micaa_mf
LIVE 6,068 followers 6 streams in 30 days 17 avg. viewers last live on Oct 3, 2026
Name history of micaa_mf
Periods based on our observations - a change may have happened a little earlier. The oldest name was already in use before our records began.
How does micaa_mf play?
Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (271 matches).
Compared with 1,531 players in this group, each player over up to their last 100 matches.
Opening
Average48% of opening duels won and so slightly below the average (50%).
Clutch
Average1.4 clutch kills per match and so well below the average (1.6).
Weapons and aim
Average0.96 K/D and so just below the average (1.00).
Impact
WeaknessExactly 3 kills in 2.8% of rounds and so well below the average (3.9%).
Utility and deaths
Average27% of nades dealing damage or blinding and so well below the average (35%).
Progress
One value per month, dashed line is the level 9 averageAug to Oct 2026 compared with Jun to Jul 2026.
Kills per round (K/R)
Best month: July 2026 with 0.73. Last 3 months: 0.68 (at the start 0.69). Slightly below the average (0.73).
Rating, 1.00 is an average match
Best month: July 2026 with 1.04. Last 3 months: 0.95 (at the start 1.00). Clearly below the average (1.01).
Damage per round (ADR)
Best month: July 2026 with 78.1. Last 3 months: 75.5 (at the start 76.1). Slightly below the average (79.6).
Share of headshot kills
Best month: August 2026 with 51%. Last 3 months unchanged at 49%. Right on the average (49%).
Matches won (win rate)
Best month: September 2026 with 61%. Last 3 months: 52% (at the start 50%). Clearly above the average (49%).
Best month: October 2026 with 1,929. Last 3 months: 1,819 (at the start 1,553).
Rounds with first kill
Best month: September 2026 with 10%.
1v1 clutches won
Best month: October 2026 with 47%.
Patterns
From the last 467 matches, each row based on 20+ matches. Times are Berlin time.Where does the ELO go?
micaa_mf loses the most ELO on Dust 2: −360 ELO, 44% win rate
Records and milestones
from recorded matches- Most kills in a match: 33 · Nuke
- Longest win streak: 7 wins in a row · Dust 2
- Highest rating in a match: 2.55 · Nuke
- Recorded match no. 250 · Dust 2
Maps in detail
from the last 467 matchesCompared with players on the same level who have at least 15 matches on the map.
How micaa_mf plays
Across 467 matches micaa_mf averages K/R 0.69 and ADR 75.8; the rating across the 366 rated matches is 0.96. Most room to improve: Utility hit rate at 27%, better than only 8% of level 9 players. Averages 15.2 kills per match with 49% headshots. The strongest map is Inferno with a 59% win rate in 22 matches. In 121 of 366 matches the rating was 1.10 or higher (33%), in 167 it was below 0.90. In 271 matches with detailed stats: 45 4Ks and 2 aces. Best month by rating: July 2026 at 1.04. micaa_mf loses the most ELO on Dust 2 (−360 ELO, win rate 44%). Things go best in match 1 of the day (+370 ELO, win rate 57%). Match no. 1 of the day goes best: 57% win rate, +370 ELO. Improved over the last three months: ELO +266. Got weaker: Rating −0.05. Unchanged in recent months: K/R at 0.68, ADR at 75.5, Headshots at 49%, Win rate at 52%. Last 30 days: 92 matches, win rate 51%, net ELO +51.
How to read the numbers
Each value is compared with players on the same FACEIT level (here level 9): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.
pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.
- Rounds with first kill
- Share of rounds where the player gets the first kill.
- Opening duels won
- Share of opening duels won.
- Clutch 1v1 won
- Share of 1v1 situations won.
- Clutch 1v2 won
- Share of 1v2 situations won.
- Clutch kills per match
- Kills as the last one alive, per match on average.
- Headshot rate
- Share of kills that were headshots.
- AWP share of kills
- K/D
- Kills per death across all matches in the period.
- 2K rounds
- Share of rounds with exactly 2 kills.
- 3K rounds
- Share of rounds with exactly 3 kills.
- MVPs per match
- Round MVPs per match on average.
- Utility hit rate
- Share of nades that deal damage or blind an enemy.
- Utility damage per round
- HE and molly damage per round.
- Enemies flashed per round
- Enemies flashed per round on average.
- Deaths per round
- Share of rounds the player dies in. Lower is better.
- Spread
- How much the rating swings from match to match. The smaller, the more consistent.
- Consistency
- Share of matches with a rating of 0.90 or higher.
- Pistol kills per match
- Pistol kills per match on average. No comparison with other players.