n1ghtti_

Finland
Player
289 matches tracked
ELO ▼ 23
1,686
30-day peak: 1,709
Rank EU
#440,840
Finland #9,041 in Finland

How does n1ghtti_ play?

Rating 1.11 (from 141 matches) K/R 0.79 ADR 88.7 from 289 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 87%
1.11
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.35 ConsistencyShare of matches with a rating of 0.90 or higher. 70%
Rating distribution from 141 matches
outstanding 1.80 and up 4% strong 1.30 to 1.79 26% good 1.10 to 1.29 22% normal 0.90 to 1.09 18% weak 0.75 to 0.89 13% very weak below 0.75 18%
Player type
Deals serious damage
More damage per round than the level 8 average. Rarely on the AWP.
DamageRifler
better than most on level 8 about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (52 matches).

Level 8

Compared with 1,213 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 11% of rounds and so clearly above the average (10%).

Rounds with first kill 11%+1 pp · Ø 10% better than 65%
Opening duels won 49%−1 pp · Ø 50% better than 39%

Clutch

Weakness
Last one alive

1.2 clutch kills per match and so well below the average (1.7).

Clutch 1v1 won 33%−5 pp · Ø 38% better than 24%
Clutch 1v2 won 20%−1 pp · Ø 21% better than 41%
Clutch kills per match 1.2−0.5 · Ø 1.7 better than 14%

Weapons and aim

Average
Where do the kills come from?

1.10 K/D and so clearly above the average (0.99).

Headshot rate 51%+4 pp · Ø 47% better than 71%
AWP share of kills 3%−8 pp · Ø 11% better than 19%
K/D 1.10+0.11 · Ø 0.99 better than 83%
Pistol kills per match 2.9
Knife kills 2 in 289 matches

Impact

Strength
Damage and big rounds

Exactly 2 kills in 16.1% of rounds and so well above the average (13.1%).

2K rounds 16.1%+3.0 pp · Ø 13.1% better than 97%
3K rounds 4.7%+0.8 pp · Ø 3.9% better than 82%
MVPs per match 2.6+0.4 · Ø 2.2 better than 87%
4Ks and aces 9x 4K, 1 ace in 52 matches

Utility and deaths

Average
Nades, flashes and deaths

0.62 enemies flashed per round and so well above the average (0.27).

Utility hit rate 35%−1 pp · Ø 36% better than 52%
Utility damage per round 4.20.0 · Ø 4.2 right on the average
Enemies flashed per round 0.62+0.35 · Ø 0.27 better than 98%
Deaths per round 72%−1 pp · Ø 73% better than 57%

Progress

One value per month, dashed line is the level 8 average
▲ Improved
Nothing clear
= Stayed the same
K/R at 0.80, ADR at 88.7
▼ Got worse
Headshots −2 pp, Win rate −3 pp, ELO −92

Aug to Sep 2026 compared with Mar to May 2026.

Kills per round (K/R)

0.93
MarAprMayJunJulAugSepOct

Best month: September 2026 with 0.93. Last 3 months: 0.80 (at the start 0.77). Clearly above the average (0.72).

Patterns

From the last 289 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

From match 5 of the day −580 ELO
73 matches · 34% win rate
On Dust 2 −427 ELO
58 matches · 36% win rate
On Mirage −133 ELO
80 matches · 50% win rate

n1ghtti_ loses the most ELO from match 5 of the day: −580 ELO, 34% win rate

Records and milestones

from recorded matches
  1. Recorded match no. 250 · Mirage
  2. Highest rating in a match: 2.16 · Nuke
  3. Reached level 10 · Mirage
  4. Longest win streak: 11 wins in a row · Anubis
  5. Most kills in a match: 43 · Mirage

Maps in detail

from the last 289 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage80
50% right on the average
0.79 better than 79%
88.4 better than 88%
1.08 better than 74%
53% of 176 duels better than 66%
44% of 18 situations better than 68%
Dust 258
36% better than 9%
0.70 better than 39%
82.6 better than 65%
1.00 better than 46%
50% of 131 duels better than 47%
45% of 22 situations better than 68%
Anubis47
53% better than 61%
0.80 better than 83%
90.9 better than 92%
1.15 better than 90%
42% of 89 duels better than 12%
38% of 8 situations right on the average
Nuke43
60% better than 67%
0.88 better than 90%
93.6 better than 91%
1.25 better than 90%
60% of 140 duels better than 87%
26% of 19 situations better than 21%
Ancient29
55% better than 68%
0.82 better than 86%
90.4 better than 88%
1.13 better than 86%
51% of 76 duels right on the average
33% of 9 situations better than 37%
Inferno18
56% better than 66%
0.78 better than 79%
88.4 better than 87%
0.90-
59% of 22 duels better than 86%
50% of 2 situations better than 77%
Cache9
33% -
0.85 -
96.6 -
1.27-
55% of 38 duels -
100% of 1 situations -
Overpass4
0% -
0.70 -
80.9 -
0.61-
0% of 2 duels -
-

Compared with players on the same level who have at least 15 matches on the map.

How n1ghtti_ plays

Across 289 matches n1ghtti_ averages K/R 0.79 and ADR 88.7; the rating across the 141 rated matches is 1.11. Biggest strength: Damage per round (ADR) at 88.7, better than 93% of level 8 players. Most room to improve: Clutch 1v1 won at 33%, better than only 24% of level 8 players. Averages 17.3 kills per match with 51% headshots. The strongest map is Nuke with a 60% win rate in 43 matches. In 73 of 141 matches the rating was 1.10 or higher (52%), in 43 it was below 0.90. In 52 matches with detailed stats: 9 4Ks and 1 ace. Best month by rating: June 2026 at 1.28. n1ghtti_ loses the most ELO from match 5 of the day (−580 ELO, win rate 34%). Things go best in match 2 of the day (+267 ELO, win rate 63%). Match no. 2 of the day goes best: 63% win rate, +267 ELO. Got weaker: Headshots −2 pp, Win rate −3 pp, ELO −92. Unchanged in recent months: K/R at 0.80, ADR at 88.7. Last 30 days: 2 matches, win rate 0%, net ELO −49.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 8): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.