00 and 18:00 −71 ELO, win rate 49%
On Saturdays −351 ELO, win rate 36%

nauchi11 loses the most ELO in match 1 of the day: −343 ELO, 48% win rate

Records and milestones

from recorded matches
  1. Recorded match no. 250 · Mirage
  2. Highest rating in a match: 2.88 · Mirage
  3. Longest win streak: 8 wins in a row · Mirage
  4. Most kills in a match: 48 · Anubis

Maps in detail

from the last 276 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage96
47% better than 27%
0.82 better than 80%
88.9 better than 82%
1.23 better than 92%
59% of 220 duels better than 87%
37% of 27 situations better than 43%
Ancient53
57% better than 64%
0.90 better than 95%
92.9 better than 90%
1.23 better than 92%
59% of 135 duels better than 83%
22% of 32 situations better than 14%
Dust 253
53% right on the average
0.84 better than 85%
90.0 better than 84%
1.20 better than 87%
56% of 153 duels better than 72%
67% of 15 situations better than 98%
Anubis51
61% better than 77%
0.86 better than 91%
90.8 better than 89%
1.24 better than 93%
57% of 111 duels better than 76%
54% of 13 situations better than 84%
Cache11
55% -
0.81 -
83.9 -
1.12-
36% of 11 duels -
50% of 2 situations -
Overpass11
64% -
0.87 -
89.9 -
-
-
-

Compared with players on the same level who have at least 15 matches on the map.

How nauchi11 plays

Across 276 matches nauchi11 averages K/R 0.85 and ADR 90.2; the rating across the 128 rated matches is 1.22. Biggest strength: Rating at 1.22, better than 93% of level 10 · 2,500-2,749 ELO players. Averages 19.1 kills per match with 49% headshots. The strongest map is Overpass with a 64% win rate in 11 matches. In 74 of 128 matches the rating was 1.10 or higher (58%), in 31 it was below 0.90. In 127 matches with detailed stats: 47 4Ks and 4 aces. Best month by rating: August 2026 at 1.47. nauchi11 loses the most ELO in match 1 of the day (−343 ELO, win rate 48%). Things go best in match 4 of the day (+279 ELO, win rate 70%). Match no. 4 of the day goes best: 70% win rate, +279 ELO. Improved over the last three months: K/R +0.05, ADR +6.6. Got weaker: Win rate −6 pp, ELO −160. Unchanged in recent months: Headshots at 49%. Last 30 days: 58 matches, win rate 47%, net ELO −26.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,500-2,749 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.