Mogi

USA
Streamer Player

54,812 followers 21 streams in 30 days 216 avg. viewers last live on Oct 23, 2026

57 matches tracked

How does Mogi play?

K/R 0.67 ADR 73.2 from 57 matches
Player type
Clicks heads
Higher headshot rate than the level 4 average.
Headshots
better than most on level 4 about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (0 matches).

Level 4

Compared with 657 players in this group, each player over up to their last 100 matches.

Weapons and aim

Average
Where do the kills come from?

61% headshots and so well above the average (43%).

Headshot rate 61%+18 pp · Ø 43% better than 99%
K/D 0.88−0.06 · Ø 0.94 better than 28%
Pistol kills per match 2.0
Knife kills 1 in 57 matches

Impact

Strength
Damage and big rounds

2.3 MVPs per match and so clearly above the average (2.1).

MVPs per match 2.3+0.2 · Ø 2.1 better than 82%

Utility and deaths

Average
Nades, flashes and deaths

Died in 76% of rounds and so clearly above the average (73%). Lower is better.

Deaths per round 76%+3 pp · Ø 73% better than 28%

Progress

One value per month, dashed line is the level 4 average
Whether Mogi is improving shows up here once there are enough matches to compare: 20 each in the last 3 months and in the time before. So far: 0 matches from the last 3 months and 55 before.

Kills per round (K/R)

0.55
AprMayJunJulAugSepOct

Best month: April 2026 with 0.84.

Patterns

From the last 57 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

In match 1 of the day −138 ELO
22 matches · 32% win rate

Mogi loses the most ELO in match 1 of the day: −138 ELO, 32% win rate

Records and milestones

from recorded matches
  1. Highest rating in a match: 0.67 · Dust 2
  2. Longest win streak: 4 wins in a row · Cache
  3. Most kills in a match: 34 · Mirage

Maps in detail

from the last 57 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Dust 216
50% right on the average
0.70 better than 57%
73.1 better than 28%
0.67-
67% of 3 duels better than 99%
-
Mirage12
58% -
0.71 -
73.9 -
-
-
-
Cache8
50% -
0.60 -
66.0 -
0.64-
0% of 1 duels -
-
Ancient7
43% -
0.62 -
68.9 -
-
-
-
Anubis5
0% -
0.71 -
81.2 -
-
-
-
Nuke5
20% -
0.58 -
70.5 -
-
-
-
Inferno4
25% -
0.72 -
85.0 -
-
-
-

Compared with players on the same level who have at least 15 matches on the map.

How Mogi plays

Biggest strength: Headshot rate at 61%, better than 99% of level 4 players. Averages 15.0 kills per match with 61% headshots. The strongest map is Mirage with a 58% win rate in 12 matches. Mogi loses the most ELO in match 1 of the day (−138 ELO, win rate 32%).

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 4): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.