musokhan

Uzbekistan
Streamer
84 matches tracked 16 matches in 30 days
ELO ▼ 145
1,922
30-day peak: 2,088
Rank EU
#284,197
Uzbekistan #1,943 in Uzbekistan

How does musokhan play?

Rating 0.98 K/R 0.69 ADR 74.6 from 84 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 39%
0.98
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.35 ConsistencyShare of matches with a rating of 0.90 or higher. 55%
Rating distribution from 84 matches
outstanding 1.80 and up 5% strong 1.30 to 1.79 11% good 1.10 to 1.29 12% normal 0.90 to 1.09 27% weak 0.75 to 0.89 24% very weak below 0.75 21%
Player type
Often gets multi-kills
More 4Ks and aces per 100 rounds than the level 9 average.
Multi-kills
better than most on level 9 about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (55 matches).

Level 9

Compared with 1,531 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

48% of opening duels won and so slightly below the average (50%).

Rounds with first kill 10%0 pp · Ø 10% right on the average
Opening duels won 48%−2 pp · Ø 50% better than 31%

Clutch

Average
Last one alive

14% of 1v2s won and so clearly below the average (22%).

Clutch 1v1 won 39%+1 pp · Ø 38% better than 56%
Clutch 1v2 won 14%−8 pp · Ø 22% better than 12%
Clutch kills per match 1.4−0.2 · Ø 1.6 better than 29%

Weapons and aim

Average
Where do the kills come from?

53% headshots and so clearly above the average (49%).

Headshot rate 53%+4 pp · Ø 49% better than 77%
AWP share of kills 19%+9 pp · Ø 10% better than 86%
K/D 0.97−0.03 · Ø 1.00 better than 37%
Pistol kills per match 2.6

Impact

Average
Damage and big rounds

Exactly 2 kills in 11.2% of rounds and so well below the average (13.2%).

2K rounds 11.2%−2.0 pp · Ø 13.2% better than 9%
3K rounds 3.7%−0.2 pp · Ø 3.9% better than 42%
MVPs per match 2.4+0.2 · Ø 2.2 better than 71%
4Ks and aces 15x 4K, 0 aces in 55 matches

Utility and deaths

Average
Nades, flashes and deaths

4.9 utility damage per round and so well above the average (4.3).

Utility hit rate 38%+3 pp · Ø 35% better than 70%
Utility damage per round 4.9+0.6 · Ø 4.3 better than 70%
Enemies flashed per round 0.29+0.01 · Ø 0.28 better than 55%
Deaths per round 71%−1 pp · Ø 72% better than 64%

Progress

One value per month, dashed line is the level 9 average
▲ Improved
Nothing clear
= Stayed the same
Rating at 0.98, ADR at 74.4, Headshots at 53%, ELO at 1,922
▼ Got worse
K/R −0.04, Win rate −6 pp

Aug to Oct 2026 compared with Jun to Jul 2026.

Kills per round (K/R)

0.57
MayJunJulAugSepOct

Best month: July 2026 with 0.83. Last 3 months: 0.67 (at the start 0.71). Clearly below the average (0.73).

Patterns

From the last 84 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

In match 2 of the day −107 ELO
24 matches · 42% win rate
On Mirage −98 ELO
28 matches · 39% win rate
Between 6:00 and 12:00 −73 ELO, win rate 42%

musokhan loses the most ELO in match 2 of the day: −107 ELO, 42% win rate

Records and milestones

from recorded matches
  1. Longest win streak: 9 wins in a row · Mirage
  2. Most kills in a match: 37 · Mirage
  3. Reached level 10 · Mirage
  4. Highest rating in a match: 2.26 · Inferno

Maps in detail

from the last 84 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage28
39% better than 14%
0.75 better than 62%
79.3 better than 48%
1.06 better than 68%
47% of 116 duels better than 31%
47% of 19 situations better than 75%
Dust 224
67% better than 93%
0.63 better than 9%
70.4 better than 9%
0.95 better than 29%
47% of 118 duels better than 31%
25% of 16 situations better than 19%
Anubis11
45% -
0.68 -
79.4 -
0.95-
48% of 48 duels -
60% of 5 situations -
Ancient10
40% -
0.65 -
69.0 -
0.91-
46% of 35 duels -
40% of 5 situations -
Inferno5
60% -
0.71 -
75.6 -
1.00-
46% of 26 duels -
0% of 1 situations -
Cache3
67% -
0.57 -
64.1 -
0.89-
42% of 12 duels -
-

Compared with players on the same level who have at least 15 matches on the map.

How musokhan plays

Across 84 matches musokhan averages K/R 0.69, ADR 74.6 and a rating of 0.98. Biggest strength: Headshot rate at 53%, better than 77% of level 9 players. Most room to improve: Damage per round (ADR) at 74.6, better than only 20% of level 9 players. Averages 15.7 kills per match with 53% headshots. The strongest map is Dust 2 with a 67% win rate in 24 matches. In 23 of 84 matches the rating was 1.10 or higher (27%), in 38 it was below 0.90. In 55 matches with detailed stats: 15 4Ks and 0 aces. Best month by rating: July 2026 at 1.17. musokhan loses the most ELO in match 2 of the day (−107 ELO, win rate 42%). Things go best on Dust 2 (+107 ELO, win rate 67%). Got weaker: K/R −0.04, Win rate −6 pp. Unchanged in recent months: Rating at 0.98, ADR at 74.4, Headshots at 53%, ELO at 1,922. Last 30 days: 16 matches, win rate 31%, net ELO −139.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 9): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.