n1dzgeris

Colombia
Player
242 matches tracked 50 matches in 30 days
ELO ▲ 211
1,386
30-day peak: 1,531
Rank EU
#723,445
Colombia #410 in Colombia

How does n1dzgeris play?

Rating 0.94 (from 168 matches) K/R 0.68 ADR 78.6 from 242 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 26%
0.94
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.32 ConsistencyShare of matches with a rating of 0.90 or higher. 49%
Rating distribution from 168 matches
outstanding 1.80 and up 1% strong 1.30 to 1.79 17% good 1.10 to 1.29 11% normal 0.90 to 1.09 20% weak 0.75 to 0.89 23% very weak below 0.75 29%
Player type
Rifler through and through
Rarely on the AWP.
Rifler
better than most on level 7 about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (136 matches).

Level 7

Compared with 1,118 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

46% of opening duels won and so clearly below the average (49%).

Rounds with first kill 10%0 pp · Ø 10% right on the average
Opening duels won 46%−3 pp · Ø 49% better than 20%

Clutch

Average
Last one alive

1.3 clutch kills per match and so well below the average (1.7).

Clutch 1v1 won 43%+5 pp · Ø 38% better than 76%
Clutch 1v2 won 21%0 pp · Ø 21% right on the average
Clutch kills per match 1.3−0.4 · Ø 1.7 better than 21%

Weapons and aim

Average
Where do the kills come from?

0.91 K/D and so slightly below the average (0.98).

Headshot rate 42%−5 pp · Ø 47% better than 26%
AWP share of kills 4%−7 pp · Ø 11% better than 24%
K/D 0.91−0.07 · Ø 0.98 better than 19%
Pistol kills per match 2.5
Knife kills 3 in 242 matches

Impact

Average
Damage and big rounds

Exactly 2 kills in 12.1% of rounds and so slightly below the average (12.9%).

2K rounds 12.1%−0.8 pp · Ø 12.9% better than 26%
3K rounds 3.7%−0.1 pp · Ø 3.8% better than 46%
MVPs per match 2.1−0.1 · Ø 2.2 better than 39%
4Ks and aces 19x 4K, 2 aces in 136 matches

Utility and deaths

Average
Nades, flashes and deaths

5.8 utility damage per round and so well above the average (4.1).

Utility hit rate 37%+1 pp · Ø 36% better than 65%
Utility damage per round 5.8+1.7 · Ø 4.1 better than 85%
Enemies flashed per round 0.38+0.12 · Ø 0.26 better than 77%
Deaths per round 74%+1 pp · Ø 73% better than 34%

Progress

One value per month, dashed line is the level 7 average
▲ Improved
Rating +0.05, ADR +4.8, ELO +142
= Stayed the same
K/R at 0.69, Win rate at 51%
▼ Got worse
Headshots −4 pp

Aug to Oct 2026 compared with May to Jul 2026.

Kills per round (K/R)

0.70
MayJunJulAugSepOct

Best month: October 2026 with 0.70. Last 3 months: 0.69 (at the start 0.66). Just below the average (0.71).

Patterns

From the last 242 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

In match 4 of the day −324 ELO
27 matches · 26% win rate
On Ancient −169 ELO
33 matches · 45% win rate
On Fridays −66 ELO, win rate 46%

n1dzgeris loses the most ELO in match 4 of the day: −324 ELO, 26% win rate

Records and milestones

from recorded matches
  1. Most kills in a match: 46 · Ancient
  2. Longest win streak: 9 wins in a row · Mirage
  3. Recorded match no. 100 · Cache
  4. Highest rating in a match: 1.81 · Anubis

Maps in detail

from the last 242 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Dust 273
51% better than 53%
0.67 better than 27%
77.5 better than 41%
0.96 better than 37%
45% of 199 duels better than 23%
35% of 20 situations better than 41%
Mirage60
50% right on the average
0.66 better than 24%
77.8 better than 47%
0.93 better than 26%
43% of 196 duels better than 16%
37% of 27 situations better than 48%
Ancient33
45% better than 30%
0.72 right on the average
82.2 better than 64%
1.01 better than 58%
48% of 124 duels better than 37%
35% of 20 situations better than 44%
Anubis26
73% better than 97%
0.70 better than 41%
82.7 better than 70%
0.96 better than 35%
51% of 82 duels better than 53%
75% of 8 situations better than 99%
Nuke17
47% better than 33%
0.64 better than 9%
75.7 better than 27%
0.80-
42% of 62 duels better than 9%
0% of 5 situations better than 1%
Inferno16
50% right on the average
0.67 better than 30%
81.8 better than 65%
0.87-
52% of 66 duels better than 59%
100% of 3 situations better than 99%
Cache14
50% -
0.67 -
74.5 -
0.89-
53% of 59 duels -
67% of 3 situations -
Overpass3
67% -
0.62 -
68.1 -
-
-
-

Compared with players on the same level who have at least 15 matches on the map.

How n1dzgeris plays

Across 242 matches n1dzgeris averages K/R 0.68 and ADR 78.6; the rating across the 168 rated matches is 0.94. Biggest strength: Utility damage per round at 5.8, better than 85% of level 7 players. Most room to improve: Opening duels won at 46%, better than only 20% of level 7 players. Averages 15.1 kills per match with 42% headshots. The strongest map is Anubis with a 73% win rate in 26 matches. In 48 of 168 matches the rating was 1.10 or higher (29%), in 86 it was below 0.90. In 136 matches with detailed stats: 19 4Ks and 2 aces. Best month by rating: October 2026 at 0.97. n1dzgeris loses the most ELO in match 4 of the day (−324 ELO, win rate 26%). Things go best from match 5 of the day (+369 ELO, win rate 59%). Match no. 2 of the day goes best: 63% win rate, +273 ELO. Improved over the last three months: Rating +0.05, ADR +4.8, ELO +142. Got weaker: Headshots −4 pp. Unchanged in recent months: K/R at 0.69, Win rate at 51%. Last 30 days: 50 matches, win rate 58%, net ELO +240.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 7): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.