mrfearles43

Georgia
Streamer
254 matches tracked 32 matches in 30 days

How does mrfearles43 play?

Rating 1.30 (from 136 matches) K/R 0.90 ADR 93.5 from 254 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 98%
1.30
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.43 ConsistencyShare of matches with a rating of 0.90 or higher. 85%
Rating distribution from 136 matches
outstanding 1.80 and up 13% strong 1.30 to 1.79 36% good 1.10 to 1.29 16% normal 0.90 to 1.09 19% weak 0.75 to 0.89 7% very weak below 0.75 8%
Player type
Often gets multi-kills
More 4Ks and aces per 100 rounds than the level 10 · 2,250-2,499 ELO average. More first kills per match than the level 10 · 2,250-2,499 ELO average. More 1v1 and 1v2 wins than the level 10 · 2,250-2,499 ELO average.
Multi-killsEntryClutcher
better than most on level 10 · 2,250-2,499 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (74 matches).

2,250-2,499 ELO

Compared with 2,157 players in this group, each player over up to their last 100 matches.

Opening

Strength
The first duels of the round

64% of opening duels won and so well above the average (51%).

Rounds with first kill 14%+4 pp · Ø 10% better than 91%
Opening duels won 64%+13 pp · Ø 51% better than 99%

Clutch

Average
Last one alive

2.3 clutch kills per match and so well above the average (1.7).

Clutch 1v1 won 38%−1 pp · Ø 39% better than 48%
Clutch 1v2 won 26%+4 pp · Ø 22% better than 77%
Clutch kills per match 2.3+0.6 · Ø 1.7 better than 92%

Weapons and aim

Strength
Where do the kills come from?

65% headshots and so well above the average (50%).

Headshot rate 65%+15 pp · Ø 50% better than 99%
AWP share of kills 11%0 pp · Ø 11% right on the average
K/D 1.31+0.28 · Ø 1.03 better than 97%
Pistol kills per match 3.9
Knife kills 10 in 254 matches

Impact

Strength
Damage and big rounds

Exactly 3 kills in 6.3% of rounds and so well above the average (4.1%).

2K rounds 16.7%+3.3 pp · Ø 13.4% better than 96%
3K rounds 6.3%+2.2 pp · Ø 4.1% better than 97%
MVPs per match 3.0+0.7 · Ø 2.3 better than 95%
4Ks and aces 27x 4K, 1 ace in 74 matches

Utility and deaths

Average
Nades, flashes and deaths

0.40 enemies flashed per round and so well above the average (0.29).

Utility hit rate 36%+1 pp · Ø 35% better than 60%
Utility damage per round 4.5+0.3 · Ø 4.2 better than 62%
Enemies flashed per round 0.40+0.11 · Ø 0.29 better than 79%
Deaths per round 69%−3 pp · Ø 72% better than 78%

Progress

One value per month, dashed line is the level 10 · 2,250-2,499 ELO average
▲ Improved
Headshots +2 pp
= Stayed the same
K/R at 0.92, Rating at 1.31, ADR at 94.7, Win rate at 51%, ELO at 2,400
▼ Got worse
Nothing clear

Aug to Oct 2026 compared with May to Jul 2026.

Kills per round (K/R)

1.00
MayJunJulAugSepOct

Best month: October 2026 with 1.00. Last 3 months: 0.92 (at the start 0.89). Well above the average (0.74).

Patterns

From the last 254 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

In match 1 of the day −216 ELO
86 matches · 45% win rate
From match 5 of the day −99 ELO
30 matches · 40% win rate
Between 0:00 and 6:00 −70 ELO, win rate 43%
On Sundays −128 ELO, win rate 47%

mrfearles43 loses the most ELO in match 1 of the day: −216 ELO, 45% win rate

Records and milestones

from recorded matches
  1. Recorded match no. 250 · Dust 2
  2. Highest rating in a match: 2.93 · Dust 2
  3. Longest win streak: 6 wins in a row · Dust 2
  4. Most kills in a match: 44 · Mirage

Maps in detail

from the last 254 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Dust 299
53% better than 56%
0.94 better than 98%
98.8 better than 97%
1.37 better than 99%
66% of 312 duels better than 98%
32% of 37 situations better than 33%
Mirage62
53% better than 54%
0.94 better than 98%
95.1 better than 94%
1.29 better than 96%
59% of 124 duels better than 87%
30% of 30 situations better than 27%
Ancient30
50% better than 42%
0.85 better than 87%
87.9 better than 79%
1.27 better than 93%
54% of 63 duels better than 62%
50% of 12 situations better than 79%
Nuke25
60% better than 65%
0.80 better than 65%
82.8 better than 52%
1.15-
59% of 73 duels better than 81%
46% of 13 situations better than 66%
Cache16
56% -
0.95 -
98.5 -
1.37-
65% of 62 duels -
67% of 12 situations -
Inferno13
31% -
0.71 -
83.0 -
0.96-
52% of 33 duels -
25% of 4 situations -
Overpass5
60% -
0.87 -
94.4 -
1.33-
67% of 6 duels -
-
Anubis4
0% -
0.64 -
66.9 -
1.51-
50% of 4 duels -
67% of 3 situations -

Compared with players on the same level who have at least 15 matches on the map.

How mrfearles43 plays

Across 254 matches mrfearles43 averages K/R 0.90 and ADR 93.5; the rating across the 136 rated matches is 1.30. Biggest strength: Headshot rate at 65%, better than 99% of level 10 · 2,250-2,499 ELO players. Averages 19.6 kills per match with 65% headshots. The strongest map is Nuke with a 60% win rate in 25 matches. In 89 of 136 matches the rating was 1.10 or higher (65%), in 21 it was below 0.90. In 74 matches with detailed stats: 27 4Ks and 1 ace. Best month by rating: October 2026 at 1.40. mrfearles43 loses the most ELO in match 1 of the day (−216 ELO, win rate 45%). Things go best in match 2 of the day (+477 ELO, win rate 69%). Match no. 2 of the day goes best: 69% win rate, +477 ELO. Improved over the last three months: Headshots +2 pp. Unchanged in recent months: K/R at 0.92, Rating at 1.31, ADR at 94.7, Win rate at 51%, ELO at 2,400. Last 30 days: 32 matches, win rate 56%, net ELO +39.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,250-2,499 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.