mirandexfps

mirandexfps

Brazil
Streamer

1,169 followers 3 streams in 30 days 1 avg. viewers last live on Oct 17, 2026

206 matches tracked 156 matches in 30 days

How does mirandexfps play?

Rating 0.90 K/R 0.62 ADR 66.3 from 206 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 48%
0.90
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.32 ConsistencyShare of matches with a rating of 0.90 or higher. 48%
Rating distribution from 206 matches
outstanding 1.80 and up 1% strong 1.30 to 1.79 10% good 1.10 to 1.29 14% normal 0.90 to 1.09 23% weak 0.75 to 0.89 20% very weak below 0.75 32%
Player type
Often wins rounds alone
More 1v1 and 1v2 wins than the level 2 average. Higher headshot rate than the level 2 average. Rarely on the AWP.
ClutcherHeadshotsRifler
better than most on level 2 about average weaker than most
Level 2

Compared with 636 players in this group, each player over up to their last 100 matches.

Opening

Weakness
The first duels of the round

First kill in 5% of rounds and so well below the average (9%).

Rounds with first kill 5%−4 pp · Ø 9% better than 3%
Opening duels won 41%−7 pp · Ø 48% better than 14%

Clutch

Average
Last one alive

2.2 clutch kills per match and so well above the average (1.6).

Clutch 1v1 won 38%+2 pp · Ø 36% better than 61%
Clutch 1v2 won 20%+1 pp · Ø 19% better than 53%
Clutch kills per match 2.2+0.6 · Ø 1.6 better than 92%

Weapons and aim

Average
Where do the kills come from?

53% headshots and so well above the average (41%).

Headshot rate 53%+12 pp · Ø 41% better than 97%
AWP share of kills 3%−7 pp · Ø 10% better than 21%
K/D 0.90−0.01 · Ø 0.91 better than 55%
Pistol kills per match 2.1
Knife kills 9 in 206 matches

Impact

Average
Damage and big rounds

1.7 MVPs per match and so well below the average (1.9).

2K rounds 11.5%−0.4 pp · Ø 11.9% better than 42%
3K rounds 2.9%−0.6 pp · Ø 3.5% better than 39%
MVPs per match 1.7−0.2 · Ø 1.9 better than 31%
4Ks and aces 10x 4K, 1 ace in 206 matches

Utility and deaths

Average
Nades, flashes and deaths

Died in 69% of rounds and so well below the average (74%). Lower is better.

Utility hit rate 26%−6 pp · Ø 32% better than 15%
Utility damage per round 3.2−0.1 · Ø 3.3 better than 48%
Enemies flashed per round 0.20−0.02 · Ø 0.22 better than 49%
Deaths per round 69%−5 pp · Ø 74% better than 94%

Progress

One value per month, dashed line is the level 2 average
Whether mirandexfps is improving shows up here once there are enough matches to compare: 20 each in the last 3 months and in the time before. So far: 206 matches, all from the last 3 months.

Kills per round (K/R)

0.65
SepOct

Patterns

From the last 206 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Mirage −313 ELO
58 matches · 34% win rate
On Dust 2 −189 ELO
54 matches · 41% win rate
On Mondays −126 ELO, win rate 39%

mirandexfps loses the most ELO on Mirage: −313 ELO, 34% win rate

Records and milestones

from recorded matches
  1. Most kills in a match: 37 · Nuke
  2. Recorded match no. 100 · Mirage
  3. Longest win streak: 6 wins in a row · Cache
  4. Highest rating in a match: 1.92 · Anubis

Maps in detail

from the last 206 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage58
34% better than 10%
0.62 better than 34%
63.7 better than 10%
0.89 better than 46%
35% of 141 duels better than 5%
41% of 41 situations better than 64%
Dust 254
41% better than 25%
0.61 better than 22%
65.8 better than 13%
0.88 better than 35%
41% of 155 duels better than 20%
42% of 50 situations better than 68%
Anubis33
79% better than 99%
0.63 better than 32%
66.6 better than 15%
0.93 better than 54%
44% of 94 duels better than 34%
26% of 23 situations better than 24%
Ancient28
61% better than 82%
0.70 better than 71%
73.2 better than 48%
0.98 better than 77%
53% of 80 duels better than 84%
47% of 19 situations better than 79%
Cache12
50% -
0.53 -
63.0 -
0.79-
43% of 37 duels -
38% of 8 situations -
Nuke11
18% -
0.64 -
66.5 -
0.87-
37% of 49 duels -
32% of 19 situations -
Inferno10
60% -
0.61 -
67.4 -
0.85-
38% of 29 duels -
0% of 4 situations -

Compared with players on the same level who have at least 15 matches on the map.

How mirandexfps plays

Across 206 matches mirandexfps averages K/R 0.62, ADR 66.3 and a rating of 0.90. Biggest strength: Headshot rate at 53%, better than 97% of level 2 players. Most room to improve: Rounds with first kill at 5%, better than only 3% of level 2 players. Averages 13.6 kills per match with 53% headshots. The strongest map is Anubis with a 79% win rate in 33 matches. In 51 of 206 matches the rating was 1.10 or higher (25%), in 107 it was below 0.90. In 206 matches with detailed stats: 10 4Ks and 1 ace. mirandexfps loses the most ELO on Mirage (−313 ELO, win rate 34%). Things go best on Anubis (+530 ELO, win rate 79%). Match no. 4 of the day goes best: 54% win rate, +87 ELO. Last 30 days: 156 matches, win rate 50%, net ELO +289.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 2): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.