moddelicious

Sweden
Streamer
59 matches tracked 43 matches in 30 days
ELO ▲ 317
1,455
30-day peak: 1,455
Rank EU
#635,193
Sweden #12,986 in Sweden

How does moddelicious play?

Rating 1.21 K/R 0.83 ADR 86.4 from 59 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 98%
1.21
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.40 ConsistencyShare of matches with a rating of 0.90 or higher. 81%
Rating distribution from 59 matches
outstanding 1.80 and up 7% strong 1.30 to 1.79 29% good 1.10 to 1.29 24% normal 0.90 to 1.09 22% weak 0.75 to 0.89 12% very weak below 0.75 7%
Player type
Often gets multi-kills
More 4Ks and aces per 100 rounds than the level 7 average. Higher headshot rate than the level 7 average.
Multi-killsHeadshots
better than most on level 7 about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (43 matches).

Level 7

Compared with 1,190 players in this group, each player over up to their last 100 matches.

Opening

Strength
The first duels of the round

56% of opening duels won and so clearly above the average (51%).

Rounds with first kill 12%+2 pp · Ø 10% better than 80%
Opening duels won 56%+5 pp · Ø 51% better than 92%

Clutch

Average
Last one alive

29% of 1v1s won and so clearly below the average (38%).

Clutch 1v1 won 29%−9 pp · Ø 38% better than 11%
Clutch 1v2 won 23%+1 pp · Ø 22% better than 63%
Clutch kills per match 2.1+0.4 · Ø 1.7 better than 87%

Weapons and aim

Strength
Where do the kills come from?

1.26 K/D and so well above the average (1.00).

Headshot rate 52%+6 pp · Ø 46% better than 80%
AWP share of kills 11%0 pp · Ø 11% right on the average
K/D 1.26+0.26 · Ø 1.00 better than 99%
Pistol kills per match 2.8
Zeus kills10 in 59 matches
Knife kills 1 in 59 matches

Impact

Strength
Damage and big rounds

Exactly 2 kills in 16.7% of rounds and so well above the average (13.3%).

2K rounds 16.7%+3.4 pp · Ø 13.3% better than 99%
3K rounds 5.8%+1.9 pp · Ø 3.9% better than 98%
MVPs per match 2.7+0.4 · Ø 2.3 better than 95%
4Ks and aces 10x 4K, 2 aces in 43 matches

Utility and deaths

Average
Nades, flashes and deaths

Died in 66% of rounds and so well below the average (72%). Lower is better.

Utility hit rate 30%−6 pp · Ø 36% better than 20%
Utility damage per round 4.3+0.2 · Ø 4.1 better than 56%
Enemies flashed per round 0.52+0.26 · Ø 0.26 better than 93%
Deaths per round 66%−6 pp · Ø 72% better than 98%

Progress

One value per month, dashed line is the level 7 average
Whether moddelicious is improving shows up here once there are enough matches to compare: 20 each in the last 3 months and in the time before. So far: 43 matches from the last 3 months and 14 before.

Kills per round (K/R)

0.84
JanFebMarAprMayJunJulAugSepOct

Patterns

From the last 59 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

No clear pattern

No clear pattern

Records and milestones

from recorded matches
  1. Most kills in a match: 33 · Anubis
  2. Longest win streak: 6 wins in a row · Dust 2
  3. Highest rating in a match: 2.39 · Inferno

Maps in detail

from the last 59 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Ancient12
50% -
0.84 -
88.3 -
1.22-
51% of 53 duels -
54% of 13 situations -
Mirage11
64% -
0.88 -
92.5 -
1.26-
62% of 58 duels -
29% of 7 situations -
Dust 29
67% -
0.76 -
79.2 -
1.10-
46% of 37 duels -
60% of 5 situations -
Anubis8
75% -
0.82 -
87.5 -
1.19-
63% of 35 duels -
20% of 5 situations -
Nuke8
75% -
0.77 -
78.3 -
1.16-
64% of 28 duels -
33% of 6 situations -
Cache4
25% -
1.04 -
98.0 -
1.48-
61% of 18 duels -
0% of 2 situations -
Inferno4
100% -
0.88 -
86.8 -
1.48-
50% of 8 duels -
50% of 2 situations -

Compared with players on the same level who have at least 15 matches on the map.

How moddelicious plays

Across 59 matches moddelicious averages K/R 0.83, ADR 86.4 and a rating of 1.21. Biggest strength: K/D at 1.26, better than 99% of level 7 players. Most room to improve: Clutch 1v1 won at 29%, better than only 11% of level 7 players. Averages 18.2 kills per match with 52% headshots. The strongest map is Mirage with a 64% win rate in 11 matches. In 35 of 59 matches the rating was 1.10 or higher (59%), in 11 it was below 0.90. In 43 matches with detailed stats: 10 4Ks and 2 aces. Last 30 days: 43 matches, win rate 60%, net ELO +294.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 7): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.