mmdhunterow

IR
Player
211 matches tracked 17 matches in 30 days

How does mmdhunterow play?

Rating 1.13 K/R 0.81 ADR 86.5 from 211 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 83% on level 10
1.13
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.36 ConsistencyShare of matches with at least a normal rating (0.90 and up). 75%
Rating spread from 211 matches
outstanding 1.80 and up 4% strong 1.30 to 1.79 29% good 1.10 to 1.29 18% normal 0.90 to 1.09 25% weak 0.75 to 0.89 12% very weak below 0.75 13%
Player type
Often wins rounds alone
More 1v1 and 1v2 wins than the level 10 average.
Clutcher
better than most on level 10 midfield weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (17 matches).

Opening

The first duels of the round
Rounds with first kill 11% no comparison
Opening duels won 54% no comparison

Clutch

Last one alive
Clutch 1v1 won 63% no comparison
Clutch 1v2 won 24% no comparison
Clutch kills per match 2.1 no comparison

Weapons and aim

Average
Where do the kills come from?
Headshot rate 52%+1 pp better than 59%
AWP share of kills 16% no comparison
K/D 1.15+0.11 better than 83%
Pistol kills per match 3.2
Knife kills 2 in 211 matches

Impact

Strength
Damage and big rounds
Rounds with 2K 12.4% no comparison
Rounds with 3K 5.1% no comparison
MVPs per match 2.6+0.2 better than 77%
4Ks and aces 4x 4K, 0 aces in 17 matches

Utility and deaths

Average
Nades, flashes and deaths
Utility with impact 40% no comparison
Utility damage per round 5.6 no comparison
Enemies flashed per round 0.44 no comparison
Rounds with a death 70%−1 pp better than 67%

Progress

One value per month, dashed line is the Level 10 average
Whether mmdhunterow is improving shows up here once there are enough matches to compare: 20 each in the last 3 months and in the time before. So far: 17 matches from the last 3 months and 167 before.

Kills per round (K/R)

0.75
NovDecJanFebMarAprMayJunJulAugSepOct

Best month: December 2025 with 0.84.

Patterns

From the last 211 matches, each row based on 20+ matches. Times in Berlin time.

Where does the ELO go?

In match 2 of the day −143 ELO
32 matches · 34% wins
On Dust 2 −4 ELO
58 matches · 53% wins
Between 0:00 and 6:00 −147 ELO, win rate 46%

mmdhunterow loses the most ELO in match 2 of the day: −143 ELO, 34% wins

Records and milestones

from recorded matches
  1. Longest win streak: 5 wins in a row · Ancient
  2. Recorded match no. 100 · Dust 2
  3. Highest rating in a match: 2.42 · Dust 2
  4. Most kills in a match: 41 · Mirage

Maps in detail

from the last 211 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Dust 258
53% better than 53%
0.85 better than 90%
93.4 better than 93%
1.19 better than 89%
60% of 254 duels better than 90%
38% of 40 situations level
Mirage57
51% better than 46%
0.82 better than 81%
83.8 better than 65%
1.16 better than 84%
58% of 261 duels better than 83%
38% of 34 situations level
Ancient47
57% better than 64%
0.77 better than 63%
82.3 better than 54%
1.09 better than 72%
50% of 207 duels better than 39%
50% of 26 situations better than 78%
Nuke18
50% better than 30%
0.79 better than 68%
81.8 better than 54%
1.10 better than 71%
45% of 88 duels better than 16%
42% of 12 situations better than 59%
Inferno11
55% -
0.76 -
87.8 -
1.04-
62% of 45 duels -
33% of 3 situations -
Overpass8
50% -
0.80 -
87.6 -
1.04-
66% of 38 duels -
50% of 4 situations -
Train8
38% -
0.87 -
99.0 -
1.20-
53% of 32 duels -
50% of 4 situations -
Anubis3
33% -
0.62 -
70.1 -
1.04-
57% of 14 duels -
50% of 2 situations -

Compared with players on the same level who have at least 15 matches on the map.

How mmdhunterow plays

Across 211 matches mmdhunterow averages K/R 0.81, ADR 86.5 and a rating of 1.13. Biggest strength: Rating at 1.13. That is better than 83% of players on level 10. On average 17.9 kills per match, 52% of them headshots. The strongest map is Ancient with a 57% win rate in 47 matches. In 106 of 211 matches the rating was 1.10 or higher (50%), in 53 it was below 0.90. In 17 matches with detailed stats: 4 4Ks and 0 aces. Best month by rating: December 2025 at 1.17. mmdhunterow loses the most ELO in match 2 of the day (−143 ELO, win rate 34%). Things go best in match 4 of the day (+84 ELO, win rate 67%). Last 30 days: 17 matches, win rate 53%, ELO balance −288.

How to read the numbers

Next to each value is the comparison with players on the same FACEIT level (here level 10): better than 30 % means 30 % of them are weaker, Top 12 % means better than 88 %. Green only from better than 75 % with a noticeable gap to the average, red the other way round up to 25 %, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, the neighbouring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds with the first kill of the round.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
Rounds with 2K
Share of rounds with exactly 2 kills.
Rounds with 3K
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility with impact
Share of nades that deal damage or blind.
Utility damage per round
Damage from grenades and molotovs per round.
Enemies flashed per round
Enemies flashed per round on average.
Rounds with a death
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with at least a normal rating (0.90 and up).
Pistol kills per match
Pistol kills per match on average. No comparison with other players.