mr_cruxi

Germany
Premium Streamer

792 followers 39 streams in 30 days 4 avg. viewers last live on Oct 23, 2026

534 matches tracked 69 matches in 30 days
ELO ▼ 33
1,466
30-day peak: 1,720
Rank EU
#637,752
Germany #17,915 in Germany

How does mr_cruxi play?

Rating 0.94 (from 390 matches) K/R 0.68 ADR 76.8 from 534 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 26%
0.94
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.34 ConsistencyShare of matches with a rating of 0.90 or higher. 52%
Rating distribution from 390 matches
outstanding 1.80 and up 1% strong 1.30 to 1.79 13% good 1.10 to 1.29 15% normal 0.90 to 1.09 22% weak 0.75 to 0.89 19% very weak below 0.75 29%
Player type
Rifler through and through
Rarely on the AWP.
Rifler
better than most on level 7 about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (258 matches).

Level 7

Compared with 1,118 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 7% of rounds and so well below the average (10%).

Rounds with first kill 7%−3 pp · Ø 10% better than 9%
Opening duels won 47%−2 pp · Ø 49% better than 27%

Clutch

Average
Last one alive

1.8 clutch kills per match and so clearly above the average (1.7).

Clutch 1v1 won 36%−2 pp · Ø 38% better than 40%
Clutch 1v2 won 23%+2 pp · Ø 21% better than 63%
Clutch kills per match 1.8+0.1 · Ø 1.7 better than 70%

Weapons and aim

Average
Where do the kills come from?

0.94 K/D and so just below the average (0.98).

Headshot rate 47%0 pp · Ø 47% right on the average
AWP share of kills 1%−10 pp · Ø 11% better than 7%
K/D 0.94−0.04 · Ø 0.98 better than 32%
Pistol kills per match 2.4
Knife kills 3 in 534 matches

Impact

Average
Damage and big rounds

Exactly 2 kills in 11.6% of rounds and so clearly below the average (12.9%).

2K rounds 11.6%−1.3 pp · Ø 12.9% better than 15%
3K rounds 3.4%−0.4 pp · Ø 3.8% better than 32%
MVPs per match 2.0−0.2 · Ø 2.2 better than 26%
4Ks and aces 33x 4K, 3 aces in 258 matches

Utility and deaths

Average
Nades, flashes and deaths

8.3 utility damage per round and so well above the average (4.1).

Utility hit rate 40%+4 pp · Ø 36% better than 82%
Utility damage per round 8.3+4.2 · Ø 4.1 better than 98%
Enemies flashed per round 0.27+0.01 · Ø 0.26 better than 54%
Deaths per round 72%−1 pp · Ø 73% better than 62%

Progress

One value per month, dashed line is the level 7 average
▲ Improved
Nothing clear
= Stayed the same
Rating at 0.93, Headshots at 46%, Win rate at 50%, ELO at 1,466
▼ Got worse
K/R −0.06, ADR −6.0

Aug to Oct 2026 compared with Apr to Jun 2026.

Kills per round (K/R)

0.66
AprMayJunJulAugSepOct

Best month: June 2026 with 0.74. Last 3 months: 0.66 (at the start 0.72). Slightly below the average (0.71).

Patterns

From the last 534 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Dust 2 −661 ELO
173 matches · 43% win rate
On Anubis −369 ELO
52 matches · 38% win rate
On Wednesdays −446 ELO, win rate 37%

mr_cruxi loses the most ELO on Dust 2: −661 ELO, 43% win rate

Records and milestones

from recorded matches
  1. Recorded match no. 500 · Ancient
  2. Longest win streak: 9 wins in a row · Anubis
  3. Highest rating in a match: 2.28 · Inferno
  4. Most kills in a match: 44 · Inferno

Maps in detail

from the last 534 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Dust 2173
43% better than 25%
0.63 better than 11%
70.5 better than 10%
0.86 better than 8%
44% of 358 duels better than 19%
48% of 86 situations better than 75%
Inferno171
59% better than 75%
0.73 better than 62%
84.4 better than 77%
1.00 better than 54%
48% of 522 duels better than 39%
37% of 73 situations better than 48%
Nuke69
59% better than 71%
0.75 better than 58%
79.9 better than 46%
1.07 better than 68%
49% of 146 duels better than 37%
27% of 33 situations better than 21%
Anubis52
38% better than 10%
0.66 better than 20%
73.7 better than 18%
0.89 better than 13%
46% of 117 duels better than 27%
19% of 36 situations better than 9%
Ancient33
39% better than 14%
0.63 better than 7%
69.5 better than 3%
0.83 better than 3%
42% of 93 duels better than 9%
16% of 19 situations better than 6%
Cache24
42% -
0.69 -
78.5 -
0.99-
59% of 34 duels -
40% of 5 situations -
Overpass7
57% -
0.62 -
75.8 -
0.80-
40% of 5 duels -
0% of 1 situations -
Mirage3
0% -
0.57 -
67.4 -
0.67-
17% of 6 duels -
100% of 2 situations -

Compared with players on the same level who have at least 15 matches on the map.

How mr_cruxi plays

Across 534 matches mr_cruxi averages K/R 0.68 and ADR 76.8; the rating across the 390 rated matches is 0.94. Biggest strength: Utility damage per round at 8.3, better than 98% of level 7 players. Most room to improve: Rounds with first kill at 7%, better than only 9% of level 7 players. Averages 15.0 kills per match with 47% headshots. The strongest map is Inferno with a 59% win rate in 171 matches. In 116 of 390 matches the rating was 1.10 or higher (30%), in 187 it was below 0.90. In 258 matches with detailed stats: 33 4Ks and 3 aces. Best month by rating: August 2026 at 0.97. mr_cruxi loses the most ELO on Dust 2 (−661 ELO, win rate 43%). Things go best on Inferno (+907 ELO, win rate 59%). Match no. 4 of the day goes best: 57% win rate, +173 ELO. Got weaker: K/R −0.06, ADR −6.0. Unchanged in recent months: Rating at 0.93, Headshots at 46%, Win rate at 50%, ELO at 1,466. Last 30 days: 69 matches, win rate 46%, net ELO −61.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 7): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.