misterbonzo

Poland
Player
614 matches tracked 61 matches in 30 days
ELO ▲ 228
2,176
30-day peak: 2,201
Rank EU
#145,199
Poland #8,021 in Poland

How does misterbonzo play?

Rating 1.04 (from 464 matches) K/R 0.77 ADR 88.9 from 614 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 57%
1.04
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.41 ConsistencyShare of matches with a rating of 0.90 or higher. 61%
Rating distribution from 464 matches
outstanding 1.80 and up 4% strong 1.30 to 1.79 18% good 1.10 to 1.29 17% normal 0.90 to 1.09 22% weak 0.75 to 0.89 17% very weak below 0.75 22%
Player type
Often gets multi-kills
More 4Ks and aces per 100 rounds than the level 10 · 2,001-2,249 ELO average. More first kills per match than the level 10 · 2,001-2,249 ELO average. More damage per round than the level 10 · 2,001-2,249 ELO average.
Multi-killsEntryDamage
better than most on level 10 · 2,001-2,249 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (316 matches).

2,001-2,249 ELO

Compared with 1,851 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 13% of rounds and so well above the average (10%).

Rounds with first kill 13%+3 pp · Ø 10% better than 85%
Opening duels won 50%−1 pp · Ø 51% better than 42%

Clutch

Average
Last one alive

28% of 1v2s won and so clearly above the average (22%).

Clutch 1v1 won 40%+2 pp · Ø 38% better than 58%
Clutch 1v2 won 28%+6 pp · Ø 22% better than 86%
Clutch kills per match 1.3−0.4 · Ø 1.7 better than 18%

Weapons and aim

Average
Where do the kills come from?

42% headshots and so well below the average (49%).

Headshot rate 42%−7 pp · Ø 49% better than 13%
AWP share of kills 7%−4 pp · Ø 11% better than 39%
K/D 1.00−0.02 · Ø 1.02 better than 40%
Pistol kills per match 2.7
Knife kills 154 in 614 matches

Impact

Average
Damage and big rounds

2.7 MVPs per match and so well above the average (2.3).

2K rounds 14.1%+0.8 pp · Ø 13.3% better than 67%
3K rounds 4.3%+0.2 pp · Ø 4.1% better than 60%
MVPs per match 2.7+0.4 · Ø 2.3 better than 86%
4Ks and aces 80x 4K, 14 aces in 316 matches

Utility and deaths

Average
Nades, flashes and deaths

8.9 utility damage per round and so well above the average (4.2).

Utility hit rate 50%+15 pp · Ø 35% better than 99%
Utility damage per round 8.9+4.7 · Ø 4.2 better than 99%
Enemies flashed per round 0.44+0.16 · Ø 0.28 better than 85%
Deaths per round 78%+6 pp · Ø 72% better than 2%

Progress

One value per month, dashed line is the level 10 · 2,001-2,249 ELO average
▲ Improved
Headshots +3 pp
= Stayed the same
Win rate at 51%, ELO at 2,176
▼ Got worse
K/R −0.05, Rating −0.09, ADR −5.6

Aug to Oct 2026 compared with May to Jul 2026.

Kills per round (K/R)

0.84
MayJunJulAugSepOct

Best month: October 2026 with 0.84. Last 3 months: 0.75 (at the start 0.80). Just above the average (0.74).

Patterns

From the last 614 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Ancient −389 ELO
110 matches · 45% win rate
In match 4 of the day −298 ELO
66 matches · 41% win rate
Between 6:00 and 12:00 −346 ELO, win rate 40%
On Saturdays −322 ELO, win rate 44%

misterbonzo loses the most ELO on Ancient: −389 ELO, 45% win rate

Records and milestones

from recorded matches
  1. Longest win streak: 8 wins in a row · Dust 2
  2. Recorded match no. 500 · Anubis
  3. Most kills in a match: 49 · Mirage
  4. Highest rating in a match: 3.27 · Mirage
  5. Reached level 10 · Cache

Maps in detail

from the last 614 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage166
53% better than 57%
0.81 better than 81%
90.8 better than 90%
1.12 better than 79%
50% of 654 duels better than 45%
35% of 54 situations better than 41%
Dust 2117
57% better than 69%
0.79 better than 74%
90.4 better than 88%
1.03 right on the average
46% of 529 duels better than 22%
36% of 39 situations better than 47%
Ancient110
45% better than 28%
0.76 better than 58%
87.4 better than 78%
1.05 better than 58%
56% of 408 duels better than 75%
55% of 42 situations better than 87%
Anubis94
48% better than 37%
0.76 better than 62%
92.2 better than 94%
1.01 better than 42%
51% of 482 duels right on the average
29% of 21 situations better than 29%
Nuke69
55% better than 51%
0.78 better than 58%
88.4 better than 75%
1.03 better than 40%
46% of 406 duels better than 19%
33% of 30 situations better than 33%
Inferno22
41% better than 17%
0.70 better than 36%
82.3 better than 58%
1.00 better than 38%
46% of 100 duels better than 17%
33% of 6 situations better than 41%
Cache19
53% -
0.66 -
76.7 -
0.95-
48% of 85 duels -
40% of 15 situations -
Vertigo12
42% -
0.61 -
73.9 -
0.85-
53% of 53 duels -
67% of 3 situations -
Overpass5
40% -
0.63 -
71.7 -
-
-
-

Compared with players on the same level who have at least 15 matches on the map.

How misterbonzo plays

Across 614 matches misterbonzo averages K/R 0.77 and ADR 88.9; the rating across the 464 rated matches is 1.04. Biggest strength: Utility hit rate at 50%, better than 99% of level 10 · 2,001-2,249 ELO players. Most room to improve: Deaths per round at 78%, better than only 2% of level 10 · 2,001-2,249 ELO players. Averages 16.9 kills per match with 42% headshots. The strongest map is Dust 2 with a 57% win rate in 117 matches. In 182 of 464 matches the rating was 1.10 or higher (39%), in 182 it was below 0.90. In 316 matches with detailed stats: 80 4Ks and 14 aces. Best month by rating: June 2026 at 1.17. misterbonzo loses the most ELO on Ancient (−389 ELO, win rate 45%). Things go best on Dust 2 (+409 ELO, win rate 57%). Match no. 3 of the day goes best: 56% win rate, +216 ELO. Improved over the last three months: Headshots +3 pp. Got weaker: K/R −0.05, Rating −0.09, ADR −5.6. Unchanged in recent months: Win rate at 51%, ELO at 2,176. Last 30 days: 61 matches, win rate 54%, net ELO +201.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,001-2,249 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.