MummyNex

Poland
Player
529 matches tracked 132 matches in 30 days
ELO ▼ 34
1,176
30-day peak: 1,429
Rank EU
#986,129
Poland #70,795 in Poland

How does MummyNex play?

Rating 1.04 (from 421 matches) K/R 0.75 ADR 85.3 from 529 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 82%
1.04
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.38 ConsistencyShare of matches with a rating of 0.90 or higher. 63%
Rating distribution from 420 matches
outstanding 1.80 and up 4% strong 1.30 to 1.79 17% good 1.10 to 1.29 19% normal 0.90 to 1.09 23% weak 0.75 to 0.89 15% very weak below 0.75 22%
Player type
Often gets multi-kills
More 4Ks and aces per 100 rounds than the level 5 average. More first kills per match than the level 5 average. Rarely on the AWP.
Multi-killsEntryRifler
better than most on level 5 about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (339 matches).

Level 5

Compared with 667 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 14% of rounds and so well above the average (10%).

Rounds with first kill 14%+4 pp · Ø 10% better than 94%
Opening duels won 50%+1 pp · Ø 49% better than 59%

Clutch

Average
Last one alive

49% of 1v1s won and so well above the average (39%).

Clutch 1v1 won 49%+10 pp · Ø 39% better than 95%
Clutch 1v2 won 20%−1 pp · Ø 21% better than 44%
Clutch kills per match 1.1−0.5 · Ø 1.6 better than 10%

Weapons and aim

Average
Where do the kills come from?

47% headshots and so clearly above the average (44%).

Headshot rate 47%+3 pp · Ø 44% better than 70%
AWP share of kills 3%−8 pp · Ø 11% better than 21%
K/D 0.99+0.02 · Ø 0.97 better than 65%
Pistol kills per match 2.5 from the last 528
Knife kills 6 in 528 matches

Impact

Strength
Damage and big rounds

2.7 MVPs per match and so well above the average (2.2).

2K rounds 13.2%+0.3 pp · Ø 12.9% better than 63%
3K rounds 4.2%+0.5 pp · Ø 3.7% better than 76%
MVPs per match 2.7+0.5 · Ø 2.2 better than 97%
4Ks and aces 81x 4K, 9 aces in 339 matches

Utility and deaths

Weakness
Nades, flashes and deaths

1.8 utility damage per round and so well below the average (3.8).

Utility hit rate 29%−6 pp · Ø 35% better than 17%
Utility damage per round 1.8−2.0 · Ø 3.8 better than 6%
Enemies flashed per round 0.12−0.13 · Ø 0.25 better than 18%
Deaths per round 76%+3 pp · Ø 73% better than 21%

Progress

One value per month, dashed line is the level 5 average
▲ Improved
Nothing clear
= Stayed the same
Headshots at 46%, ELO at 1,176
▼ Got worse
K/R −0.07, Rating −0.09, ADR −5.8, Win rate −3 pp

Aug to Oct 2026 compared with Apr to Jun 2026.

Kills per round (K/R)

0.75
AprMayJunJulAugSepOct

Best month: April 2026 with 0.87. Last 3 months: 0.73 (at the start 0.80). Just above the average (0.71).

Patterns

From the last 528 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Dust 2 −462 ELO
92 matches · 42% win rate
On Cache −275 ELO
33 matches · 33% win rate
On Fridays −273 ELO, win rate 39%

MummyNex loses the most ELO on Dust 2: −462 ELO, 42% win rate

Records and milestones

from recorded matches
  1. Most kills in a match: 50 · Nuke
  2. Longest win streak: 7 wins in a row · Inferno
  3. Highest rating in a match: 2.25 · Anubis

Maps in detail

from the last 528 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage157
51% better than 58%
0.77 better than 80%
88.5 better than 93%
1.02 better than 68%
51% of 904 duels better than 61%
46% of 50 situations better than 70%
Anubis99
58% better than 74%
0.81 better than 92%
91.2 better than 97%
1.12 better than 91%
51% of 535 duels better than 62%
45% of 29 situations better than 72%
Dust 292
42% better than 28%
0.78 better than 87%
88.9 better than 93%
1.03 better than 73%
46% of 409 duels better than 31%
42% of 26 situations better than 65%
Ancient73
48% better than 44%
0.76 better than 77%
85.9 better than 86%
1.01 better than 67%
50% of 335 duels better than 58%
44% of 27 situations better than 74%
Inferno35
49% better than 42%
0.75 better than 74%
85.9 better than 85%
1.01 better than 64%
60% of 130 duels better than 92%
43% of 7 situations better than 64%
Cache33
33% -
0.71 -
82.1 -
0.97-
47% of 114 duels -
53% of 17 situations -
Nuke33
33% better than 5%
0.80 better than 85%
88.0 better than 88%
1.09 better than 80%
52% of 194 duels better than 66%
42% of 12 situations better than 59%
Vertigo3
67% -
0.76 -
95.2 -
1.00-
44% of 16 duels -
-

Compared with players on the same level who have at least 15 matches on the map.

How MummyNex plays

Across 529 matches MummyNex averages K/R 0.75 and ADR 85.3; the rating across the 421 rated matches is 1.04. Biggest strength: Clutch 1v1 won at 49%, better than 95% of level 5 players. Most room to improve: Utility damage per round at 1.8, better than only 6% of level 5 players. Averages 16.9 kills per match with 47% headshots. The strongest map is Anubis with a 58% win rate in 99 matches. In 170 of 420 matches the rating was 1.10 or higher (40%), in 154 it was below 0.90. In 339 matches with detailed stats: 81 4Ks and 9 aces. Best month by rating: July 2026 at 1.15. MummyNex loses the most ELO on Dust 2 (−462 ELO, win rate 42%). Things go best on Anubis (+401 ELO, win rate 58%). Match no. 4 of the day goes best: 53% win rate, +51 ELO. Got weaker: K/R −0.07, Rating −0.09, ADR −5.8, Win rate −3 pp. Unchanged in recent months: Headshots at 46%, ELO at 1,176. Last 30 days: 132 matches, win rate 47%, net ELO −58.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 5): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.