mwlky

Poland
Streamer

34,479 followers 26 streams in 30 days 56 avg. viewers last live on Oct 24, 2026

499 matches tracked 162 matches in 30 days
ELO ▲ 373
4,064
30-day peak: 4,161
Rank EU ▼ 12 places
#102
Poland #8 in Poland
30 days · prev. #90 · best #73

How does mwlky play?

Rating 1.16 K/R 0.82 ADR 83.7 from 499 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 60%
1.16
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.40 ConsistencyShare of matches with a rating of 0.90 or higher. 76%
Rating distribution from 499 matches
outstanding 1.80 and up 6% strong 1.30 to 1.79 29% good 1.10 to 1.29 20% normal 0.90 to 1.09 22% weak 0.75 to 0.89 11% very weak below 0.75 13%
Player type
Gets the frags with the AWP
Far more AWP kills than the level 10 · 3,500+ ELO average. More first kills per match than the level 10 · 3,500+ ELO average.
AWPerEntry
better than most on level 10 · 3,500+ ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (394 matches).

3,500+ ELO

Compared with 1,129 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

60% of opening duels won and so well above the average (54%).

Rounds with first kill 13%+1 pp · Ø 12% better than 66%
Opening duels won 60%+6 pp · Ø 54% better than 85%

Clutch

Average
Last one alive

37% of 1v1s won and so just below the average (39%).

Clutch 1v1 won 37%−2 pp · Ø 39% better than 32%
Clutch 1v2 won 23%+1 pp · Ø 22% better than 50%
Clutch kills per match 1.70.0 · Ø 1.7 right on the average

Weapons and aim

Average
Where do the kills come from?

44% headshots and so well below the average (54%).

Headshot rate 44%−10 pp · Ø 54% better than 12%
AWP share of kills 42%+29 pp · Ø 13% better than 95%
K/D 1.19+0.08 · Ø 1.11 better than 58%
Pistol kills per match 3.0
Knife kills 11 in 499 matches

Impact

Average
Damage and big rounds

Exactly 2 kills in 15.3% of rounds and so clearly above the average (14.1%).

2K rounds 15.3%+1.2 pp · Ø 14.1% better than 64%
3K rounds 5.1%+0.5 pp · Ø 4.6% better than 62%
MVPs per match 2.7+0.2 · Ø 2.5 better than 56%
4Ks and aces 78x 4K, 8 aces in 394 matches

Utility and deaths

Average
Nades, flashes and deaths

3.3 utility damage per round and so well below the average (3.9).

Utility hit rate 34%0 pp · Ø 34% right on the average
Utility damage per round 3.3−0.6 · Ø 3.9 better than 29%
Enemies flashed per round 0.35+0.01 · Ø 0.34 better than 52%
Deaths per round 69%−1 pp · Ø 70% better than 50%

Progress

One value per month, dashed line is the level 10 · 3,500+ ELO average
▲ Improved
ELO +518
= Stayed the same
K/R at 0.82, Rating at 1.16, ADR at 84.2, Headshots at 44%, Win rate at 55%
▼ Got worse
Nothing clear

Aug to Oct 2026 compared with Jul 2026.

Kills per round (K/R)

0.79
MayJunJulAugSepOct

Best month: August 2026 with 0.85. Last 3 months: 0.82 (at the start 0.80). Slightly above the average (0.78).

Patterns

From the last 499 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

In match 4 of the day −209 ELO
66 matches · 47% win rate
On Mondays −111 ELO, win rate 48%

mwlky loses the most ELO in match 4 of the day: −209 ELO, 47% win rate

Records and milestones

from recorded matches
  1. Longest win streak: 9 wins in a row · Dust 2
  2. Recorded match no. 250 · Mirage
  3. Highest rating in a match: 3.03 · Nuke
  4. Most kills in a match: 52 · Dust 2

Maps in detail

from the last 499 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage201
53% better than 29%
0.82 better than 56%
84.1 better than 35%
1.15 better than 55%
59% of 1,031 duels better than 74%
30% of 102 situations better than 20%
Dust 288
58% right on the average
0.80 right on the average
83.7 better than 38%
1.14 right on the average
63% of 475 duels better than 85%
35% of 37 situations better than 37%
Nuke66
55% better than 48%
0.88 better than 89%
88.1 better than 73%
1.23 better than 87%
64% of 284 duels better than 95%
41% of 49 situations better than 52%
Ancient63
56% better than 37%
0.79 better than 45%
80.3 better than 23%
1.13 better than 52%
60% of 247 duels better than 79%
42% of 43 situations better than 54%
Anubis61
59% right on the average
0.83 better than 64%
82.3 better than 30%
1.17 better than 62%
57% of 322 duels better than 65%
38% of 48 situations better than 47%
Cache19
47% -
0.78 -
81.7 -
1.09-
58% of 100 duels -
27% of 15 situations -

Compared with players on the same level who have at least 15 matches on the map.

How mwlky plays

Across 499 matches mwlky averages K/R 0.82, ADR 83.7 and a rating of 1.16. Biggest strength: Opening duels won at 60%, better than 85% of level 10 · 3,500+ ELO players. Most room to improve: Headshot rate at 44%, better than only 12% of level 10 · 3,500+ ELO players. Averages 18.2 kills per match with 44% headshots. The strongest map is Anubis with a 59% win rate in 61 matches. In 271 of 499 matches the rating was 1.10 or higher (54%), in 120 it was below 0.90. In 394 matches with detailed stats: 78 4Ks and 8 aces. Best month by rating: August 2026 at 1.20. mwlky loses the most ELO in match 4 of the day (−209 ELO, win rate 47%). Things go best on Mirage (+252 ELO, win rate 53%). Improved over the last three months: ELO +518. Unchanged in recent months: K/R at 0.82, Rating at 1.16, ADR at 84.2, Headshots at 44%, Win rate at 55%. Last 30 days: 162 matches, win rate 54%, net ELO +222.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 3,500+ ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.